Mycoloth

Mycoloth

Creature — Fungus

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Latest Decks as Commander

Mycoloth Discussion

Acheron-69 on Big Snek

1 week ago

KBK7101 I made the choice to take out Mycoloth for Spawning Kraken . I figured I should at least try to make tokens that are beefier.

TheMeadiator I also took out Chasm Skulker for Reef Worm , for basically the same reason.

NicodaPico on Vorinclex, Green Goodstuff

2 weeks ago

Some of your planes walkers are pretty good but some are not the best. Nissa natures artisan is just not a good planeswalker in this deck. Might i suggest some Nissa, Who Shakes the World , Vivien, Champion of the Wilds , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger to name a few. They all go great with the double counter or double token with vorinclex.

For lands green has tons of good utility lands that can benefit from counter and token doubling. Oran-Rief, the Vastwood , Blast Zone , Khalni Garden , Llanowar Reborn , Field of the Dead to name a few. And green also has tons of land tutors to find these lands when you want them.

when when you're not getting planeswalkers going you can always go for the classic Rampaging Baloths , Helm of the Host to go crazy, Myr Battlesphere , Tendershoot Dryad , Mycoloth , Bane of Progress , Vigor . You can really just go crazy with tokens and counters here my guy

END_LORD on Beledros Witherbloom EDH

2 months ago

Love the way the deck looks. I'm working on a more tuned ($$$) version of Beledros, but I have some pretty awesome budget and slightly pricy options that will hopefully help. Plumb the Forbidden after saccing one creature becomes an instant speed Night's Whisper which is pretty strong already and scales up higher the more creatures and life your willing to pay into it. Mycoloth was a card I ran for a long time till Tendershoot Dryad came around. Tendershoot requires no further investment after casting it, makes a token EACH upkeep like Beledros, and will even pump its own tokens for free after ascending. While it doesn't scale as high as Mycoloth can and does cost a tad bit more $$$ wise, the consistency and efficiency of Tendershoot Dryad is worth at least considering. Bastion of Remembrance is a recent aristocrat card that I feel doesn't get enough attention. As an enchantment it is crazy hard to get rid of and is very budget friendly. Dark Prophecy is a high risk/reward card that can get you a butt load of cards on a budget, but can drain you out if you're not careful. Viscera Seer . Cheap and free sac outlets are incredibly strong and nothing fits that description better than Viscera Seer . At one mana you're hard-pressed to find anything better and also has the upside of being able to sac itself incase someone tries to remove him. Add the scry on every sac and you've got a powerhouse of a card. After Commander Legends it went from slightly costly to dirt cheap.

Strangelove on The Beast | Vorinclex, Monstrous Raider | [Primer]

5 months ago

+1 my dude! @your reddit post,

More lands imo. Also more big ramp... seems like Vorinclex is a big target for removal, so ramping up to 15+ mana a turn seems like the way to go.

I think the biggest problem is that you're splitting themes and trying to jam infect. A lot of seemingly powerful cards don't have synergy with the rest of the deck. Only ~12 cards directly create +1/+1 counters. So (eg.) Hardened Scales really does nothing.

...Cut incidental Infect:

-1Viridian Corrupter, -1Spinebiter

-1Phyrexian Swarmlord... I love this card but, even when you're all in on infect it isn't that good...

(I think the other infect cards with 5+ power as soft, 2-card combos with your commmander are viable).

...Cut fatties with no evasion:

-1Renata, Called to the Hunt... if you're interested in playing "go-wide + pump" this could be good, but not better than Bloodspore Thrinax

-1Rampaging Baloths... incidental 4/4s aren't worthwhile

-1Crowned Ceratok... +1Champion of Lambholt

-1Ulvenwald Hydra... no synergy

-1Primordial Hydra... +1Managorger Hydra

When choosing cards ask yourself: (1) Does it work with my commander? (2) Does it work with my theme? (3) Is it strong enough with no synergy to play 1v3? (eg. Rampant Growth, Sylvan Library, etc.)

Happy brewing!

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