Karlov of the Ghost Council
Legendary Creature — Spirit Advisor
Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.
Printings View all
|Commander 2015 (C15)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Karlov of the Ghost Council occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
WB (Orzhov): 0.43%
Recommendations View more recommendations
Latest Decks as Commander
Karlov of the Ghost Council Discussion
1 week ago
MindAblaze I've never actually played this deck, I have it 100% built but with no play due to the shops closing down. This is a deck meant to play with friends, but I would LOVE to take it up a notch. Originally, this was a Vilis, Broker of Blood deck, but as soon as I saw Licia I fell in love. This deck is meant to go against my playgroup's Lifegain decks. Karlov of the Ghost Council and Kambal, Consul of Allocation are some of this deck's competition. I don't expect to be on the saim tier of lifegain, but I wanted an element of 'life goes up and I benefit somehow' to be involved. There's no specific desires going forward, but general improvements are always liked!
1 week ago
1 week ago
I want to second a lot of what multimedia said. When I play my deck it really focuses on gaining that incidental life from my opponents' actions.
Both decks can be very aggressive, but one focuses on going tall (one big creature) and the other on going wide (several smaller creatures).
The big question I have is which way are you going to go: Karlov life gain or Vampire tribal? Right now it looks way more like a Karlov deck than a vampire tribal deck.
2 weeks ago
Hey, I agree if you want to play Vamps, have a Vamp army with Sorin then Edgar Markov is the best tribal Vampire Commander. You could play a secondary life gain/drain strategy with Edgar; Cliffhaven Vampire + Righteous Cause.
With Karlov of the Ghost Council you want to play the best cards within the budget that gain you life or use life to give you value which are mostly nonVamp cards. Karlov is the center of attention, you build around him. Edgar is different; you may not even cast Edgar in a game. Instead utilize his eminence ability from the Command Zone; cast Vamps to create Vamp tokens which builds you an army to attack.
Karlov is a win condition, doing Commander damage which is less relying on other creatures to attack. Of course other creatures can attack especially if they have evasion and lifelink. The purpose of creatures with Karlov is to support him in some way.
How I would play Karlov with a $200 budget:
- Cards that life gain during your turn and opponents turns: Soul Warden, Soul's Attendant, Leonin Elder, Kambal, Consul of Allocation
- Voltron to help him attack: Shadowspear, Basilisk Collar, Spirit Loop
- K'rrik, Son of Yawgmoth and extort: Blind Obedience, Thrull Parasite, Crypt Ghast, Pontiff of Blight, Tithe Drinker, Basilica Screecher
- Bolas's Citadel + Aetherflux Reservoir to take advantage of life gain.
Aetherflux and Collar were just reprinted in the Mystery Booster set; those versions are $4 and $2. The nice thing about extort with Karlov is it gives you a life gain source for important cards that you should play that don't normally gain you life such as mana rocks, enchantments, removal spells, etc. Smothering Tithe + Leonin Elder can be a life gain and counters engine with Karlov.
1 month ago
Ironically, Karlov of the Ghost Council seems like he's being held back by his comrades seeing how strong his solo card is.
If we're talking EDH, Rakdos, Lord of Riots is probably my favorite from RTR. Crazy card with the right support.
2 months ago
I figured this would be a little more competitive than what was mentioned in the rating here. I need to come by a few cards, obviously, for the drain/gain process. Sanguine Bond + Exquisite Blood + Felidar Sovereign + Karlov of the Ghost Council and maybe add a Serra Ascendant. Not sure what cards I'd remove for the listed ones I mentioned for curve purposes, but it's a work in progress.
2 months ago
I figured this would be a little more competitive than what was mentioned in the rating here. I need to come by a few cards, obviously, for the drain gain process. Sanguine Blood + Exquisite Blood + Felidar Sovereign + Karlov of the Ghost Council and maybe add a Serra Ascendant. Not sure what cards I'd remove for the listed ones I mentioned for curve purposes, but it's a work in progress.
2 months ago
One very important aspect of commander is a proper ramp setup and some kind of draw engine. Three artifacts and Crypt Ghast just aren't going to cut it-- shoot for 8-12 sources to really streamline the deck to a consistent, playable status. Also, maybe slim down on the 5 drops to push down your curve; you'll find yourself having more consistently enjoyable games. Next, while Well of Lost Dreams is nice, you gotta get some more repeatable draw. Black has all kinds of Bloodgift Demon effects that can help with that.
On a separate strategy note, intentionally dropping Karlov of the Ghost Council on turn two puts a giant target on your back. Have a life trigger engine set up and then drop him once you're fairly certain you can use him that rotation. He'll usually be safer that way.