Creature — Human Artificer
Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
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|Commander / EDH||Legal|
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Reckless Fireweaver Discussion
2 days ago
5 days ago
Looks like a good list, Breya's Apprentice may be of interest because it turns your treasures into additional impulsive draw and then also is an artifact itself which comes with another and triggers several of your wincons like Reckless Fireweaver .
1 week ago
Hey y'all! I just put a deck together, Kalain's Treasures, and was looking for some critiques.
I had wanted to include a few artifact matters cards like Goblin Engineer at first but I really didn't end up with enough artifacts in the 99 for that to seem impactful.
There are a few ways for the deck to win. Hellkite Tyrant and Revel in Riches if my opponents are silly. The real method of winning though is likely to come from Reckless Fireweaver or another similar effect.
I think my weakest spot right now is card advantage. Let me know what you think or if you have some interesting ideas. Thanks!
1 month ago
You can't respond to the Legend rule being in effect correct? Like, would I be able to sacrifice Sharuum to the Altar at any point during the interaction?
Like, I have Metamorph in the graveyard. I cast Sharuum. I target Metamorph. Use metamorph's ability to make a copy of Sharuum.
At this point, the legend rules takes precedence over everything else, correct? So I have to choose which sharuum I wish to keep, correct? I would want to keep the copy because the next ability to go on the stack would be the new "sharuum" ability?
I would use the ability to target Sharuum and the chain would start over. I understand how I can bomberman people with Reckless Fireweaver , Disciple of the Vault , Marionette Master or even mill with Altar of the Brood but, I am wondering if it is possible to use this loop with Altar of Dementia ?
Also, you had mentioned earlier in the thread that it could be infinite mill/mana? How does tha mana part play into this combo? Would it not be the same issue if you were trying to use Ashnod's Altar or KCI?
Also, Coumie thank you so much for the primer! I love it and it has inspired me to try and write my own guide for Breya.
2 months ago
SmashRadiation Not exactly. Regeneration specifically negates the "Destroy" effect, not a creature dying (a.k.a. being put into a graveyard). Sacrificing a creature is different from that creature being destroyed. Both have the same result, a creature goes to the graveyard, but how they get there is different. That's why Diabolic Edict and other such edict effects are so good. You have to put it into the graveyard, no way around it. Fun fact, WotC used to call this "Burying" a creature because it got put into your graveyard without any arguments. Regeneration didn't work to save it. So if you ever see an old card with the word "Bury" on it, now you know that gets around regeneration and indesteuctible.
One way to make the combo work is with two Myr Retriever s and two Foundry Inspector s but that's a lot of hoops to jump through. If you're not strapped for cash, Ashnod's Altar and two retrievers is a more manageable combo, with Reckless Fireweaver or Impact Tremors on the field, but that gets away from the theme of your deck.
My advice is to go with a bunch of cheap artifacts that cantrip like Ichor Wellspring and Chromatic Star , fill up the Atog with fuel and let 'er rip with Fling / Temur Battle Rage . Definitely run Great Furnace and Darksteel Citadel for extra munchies. Your biggest threat is all the cheap removal that runs around in Pauper, so flinging might be the best way to go.
2 months ago
Hey kuromadei, thanks for the comment and upvote, much appreciated.
Thanks for pointing out that Bronze Guardian 's ward ability does in fact stack. I actually just recently watched an episode of the command zone podcast where they point this out, and was going to update the primer today. Makes the card quite a bit better than I originally thought it'd be in the deck.
For your question about more than two copies: Anointed Procession will trigger anytime we create a token, which includes Osgir, the Reconstructor 's second ability. Illusionist's Bracers will trigger much in the same way when it's equipped to Osgir, and Rings of Brighthearth will allow us to pay to copy Osgir's second ability. Basically all these interactions will allow us to copy / double Osgir's second ability creating four token copies of whatever we're targeting. We can then increase the amount of tokens created by having multiples of Illusionist's Bracers / Rings of Brighthearth or adding Mirage Mirror .
