Esper Sentinel

Esper Sentinel

Artifact Creature — Human Soldier

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is this creature's power.

Latest Decks as Commander

Esper Sentinel Discussion

wallisface on Esper Stoneblade

42 minutes ago

Both Priest of Fell Rites and Dakkon, Shadow Slayer feel really strange here. Have you considered either Esper Sentinel or Spell Queller?

abbatromebone on Mono White Landfall

3 days ago
  • Side boards are pretty meta dependent so i would want to know what decks you'll know you will face.
  • Wall of omens is amazing in this deck. It draws you a card, and helps keep you alive for the late game. I would at least consider the following: Elite Vanguard can still attack for 2 damage, and will trade better on def when running against low cost creatures.
    Mardu Woe-Reaper might cost more $ but has an affect as well
    Soldier of the Pantheon really good vs 3 color decks being they have more multicolored spells.
    Imposing Sovereign slows the game down for you
    Thalia, Guardian of Thraben is a $ card so you can ignore it, just one know exists being you might be facing one. Esper Sentinel wrote down and forgot how much it costs, which might be a lot now that i think of it.
  • If felt particularly spicy and wanted to go with a more controlling style deck you could put in Timely Reinforcements. Giver of Runes All are cheap 1-2 mana creatures that have an affect. Some of these are better than others, if you only facing mono colored decks then the multi-color interactions are bad, and if your facing a lot of those spells then it has more on an impact than an 0/1 blocker and 2/3 attacker (or i guess at best 4/5).
  • Giver of Runes is a more expensive card but it protects your angel which is very good removal. They would need 1 spell for her and the angel.
  • There is an arguement for honor the pure however its 2 mana do nothing until we start going which feels like a "win more card" so ill say it exists but wont recommend it.

trippy_mcfly on The Ur-Dragon

2 weeks ago

Fun deck! Other good ramp you might want to include in this deck could be Burgeoning, Carpet of Flowers, or Birds of Paradise. Great value cards to add, in my opinion, are Esper Sentinel and Mystic Remora. These would all help you lower the curve. I would consider cutting a few less-valuable dragons, the more costly enchantments, or perhaps Mirror of the Forebears since so many of your creatures are legendary.

DawnsRayofLight on Boros Angels

3 weeks ago

Wandering Archaic  Flip would be a good add, unless you have bonkers life gain, Angel of Destiny may not be all that good. Starnheim Aspirant: I can see being kind of funny for a T3 or T4 Aurelia, I feel like a lot of times it might not be all that great, it would be nice if the card had other things going for it. Tome of Legends: there are more consistent draw sources like Endless Atlas. I would say you would be better served by adding Esper Sentinel, Dockside Extortionist and Ragavan, Nimble Pilferer to speed the list up and give it some extra ramp and draw. Cursed Mirror could be fun and I have gotten a lot of use out of Archaeomancer's Map, though with Keeper of the Accord and Land Tax you may have enough.

Kudzuu on I'm either crazy Aura genius!

3 weeks ago

Mana curve is perfect. I would try and fit in the new esper if you have the money. I think it’s the best white draw power. Esper Sentinel +1 from me though, good deck.

Ardees on Chef Dina cEDH

1 month ago

FastNLow Well one of my heuristics when building a combo-oriented deck is that, unless the combo is highly easy to obtain and defend (e.g., the thassa oracle and Demonic Consultation combo, where blue counters protect any other counter or removal, and is achieved by a total cmc of 3), combo pieces should also be useful in addittion to being combo pieces. This is also the reason why I removed Witherbloom Apprentice and Chain of Smog, which required Dosan the Falling Leaf to ensure I would not end up with no ends and a fairly useless permanent (Witherbloom Apprentice).

Based on this, I have opted out of Triskelion because the card per se is not really that exciting, mostly because a very low reward for its mana cost. True, Triskelion and Mikaeus, the Unhallowed do not nee a sac outlet to enable the combo. However, if you simply add Phyrexian Delver and/or Body Snatcher, you're able to reanimate Protean Hulk to tutor for all the pieces you need (generally Viscera Seer or Carrion Feeder). Body Snatcher is an amazing card - it also helps you get rid of Mikaeus or Hulk if they are both stuck in your hand, and to reanimate them right away with a sac outlet. Bare in mind that if you are looking for the Mikaeus+Ballista combo, you need at least one of these two, otherwise Mikaeus+Ballista only trigger infinite LTB and ETB (Ballista pings itself). You can see more about this synergy line on my deck I linked before. But going back to the main point, Ballista is a card that can remove on t1 or 2 some early ramp creatures, or some cards such as Esper Sentinel. Phyrexian Delver and Body Snatcher are enablers that are useful under different circumstances, and same with Viscera Seer and Carrion Feeder.

Of course, I'm talking from a Meren perspective. But as a Golgari, the synergy works for every deck developing around hulk (in fact, at times I win on the hulk combo line without even casting Meren during the whole game).

Hope this clarifies!

Omniscience_is_life on Teysa, Orzhov Scion

1 month ago

The easiest way to make a deck more competitive is with more card draw, ramp (mana), and interaction (removal). Getting close to 10 for each of those categories is a good place to be. For this deck I'd suggest Vanishing Verse, Path to Exile, and Heliod's Intervention for removal; Arcane Signet, Talisman of Hierarchy, Millikin, Springleaf Drum, and Priest of Forgotten Gods for ramp; Mentor of the Meek, Idol of Oblivion, Erebos, Bleak-Hearted, Mangara, the Diplomat, and Esper Sentinel for draw.

Good luck with the deck! :3

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