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Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Sulfur Falls
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or .
AT23 on
A Song of Ice and Fire
16 hours ago
Personal preference suggestion:
Drop Vapor Snag, Flame Slash, Coalition Relic, Cyclone Summoner, Sulfur Falls, and Lavaglide Pathway  Flip.
Add 3x Heartless Summoning, 4x Expressive Iteration, 4x Bloodstained Mire, and 1x Blood Crypt.
amarthaler on
Pirates!
2 weeks ago
Land recommendations-
Shock: - Steam Vents - Blood Crypt - Watery Grave
Check: - Sulfur Falls - Dragonskull Summit - Choked Estuary
Bond: - Luxury Suite - Training Center - Morphic Pool
multimedia on
Pirates a'hoyyyyyyy
4 months ago
Hey, nice version, but where's Glint-Horn Buccaneer? I saw your deck in the featured decks ad.
You can improve on balancing card quality since you have some amazing cards here, but also quite a few lackluster ones that are much lower on power level compared to the others. An example is Scalding Tarn which is excellent, but not playing a dual land that Tarn can search for... Steam Vents could replace Izzet Guildgate and Volatile Fjord could replace Highland Lake. Other Izzet dual lands to add in place of some basic lands to improve color fixing from lands: Training Center, Cascade Bluffs, Sulfur Falls, Stormcarved Coast and Frostboil Snarl.
I don't think I've even seen Armillary Sphere in the same deck before that also has Mana Drain, Ragavan, Nimble Pilferer, Jeweled Lotus, Dockside Extortionist, Goldspan Dragon, Jeska's Will and Urza's Saga. Sphere is really out of place power wise. Consider cutting Sphere for Arcane Signet? The Diamonds are also subpar, considering cutting both of them for Talisman of Creativity and Izzet Signet? These are not expensive changes, but can make a big improvements on ramp.
Another example of card quality balance are the counterspells. Mana Drain, Counterspell, Pact of Negation, Negate are great thus you don't also need to play Hornswoggle, Admiral's Order and even Lookout's Dispersal because these are not as good.
Some more one drop/two drop flying Pirates and unblockable Pirates can more easily trigger Malcolm and Breeches. Spectral Sailor, Warkite Marauder, Departed Deckhand could replace some higher mana cost Pirates such as Captain Ripley Vance, Deadeye Quartermaster, Prosperous Pirates and Sailor of Means. You have Ragavan, Nimble Pilferer, Dockside Extortionist, Goldspan Dragon and Corsair Captain which are all excellent thus you don't really need to play other Pirates that create treasures when they ETB because those cards are not as good.
Wonder and Anger are powerful with Pirates, but they need help to get them into your graveyard because you don't want to ever cast them. Expanding with more loot can help to draw/discard them that also adds more draw to your deck. Faithless Looting, Windfall, Mask of Memory and Frantic Search could replace Mutiny, Hornswoggle, Dowsing Dagger  Flip and Admiral's Order. These changes are also not expensive and improve card quality.
Good luck with your deck.
Balaam__ on
izzet burn
5 months ago
Something like Swiftwater Cliffs would be better than Izzet Guildgate if you’re going to stick with a tap land. Otherwise, something like Sulfur Falls isn’t too pricey and is an upgrade to consider.
lucksterluke16 on
Flipping the Odds - A Coin Flip Story
7 months ago
As far as lands go, try to avoid ones that come into play tapped without extra benefit. I would remove things like Highland Lake and instead add stuff like (depending on budget):
More budget friendly:
Less budget friendly:
Although I think it's fine to have some of the tapped ones too if you can't get enough of these. Since even thought they might be slower it will be easier to cast what you want.
zapyourtumor on
Dead, Bath and Beyond
9 months ago
Interesting concept! I've seen some DS lists playing Sprite Dragon before but I haven't seen one this aggressive before.
First off, Stormchaser Mage doesn't seem that good. There are usually better options for that slot in modern like Stormwing Entity. However, here I think you should definitely add a full playset of Scourge of the Skyclaves. Scourge is like a more aggressive shadow that works well in builds that lower the opponent's life as fast as their own (like this one).
Temur Battle Rage is a classic GDS card that can steal wins out of nowhere and adds additional reach to the deck, I'd definitely consider it as a 2 of here.
Serum Visions and Sign in Blood feel too slow.
I personally prefer Distortion Strike over Slip Through Space. Slip replaces itself but distortion is a 2 for 1 and the second cast doesn't cost mana, making it more mana efficient - and it also buffs the creatures.
Dragon's Rage Channeler + Mishra's Bauble package may work here since its being included in both UR blitz decks and DS decks, and this deck is kind of like a marriage between the two. A 3/3 flier for 1 mana and a 0 mana noncreature spell to trigger prowess could probably help a lot.
For the manabase, I feel like 18 is enough. If you add the baubles, which turn the deck into a 56 card deck, 17-18 is definitely the sweet spot. I suggest you take out checklands like Drowned Catacomb and Sulfur Falls. I'd add 2 Fiery Islets to help guard against flooding out. They can also lower your life total in a pinch to buff shadow and scourge.
stellarnear on
Take it it's yours
9 months ago
rework land
Command Beacon
>
Bloodstained Mire
Evolving Wilds
>
Windswept Heath
Glacial Fortress
>
Marsh Flats
Maze of Ith
>
Flooded Strand
Sulfur Falls
>
Arid Mesa
Terramorphic Expanse
>
Sacred Foundry
2
Island
>
Hallowed Fountain
Steam Vents
stellarnear on
Draw for the win
9 months ago
rework land
Command Beacon
>
Bloodstained Mire
Evolving Wilds
>
Windswept Heath
Glacial Fortress
>
Marsh Flats
Maze of Ith
>
Flooded Strand
Sulfur Falls
>
Arid Mesa
Terramorphic Expanse
>
Sacred Foundry
2
Island
>
Hallowed Fountain
Steam Vents
Have (1) | Azdranax |
Want (12) | GrandeKhan , pokedog7 , bladeoathkeeper , Destrogeist , ArtistaFeo , Silverking85 , TurophobicMage , slayerdog4 , Dralnah , Elocix , riverspree16 , jecder |