Kogla, the Titan Ape
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Kogla, the Titan Ape

Legendary Creature — Ape

When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don’t control.

Whenever Kogla attacks, destroy target artifact or enchantment defending player control.

: Return target Human you control to its owner’s hand. Kogla gains indestructible until end of turn.

Beebles on Samut Nayanara

4 weeks ago

Hey, nice to see we share a commander! Some tips when browsing your list.

Check out my primer here: Samut, Inspiring Warleader | V-SNC

Profet93 on Om Nom Trample

1 month ago

Hey Kamerot

I count 3 or 4 humans in the deck. I see concordant crossroads + akromas is your haste outlet.

Kogla, the Titan Ape - Synergy with humans, artifact + creature removal. Potential for infinites --> Karametra's Acolyte (7+ devotion if im doing math right) + Kogla + Haste outlet = Infinite mana. Tap Karametra for 7, activate kogla for 2, 5 remaining. Use 4 of the 5 to recast karametra, floating 1.

It also synergizes with Ley Weaver, if you have enough devotion via nykthos, creatures via cradle, or ashaya out with a huge creature generator like selvala + ashaya, you can use kogla to bounce ley after tapping it for a lot of mana, recast it, use your extra mana to repeat (as long as you have haste outlet).

Kogla is good on it's own, also synergizes well with eternal witness. All of this gets better with Yeva on field as a means to surprise opponents.

Profet93 on Azusa goes Turbo(land)

1 month ago

+1 . an initial look at your decklist got me confused but after reading your detailed description, I sincerely find it unique and enjoyable! As a fellow Azusa player, I have a couple of ideas I wanted to run by you.

Boundless Realms - Ramp and deck thinning, landfall effects (scute), etc...while i understand you are trying to keep the average cmc lower as to make it more competitive, I believe this warrants a spot as it "doubles" your mana without the risk of mana reflection for example

Scapeshift - Similar to above and facilitates landfall (ex: field of the dead), titania , etc... scute

Why no Genesis wave or sol ring, because of teeg and collector ouphe? I read your description but I feel sol ring is usually very helpful and almost always the best turn 1 play

rude awakening - This card is great with nykthos, ashaya , a ritual, a wincon, all in 1. (Imagine Cradle, if only). Not to mention that it can be part of a combo ....

Rude Awakening + Eternal Witness + Kogla, the Titan Ape - First and foremost, it acts as artifact + creature removal, has survivability through 3 humans in the deck + commander, most notably being eternal witness. Using the 3, you get infinite mana. Rude awakening untap all your lands, eternal witness get back rude awakening and recast, kogla to return eternal witness.

Petrified Field - Synergy with realms uncharted, recursion of important utility lands, synergy with titania.

Regal Force - Tooth and nail synergy with avenger + titiania + scute

Garruk, Primal Hunter - I like him, he's not necessary but a solid card. He adds devotion for nykthos which may or not be an issue for your mana base. He provides a solid blocker which he can utilize his second ability on. He's a permanent version of soul's majesty at his worst. Ult is rarely relevant

Castle Garenbrig - Swap a forest or unimpactful nonbasic land.

Sensei's Divining Top - Set up topdeck with oracle, courser, augur, kozilek distortion, instant spell top deck (or you have flash, digging 3 cards is powerful even more so). If you are worried about bane or collector, just put it back on top and draw a card.

How have the following cards worked out for you....

Elvish Aberration - Expensive ramp or forest search in a pinch? Doesnt seem worth it

Panglacial Wurm - How many times have you cracked the fetch mid combat, thats so funny. Always bluffing, I like that. Aside from seedborn muse, how often do you have 7 mana to cast him? I feel 7 mana would be better spent on boundless realms for example. I understand the searchabiltiy factor is cool, but is it not overcosted?

Shigeki, Jukai Visionary - Super cool card, how has it been working for you? I like the second ability. Tell me more about your experience with this.

