Possibility Storm

Possibility Storm

Enchantment

Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Possibility Storm Discussion

Mana_Mythic_Legendary on Pursuing Perfection, Part 4: Mono-Red …

1 day ago

At the outset of this article I wasn’t overly fond of pure red as a concept. In my eyes it’s been too aggressive and too narrow in scope to form a deck that would keep me, specifically me, happy. I say this with a double helping of skepticism, because Omnath, Locus of Rage , Okaun, Eye of Chaos , and Rakdos, Lord of Riots all keep me very happy. Today, we’re talking Burn, Chaos, and Sneak Attack as key concepts in mono-red. As always, please bear in mind that our focus here is not necessarily competitive but rather thematic, archetypical commanders.

Burn

Red patented fast damage output, but the standard RDW strategy has limited viability in EDH. Lightning Bolt and the like often don’t cut it in a format where everyone starts with 40 life. Dig for recurring damage like Irencrag Pyromancer or BIG stuff Molten Disaster , though, and you can reach frightening levels of well done and extra crispy.

Heartless Hidetsugu

I am a huge fan, and not just because of the card. Gloriously savage as this card might be, it still pales in comparison to the character in the books. Anyone who single-handedly roflstomps the blue representation on an entire plane and then EATS HIS OWN DEITY should inspire terror even when rendered on cardstock. Make sure that only you have an odd life total, play any Furnace of Rath effect, turn right, leave only blood and ashes in your wake. Seriously. He might pop off the card and eat you if you don’t.

Ashling the Pilgrim

I knew a guy who played Ashling and 99 mountains. I’m fairly sure he never won with it, but nobody laughed either. Hard to laugh at someone whose general is a water balloon slowly filling with napalm.

Purphoros, God of the Forge

I don’t like Purphoros. I freely admit to sulking like a teenager with a bad haircut whenever I see him in a game, let alone in the command zone. Indestructible on generals, I can take and even enjoy. Massive damage output tied to creating horde of tokens, I can appreciate (see my favorite in mono-black, hehe). Both of them together, though, is too much for me to take with grace. But who needs to care about grace when you have so. Much. POWA.

Chaos

Some folks aren't looking for anything logical, like winning. Some folks just want to watch the world burn. Such folks come to Red, the color of all true agents of chaos, where they can ensure no plan, no board state, no hand is safe. Planar Chaos , Possibility Storm , and the iconic Wheel of Fortune are all examples of this wild approach to magic. Go nuts, and drive everyone else crazy in the process. Maybe you'll win, maybe you won't, but you'll certainly make a difference and have fun!

Etlai, Primal Storm Does anything really need to be said, other than a profound sense of pity for opponents who are praying to top deck? Play things like Seize the Day and seize all their goodstuffs as well.

Krark, the thumbless Come the time to discuss Izzet we’ll talk a coin deck, but I don’t honestly think ol’ double-or-nothing here is just for flipping coins all game. No, you come to this guy to truly take your chances. Who should his partner be? Don’t have one. That, and the prospect of a twincast Warp World will drive opponents bonkers. However, point of order (bleh): Krark is also an unholy terror if you want to break storm spells. Just be sure to bring his thumb.

Diaochan, Artful Beauty I'd never heard of Diochan before writing this, and... wow. Just wow. Assuming you aren't stocking a suite of boots or maybe Darksteel Plate , how delightfully risky. How marvelously political. Bring Thornbite Staff for EXTRA wow... Wow!

Sneak Attack

This is an odd, but potent one. Next to the whole glorious theme of chaos, Red's most irritating archetype may well be creating/playing/stealing creatures for a turn, examples being Tilonalli's Summoner , Insurrection , or even the ludicrously rare keyword Dash. There isn’t a relevant mono-red general that temporarily steals creatures as yet, but there are still some real doozies in the neighborhood. Just ask Kiki-Jiki, Mirror Breaker and his blue ETB untap friends (disqualified for extra-chromatic fraternization, but still).

