Killing Wave

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Killing Wave

Sorcery

For each creature, its controller sacrifices it unless he or she pays X life.

wallisface on MODERN DIMIR 2023

2 months ago

Some thoughts:

jamochawoke on We killed 1/3 of Europe

3 months ago

The deck is fun but honestly it's missing some of Black's power. That being explosive mana ramp, hand control, field wipes, and targeted removal. Since you're aiming to give your rats Undying anyways I'd at least run 1 wrath like Damnation, Decree of Pain, Mutilate, Killing Wave, Life's Finale, Necromantic Selection, or the ultimate end game finisher Overwhelming Forces where you don't even have to hit your own creatures and draw a card for each kill.

Caerwyn on Killing Wave + Rune of …

6 months ago

First, TappedOut has a Rules Q&A section for questions about cards, rules, of card interactions. It has some added functions, such as the ability to mark an answer when you no longer have questions. I have gone ahead and moved your thread.

——

For your follow-up question, Shroud will not prevent Killing Wave. Shroud only prevents things that target - and Killing Wave does not target. Spells which target will always use the word “target” in their rules text (with the exception of Auras and Mutate, where “target” shows up in the rules themselves). Because Killing Wave does not say “target” it cannot be stopped by Shroud.

Epidilius on Killing Wave + Rune of …

6 months ago

Rune of Protection: Black

Killing Wave

No, because Killing Wave doesn't deal damage.

TheVectornaut on Dead of Night

7 months ago

I think the biggest weakness of this deck is that it's hard to curve out early with so many of the slots occupied by cards at 3 CMC or higher. The ideal play pattern is probably to slam down Champion of the Perished on turn 1 and then follow up with a zombie or 2 every following turn until finishing with a bomb. This is difficult to do with Relentless Dead as your only 2 drop, and if you don't draw Champion, the lack of 1 drops makes things even worse. I'd recommend adding something like Gravecrawler, Diregraf Ghoul, Cryptbreaker, or Dread Wanderer to provide early pressure in the absence of a champion. Then, on 2, I personally like Undead Augur for the draw, especially paired with a sac outlet like Carrion Feeder. Other 2s could be Waste Not with a discard package, Graveyard Marshal as a lordless Cemetery Reaper, or you could dedicate the slots to cheaper removal. Invoke Despair is very flashy but seldom as efficient as a Thoughtseize or Fatal Push. On 3, you have enough cards, although I would still offer Geralf's Messenger, Diregraf Colossus, and Lord of the Accursed as other options to consider. To make room, the most obvious place to start is the bloated 6-slot, and as much as I love using him in my Mazirek, Kraul Death Priest EDH deck, Champion of Stray Souls is very slow in 60-card formats. Helm of the Host, Liliana, Dreadhorde General, and Killing Wave (without a drain package with Gray Merchant of Asphodel) also seem underwhelming to me. It should be noted that I'm using modern as the basis for my evaluation. If your local casual meta is slow enough, running more big guys isn't as big of a problem, although I'd still try for more 1s and 2s just to avoid games where you're bricked until turn 3.

SufferFromEDHD on Shauku, End-the-game-bringer

9 months ago

Damnation didn't make the cut because No Mercy is continuous. Deadly Tempest and Killing Wave become one sided removal/taxes in a deck with a single creature.

The Meathook Massacre I like this suggestion because it's the same situation as No Mercy vs. Damnation. The continuous effect is very valuable. I will cut a one sided removal spell to make room for this.

I like Deliver Unto Evil as well. Regrowth meets Steam Augury. Temur in mono black!

Dust Bowl and Crucible is the wrong direction for this strategy. They will be cut to make room for your previous suggestions.

Jabber on Liliana, Baby of Chaos

9 months ago

Cards id Consider adding:

Diabolic Tutor should be in the deck

Killing Wave should add this great finisher and liliana text

Command the Dreadhorde Liliana with great artwork and a nice finisher

Mutilate great board wipe with Liliana text

Liliana's Specter goes with the current theme

Oath of Liliana good removal and on theme

Liliana's Scrounger great for all the planeswalkers and removal

Liliana's Scorn bad removal but also works as a tutor

Liliana's Reaver fits into the discard theme

Liliana's Influence tutor and kind of a board wipe

Liliana's Indignation direct damage and fill graveyard

Liliana's Elite weak but gets stronger with graveyard

Liliana's Contract kind of bad draw but on theme

Liliana, Death Wielder old planeswalker but could be fun

Liliana, Death's Majesty token maker and is pretty good

Liliana's Shade Bad but kind of ramp

Entomb great card

Reanimate great card

Gravecrawler great card for combo but idk if it fits here

Settle the Score bad removal but helps with planeswalkers

Triumph of Cruelty on theme with discard

Demonic Tutor Liliana art work and quote

Finale of Eternity finisher and removal

Professor Onyx on theme and decent

Baleful Force bad top end but cool quote

Disentomb

Dread Summons

Famine

Mind Rot Liliana quate and discard theme

Rise Again

Rise from the Grave

Rottenheart Ghoul

Tainted Remedy

Dark Petition

Necromantic Summons

Young Necromancer

Swap to these lands: https://scryfall.com/card/fjmp/22/liliana

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