Mirage Mirror

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mirage Mirror

Artifact

: Mirage Mirror becomes a copy of target artifact, creature, enchantment or land until end of turn.

HeavenlyAxe on Dauthi Shadow Tribal

1 month ago

I dont think I'd have any card in my deck with the sole purpose of being a blocker. Id hate it every time I drew the card.

Darkness is a fog in black

Ensnaring Bridge might work if you can play around it. Your guys are small but your buffing them.

Stuffy Doll + Pariah's Shield is cute but on their own they are sort of dead draws.

Hissing Miasma is a deterrent but not a very strong one

Crawlspace limits the number of attackers

Exquisite Blood might solve the problem in another way

Mirage Mirror acts as a great deterrent that also has a lot of utility.

Marchesa's Decree give you monarch which you can always get back so thats sweet

Revenge of Ravens meh

Davriel, Soul Broker very strong

Dread

Solemn Simulacrum the best blocker lol

Not exactly what you asked for but hopefully gave you some good ideas.

SufferFromEDHD on

1 month ago

Thanks d00d!

Hall of the Bandit Lord Urborg fixes this. The infect/poison strategy NEEDS haste. On that thought: Lightning Greaves.

Blinkmoth Nexus this is very narrow but it can speed up the Inkmoth win. It can carry auras/equipment.

Bojuka Bog free removal.

Locust Miser neat tax + tribal.

Mirror of the Forebears/Mirage Mirror solid clones.

Imp's Mischief staple in mono black.

Koskun Falls color pie bending blast from the past.

darkemoji on Titans, The Clean-Up Crew

2 months ago

Profet93

Appreciate the feedback!

  1. Fantastic little combo with built in utility from either card, however I've been leaning towards keeping the deck towards high power in casual. So that's why the current list only has one combo so far which is Forsaken Monument + Basalt Monolith.
  2. As above.
  3. This is an interesting land. Was considering Clock of Omens at one point for tapping artifacts. May test how well Blinkmoth Well works with Winter Orb and Trinisphere as I've been favoring stax lately in colorless.
  4. Have never seen this little artifact before and it's hefty in utility. Synergy with Emrakul, the Promised End and some recursion sounds spicy. Will test this in the future.
  5. Considered Karn, the Great Creator + Mycosynth Lattice in the original decklist, however I found that the cards were too niche when played separately and decided to cut them for some fun/win more cards such as Helm of the Host and Mirage Mirror. Even keeping Rise of the Eldrazi in the decklist.
  6. I was wondering about adding some recursion in and missed this little include. Arch of Orazca -> Buried Ruin

One question from me to you is: how do you feel about Chimil, the Inner Sun? On paper, I like its utility in preventing counterspells and discovering cards off the library the same turn it comes into play, but I have yet to play test it.

SufferFromEDHD on S U P E R F R ! E N D S (Tekuthal)

3 months ago

Spellskite is a very cool suggestion. I'm going to chew on this.

I hate Cyclonic Rift. Never run it. Unban Upheaval! Haha

Planar Portal can potentially grab the 15 powerful spells.

Staff of the Mind Magus is very weak. High Tide although neat ramp is better in combo. Was thinking maybe Mirage Mirror?

SufferFromEDHD on Fiery Death by Dragons

6 months ago

Instead of Mirror March I would suggest Mirage Mirror.

Fair enough on Hellkite Igniter.

Do you own Sneak Attack? Zirilan for your hand! Amazing synergy with Descendants' Fury and Industrial Advancement.

MrHighscore on Annihilate with Rocks

8 months ago

@Profet93 I had a couple of games with this deck on friday, and I won both of them. Opponents simply did not draw enough answers. Had lot's of fun card in play in both games (e.g., Blinkmoth Urn, Darksteel Monolith, Mirage Mirror, and Planar Bridge). Even with lots of artifact removal in the second game, I was able to hold my ground and kill them with annihilation. In first game I got 8+ permanents from It That Betrays ;-)

I played Artisan of Kozilek in both games without getting anything from the graveyard, so think I might be ready to swap it for Ulamog, the Ceaseless Hunger.

Cheers

SufferFromEDHD on $outh $ide $uicide

10 months ago

I second that suggestion of adding Cabal Stronghold. Have you thought about Dust Bowl? It's amazing late game in a deck full of basic lands.

If you are trying to keep the mana base as basic as possible have you thought about adding a nice tax like Tsabo's Web?

Deathgrip, Dystopia and/or Gloom might be good value alongside that Painter's Servant.

Imp's Mischief nice Izzet spell for mono black.

Even though this is a tutor tribal list Planar Portal seems bad in the color that tutors best.

Chromatic Lantern does nothing for this deck. A cheaper mana rock would be an upgrade or even a Pristine Talisman. Mirage Mirror would be a nice swiss army knife.

Helnas on Omnath locus of mana (opinions needed)

11 months ago

Instead of the mana doublers, i would add something like Bear Umbra, untaps your land if you swing with your commander, plus totem armor. Get some protection aswell, Lightning Greaves Yeva, Nature's Herald (just cast commander straight back when he gets destroyed, keep it in your hand). maybe a few spells like Tamiyo's Safekeeping, Tyvar's Stand, Gaea's Gift, Momentous Fall, Shared Summons, Wrap in Vigor some other creatures i didnt think of before: Oracle of Mul Daya, Silverback Elder, Apex Devastator, Cultivator Colossus, Ghalta, Primal Hunger, Cankerbloom, Topiary Stomper, Regal Force

For cutting cards, i would just cut cards that arent creatures or synergize with creatures, or dont do alot most of the time. something like Exponential Growth is gonna be a dead card in your hand most of the times.

Also dont understand most artifacts in your deck. Diviner's Wand for example, 3 mana to cast, 3 to equip, 4 to draw 1 card, 10 mana to draw your first card, and 4 mana for each card after that doesnt seem worth it at all. Id also cut 1x Mirage Mirror, Staff of Compleation, Helm of the Host, Lithoform Engine, Book of Rass

Id also cut: Vigor, Ironscale Hydra, Seeker of Skybreak, Viridian Joiner, Nantuko Mentor

And i would add 4-5 lands. playing a land per turn is stronger then playing an arcane signet or sol ring and then miss a land drop. (id cut arcane signet and sol ring aswell, they are bad draws past t4)

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