For your question about the jank combos: I actually just discovered a new combo line while taking a second look at the janky ones, so HUGE thanks to you for helping me discover this line!! I'll be adding it to the primer shortly...
Eldrazi Displacer + Krark-Clan Ironworks + Myr Battlesphere + Goblin Engineer . Sacrifice all four myr tokens to Krark-Clan Ironworks generating 8 mana. Then use that mana to activate Eldrazi Displacer blinking Myr Battlesphere / Goblin Engineer . This will tutor an artifact to the graveyard and generate another four myr tokens. We can then repeat this an infinite amount of times generating infinite mana and tutoring every artifact to our graveyard.
Here's where the JANK comes in...
Once all of our artifacts are in the graveyard, and we have infinite mana, we can then use Umbral Mantle to continuously untap Osgir, the Reconstructor activating his second ability an infinite amount of times to reconstruct every artifact in the graveyard. We can then add Quicksmith Genius to the line to draw / discard the entire deck or Reckless Fireweaver to deal an infinite amount of damage to all our opponents.
Another janky line to tutor every artifact to the battlefield, draw / discard the whole deck, or deal infinite damage to our opponents:
Krark-Clan Ironworks + Myr Battlesphere + Anointed Procession + Goblin Welder + Kuldotha Forgemaster + 2x Umbral Mantle . (This will require Kuldotha Forgemaster / Goblin Welder to both be equipped with a copy of Umbral Mantle . Myr Battlesphere entering the battlefield will trigger Anointed Procession creating 8 myr tokens. Sac three of them to Krark-Clan Ironworks to generate 6 mana. Then sac 2 more and Myr Battlesphere to Kuldotha Forgemaster to tutor an artifact to the battlefield. Use the 6 mana we still have floating to activate the umbral mantles equipped to Kuldotha Forgemaster / Goblin Welder untapping them both. Then sac one more myr token to Goblin Welder to get the Myr Battlesphere back out of the graveyard. When Myr Battlesphere re-enters the battlefield this will re-start the loop. Repeat as many times as necessary to tutor every artifact to the graveyard. There a few different ways to start this loop which just include different ways of getting the ETB trigger from Myr Battlesphere , but you'll have to forgive me for not diving deeeper into that. Again we can also add Quicksmith Genius to the line to draw / discard the entire deck or Reckless Fireweaver to deal an infinite amount of damage to all our opponents.
Thanks again for encouraging me to take a second look at the combo lines, and the comment / upvote! Hope this helps! Cheers!
3 months ago
Oh yeah, thanks, I didn't see that you already had some of them.
Another suggestion would be Thermopod , to sac to get red, which might allow you to combo off.
oh yeah, and with the prismite effects (theres three of them at common iirc), not only could you do the returning aura combos, theres another combo chain you can pull off.
Sac Auramancer, Monk Idealist or Ironclad Slayer to Ashnod's Altar. Use an Angelic Renewal to bring back the sacced creature, which allows you to return Angelic Renewal to hand. With a Starnhiem Courser out, or by also saccing the spirit Quintorious makes (or both if you are using Thermopod as your sac outlet), funnel the mana from ashnods into a prismite to recast Angelic Renewal, and keep going for at least infinite etbs and sometimes infinite spirits. For more impact tremors effects, maybe Reckless Fireweaver or Hissing Iguanar for when your creatures die
its crazy to see a Boros commander just accidentally combo off. Maybe at this point I might have to make my own. Although you need a lot of pieces, it seems like almost every piece has at least one replacement, which is good.
4 months ago
Smothering Tithe , Dockside Extortionist , Urza, Lord High Artificer sind gute Karten, aber ich wollte es dieses mal etwas mehr "budget" gestalten. Deswegen auch weniger Non-Basic länder (keine fetchies z.B.). Cyclonic Rift und andere Karten, die aktuell >15€ kosten und im Deck sind, habe ich bereits hier liegen, sonst wären diese auch nicht im deck ^^