Altar of Dementia

Altar of Dementia

Artifact

Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.

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Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Duel Commander Legal
Leviathan Legal
Highlander Legal
Custom Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Canadian Highlander Legal
Limited Legal
Commander / EDH Legal
Unformat Legal
Tiny Leaders Legal
Block Constructed Legal
Modern Legal
Oathbreaker Legal

Altar of Dementia occurrence in decks from the last year

Latest Decks as Commander

Altar of Dementia Discussion

nomjas123 on Milling Gone Rogue (Precon Upgrade Guide)[PRIMER]

3 days ago

VorelNailo Thanks for reaching out!

Mesmeric Orb Mills a lot. Depends on how long it stays on the table, but usually 5-10 per turn triggered at untap, resolved at upkeep. One-time 2 generic mana investment. One of my favorites. Court of Cunning is stronger, as long as you can costitently keep monarch.

Ashiok, Dream Render - maybe less usefull if you don't have too much reanimation in your playgroup. I have a buddy playing Meren and I love going all Ashiok on him. Anyhow, anti-tutor is pretty powerful all around (kills ramp too).

My meta used to be full of boardwipes, so I put together Mulldrotha deck. I brewed with it a little bit and turns out I really liked how milling went, so I decided for that strategy.

If you wanna shift towards reanimation, then I would happily recommend: Havengul Lich - can reanimate your or opponents graves

Sewer Nemesis - can get quite big really fast

Consuming Aberration - as above. If you play a lot of small spells, which you seem to do, it provides good milling too.

Altar of Dementia - Good sac outlet for mill decks. Works amazing with the two above.

Living Death - crazy gamechanger with self-mill and ashiok

Use whatever you like :)

Rocketman988 on Demon Till Your Dreams Come True

1 week ago

TrEndKillHerEsy, I tested out Underworld Breach briefly and wasn’t impressed how it worked in the deck. I’d personally rather load my graveyard with silver bullet answers and the creatures I specifically need to win the game. Cards like Entomb and Buried Alive don’t dump enough fodder into the graveyard to get more than one, maybe two cheap spells off, and it usually means exiling creatures I’d like to keep available in the graveyard in addition to expendable cards like fetchlands. I have found great success in appearing to have a relatively “floundering” board state with the deck, where only I know how the one or two key demons I have in the graveyard will work with my cards in hand to steal the win. 20 cards in my graveyard screams that I am a serious threat, and this deck does not play enough protection to weather the combined assault of 3 opponents for very long.

Regarding Altar of Dementia, if I’m going to sacrifice my creatures, I want it to be to Sacrifice and Burnt Offering effects. Living demons are a source of mana investment that aren’t sacrificed when I swing with Rakdos, and the deck uses every shred of alternate mana sources it can get. Sacking a creature just to fill up my graveyard is not worth it to me. If you want to aim for a more all in graveyard strat in the deck, I could see Underworld Breach and Altar of Dementia being very effective.

Lastly, honestly I think you’re right about Yawgmoth's Will. The deck plays enough cheap reanimation, wheel effects, and rituals that it would be very effective even with a limited board state. I’ll have to think about a good cut for it. Thanks for the great suggestion!

TrEndKillHerEsy on Demon Till Your Dreams Come True

1 week ago

Why is Underworld Breach, Altar of Dementia or Yawgmoth's Will not in here? The deck looks fun but man. I feel like you missing out on a lot more synergy that these cards provide.

castoravio on Budget Mirrodin Besieged

2 weeks ago

Hi Saccox, thank you for your suggestions, I appreciate the consideration given to my deck.

As I said months ago, I'm not a good player, but your cards seems a little bit out of my porpuse... The deck has just been played once: lost (14 artifacts in graveyard instead of 15 when Mirrodin Besieged checked...), so what's missed were cards able to fill the graveyard with artifacts and at the same time being able to slow down the opponent (gaining time to find Mirrodin Besieged ). Nitty gritty: cards like Salvage Titan or Altar of Dementia would be great.