MeneerDutchy on Henzie “The Toolman” Taylor ETB

2 months ago

Torgaar, Famine Incarnate Dusk Mangler Gruul Ragebeast Hornet Queen Meteor Golem Overseer of the Damned Regal Force Rune-Scarred Demon Terror of Mount Velus Titan of Industry Verdant Sun's Avatar Baleful Beholder Bane of Progress Blight-Breath Catoblepas Blitz Leech Brutalizer Exarch Cleanup Crew Dakmor Lancer Dark Hatchling Duplicant Earthshaker Giant Goremand Grave Titan Great Oak Guardian Greenwarden of Murasa Kodama of the East Tree Kogla, the Titan Ape Massacre Wurm Noxious Gearhulk Patron of the Vein Ravager Wurm Regal Behemoth Soul of the Harvest Sower of Discord Thief of Blood Ulvenwald Hydra Whiptongue Hydra Bloodtithe Collector Blossom Prancer Cavalier of Thorns Conclave Naturalists Custodi Lich Demanding Dragon Emrakul's Hatcher Fury Giant Ambush Beetle Gilt-Leaf Winnower Gray Merchant of Asphodel God-Eternal Rhonas Gruesome Scourger Ingot Chewer Indrik Stomphowler Invader Parasite Keldon Firebombers Massacre Girl Mindclaw Shaman Morkrut Banshee Nessian Game Warden Obsidian Charmaw Pharika's Mender Phyrexian Delver Predatory Nightstalker Priest of the Blood Rite Puppeteer Clique Qasali Slingers Regisaur Alpha Serpent Assassin Shadowborn Demon Shriekmaw Silverglade Elemental Stuffy Doll Stingerfling Spider Whiptail Moloch Wei Assassins Wild Celebrants Agent of Erebos Ancestral Statue Balustrade Spy Bloodboil Sorcerer Bramble Sovereign Cackling Fiend Carrion Imp Chain Devil Coal Stoker Dagger Caster Disciple of Bolas Dread Presence Flametongue Kavu Foundation Breaker Grief Intellect Devourer Kozilek's Predator Llanowar Empath Masked Admirers Mausoleum Turnkey Misfortune Teller Myconid Spore Tender Nekrataal Nantuko Cultivator Ondu Giant Oxidda Scrapmelter Quirion Trailblazer Rampant Rejuvenator Ravenous Chupacabra Sawblade Slinger Slippery Bogbonder Solemn Simulacrum Summoner's Egg Sylvan Messenger Traxos, Scourge of Kroog Umori, the Collector Voice of Many

TypicalTimmy on Card creation challenge

4 months ago

Remember a while ago where I made Zaren, Silverback Ironfist? The Ape Berserker who revolved around the Fight mechanic? So I built a deck and he was way to powerful. Every single creature spell becoems removal. Even when I nerf him, dropping it from two +1/+1 counters when the creature survives down to just a single +1/+1 until end of turn, everything just decimates the boardstate. Dropping a Hornet Queen just wrecked a game I was playing in. Because he is a custom commander, I have the deck here on Tappedout and I have the browser tab open. My current boardstate (after winning the game) looks like this:

Oh, right. I also have 5x Forest in play, 4x Mountain, Gruul Signet, Mox Amber, Mana Crypt and Arcane Signet. Das a lotta mana, man!

  • It's my Turn 9.

Game ended with me at 24 life.

Took down The Ur-Dragon, Mikaeus, the Unhallowed and Maelstrom Wanderer.

Poor Ur-Dragon died twice to my fights; Once to Akroma, Angel of Fury after she triggered a second time since The Ur-Dragon is both white and blue, she couldn't deal damage back. So when Akroma dealt 6, she got +1/+1 until end of turn and I had her fight again with Hunt the Hunter, since The Ur-Dragon is green. Later, Hornet Queen made short work of it, again.

I think I vastly underestimated the power of the Fight mechanic, and now I understand why we do not have a Fight Commander. T-T


Challenge Dominance

Enchantment

At the beginning of combat on your turn, you and target opponent may each reveal cards from the top of your library until you both reveal a creature card. If you do, they enter the battlefield tapped and fight each other. Put the rest of the revealed cards on the bottom of their libraries in a random order. If one creature survives, it remains on the battlefield. If both creatures survive, their owners shuffle them back into their library.


Wild T-T

SirFowler on Zaren, Silverback Ironfist

5 months ago

This plus Kogla, the Titan Ape plus a way to make your creatures indestructible is a 3 for 1 nightmare for your opponents. I would definitely make a ape aggression tribal with this one. Well done.

KBK7101 on Getting back

6 months ago

Out of the four, I'd probably go with either Selvala or Brago. I think both of them could be pretty decent, even at a lower starting budget. They've also both gotten some stuff in the past few years that have basically become staples.

Selvala has stuff like Return of the Wildspeaker, Kogla, the Titan Ape, Unnatural Growth and Garruk's Uprising on the lower end and stuff like The Great Henge, Finale of Devastation and Cultivator Colossus on the higher end.

Brago has gotten some great stuff as well. Teleportation Circle, Spirited Companion, Ranar the Ever-Watchful, Charming Prince, Hero of Bretagard and Yorion, Sky Nomad alongside more expensive ones like Thassa, Deep-Dwelling, Agent of Treachery (card is pure evil, by the way), Fierce Guardianship and Lithoform Engine.

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