Let me know if you are more lucky with the deck

Pikobyte on Muldrotha, the Gravetide - EDH - Combo

2 weeks ago

If you add Kaya's Ghostform and Altar of Dementia you would have an instant win combo that doesn’t exile your whole library and is much safer. Leveler could lose you the game if oracle gets countered

Fuzzlewuzzle on I Am Fire, I Am Death

3 weeks ago

X-Factor11105: Some good points! Here's my reasoning:

  • Molten Echoes is largely in here because it is the easiest enabler I've found for Bladewing to go infinite, while still providing reliable value when not going infinite. While there are some legendaries that kinda nonbo with it (though you can always let the legendary die and swing with the hasty token), there are also a number of dragons that are really good with it. Making copies of stuff like Utvara Hellkite, Scourge of Valkas, Terror of the Peaks, and Dragon Tyrant is awesome.

  • Avaricious Dragon has sucked a lot of ass. I included it to lower my curve and increase my draw power, butttt it really has not been pulling its weight. I'll cut it as soon as I find something else I want to run. Maybe Gadrak, the Crown-Scourge? I see you're running him, how has he been?

  • Command Beacon is in here now because there just honestly is no reason not to include it. I don't see myself using it often, but there's just really no downside to including it, since my manabase is more than consistent enough to afford the utility slot. Like you said, I generally just let Bladewing hit the graveyard to reanimate later, but if I don't have access to a reanimate spell and do have the mana to hardcast him again, I usually let him go back to the command zone. This makes that line of play a little less punishing.

  • Altar of Dementia is here because I wanted a free sac outlet to enable the new infinite loop with Hellkite Courser, and it is IMO the best one in a vacuum. It's one cmc cheaper than ashnod's, can mill out an opponent if I don't have a Dragon Tempest effect on board, and can be used to fill my graveyard in a pinch.

  • Nightscape Familiar is... fine. Nothing amazing, but the cost reduction applies to a lot of my spells, and being able to regenerate makes him a decent blocker if I need one.

Since you mentioned it, I think Drownyard Temple is a card I would use if I went a bit harder on aggressively self-milling to fill my graveyard, but I generally don't like doing that (makes it easier to get blown out by gravehate).

I generally don't worry about establishing early-game presence too much with this deck. I spend the first few turns ramping, looting, and sending removal at everything my opponents play, then start dropping dragons.

X-Factor11105 on I Am Fire, I Am Death

3 weeks ago

Fuzzlewuzzle I'm glad you keep working on this deck! I'm still working to tighten mine up as well!

Some questions and thoughts:

  • Molten Echoes: I think we differ on this because of playstyle. Of your 18 dragons (including Bladewing), 4 are Legendary, and three of them are nonbos with Molten Echoes (Bladewing goes infinite). In my deck, , I have 7. At least Ryusei, the Falling Star and Kokusho, the Evening Star would be funny triggers with Echoes. I think I'd rather be selective about what to copy and focus on building up board presence or draw in the mid-game than play a payoff.

  • Avaricious Dragon: How has this played for you? I feel like that drawback is pretty massive. If I feel like I need to get some draw I may rather include Dragon Mage.

  • Command Beacon: You have this included for a 2nd or 3rd cast of Bladewing? My normal play is to let Bladewing hit the graveyard, knowing there's so much recursion packed in to bring him back.

  • Altar of Dementia: You went with this as the sac outlet to end the game versus, say Ashnod's Altar, which requires an additional play? I think there's a pros/cons discussion to be had about Altar vs. High Market, but if going infinite is the purpose of that slot, I can get it.

  • Nightscape Familiar: Does this card dramatically accelerate your deck? I see why it could be valuable with cost reduction, I'm just not totally convinced its a strong enough 2-drop. The regeneration is nice though, so I 100% see how it could be so worthwhile, especially if it can stick on the board for a turn or two.

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