Rionya, fire dancer The raw potential here utterly terrifies me: spam useful cantrips and have a Combustible Gearhulk in play. Or maybe Utvara Hellkite . EeeeEeeeEEEK.

Feldon of the Third Path Red has the least graveyard-related cards of any color and arguably the least thematic business to be fiddling about in there, phoenixes notwithstanding, so Feldon’s a bit unusual. Consider the weight of discard/draw in Red’s wheelhouse (see what I did there?). Consider what can be in your graveyard. Consider that it will cost three mana to wink it out. No more, no less. Solemn Simulacrum . Cavalier of Flame . Bearer of the Heavens . Have yourself a time.

enter image description here We’ve talked graveyard and copies, but red also makes with the actual Sneak Attack . I suppose Lord Okkoto makes for a world class distraction. A favorite red archetype of mine is the extra combat phase, and the high mighty porkiness is a marvelous opportunity to fetch opponents an epically Savage Beating by dropping all sorts of heinous nastiness without actually paying for it.

And, for my personal favorite... enter image description here

Rakdos, Lord of Riots and Omnath, Locus of Mana are two of my oldest commanders. Evidently those genes shouldn’t be mixed, because that’s how I surmise we got here. What an absolute beast. I started this article down on red, and ended it with a passionate need to build this monstrosity. As you may have guessed and will confirm in the next article, I am a green player at heart. Neheb sings the song of my people. Loudly. Boisterously. Encouraging atypical silliness like Soulfire Eruption and Apex of Power .

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for Green!

Prior Articles:

Mono-White

Mono-Blue

Mono-Black

plakjekaas on Blue players

2 weeks ago

I've brushed up on my rules knowledge about layers, but the reason why that lock seems to work in the end, is not intuitive at all. That's a great one to start with, I guess. Breaking out of it would require any kind of mana, which is seemingly impossible to generate when you can't cast noncreature spells, can't use mana rocks in play, can't access lands, and can't use green or red. Gold Myr and its kin, or Blood Pet already in play can let you cast spells, but no Spirit guides, no Dryad Arbor , no Lotus Cobra , no rituals or fast mana, I haven't found a way to break the lock from scratch after it has been established, at least with Nikya of the Old Ways still under my control. An esper deck would need to deal with this on the stack, have bigger creatures or bigger mana value noncreature permanents in play to win the beatdown, or shuffle up for the next game. Although, one could chumpblock the Mycosynth Lattice (or something else with more than 5 power) with Nikya of the Old Ways in combat, and use Abolish afterwards, assuming combat is the way you'd win the game after locking the table.

Although it's equally tricky to have me overlook a Gorilla Shaman and a flippin' Borborygmos Enraged when I'm trying to Possibility Storm lock the table, to be fair.

RambIe on Blue players

2 weeks ago

@plakjekaas "I could, say, cast Silence , then Drannith Magistrate , equip with Lightning Greaves , cast Possibility Storm and cast an enchantment to spin into Overwhelming Splendor , but then you say you had a Cindervines in play, so now I have to correct that with Opalescence and Linvala, Keeper of Silence and an Enchanted Evening , just to be sure. So what did I not think of, and is it actually a card someone would play in commander?"
after having Possibility Storm hit the board everthing else is chance
So in response to your first p-storm trigger Gorilla Shaman - boots, Borborygmos Enraged - drann, I would leave p-storm on the board becouse i like that card, as for the rest i would wait till my turn and simian guide cast any instant spell. Becouse the odds of me getting a instant spell to break those enchantments in a gruul deck are better then you p - storming into that lock

plakjekaas on Blue players

3 weeks ago

I'd like to mention that Caerwyn 's use of the word "tempo" was meant in a poetic sense, not a MtG sense. Meaning, the way stressed and relaxed syllables follow each other to create rhythm in a sentence. Which was completely irregular in the original post. It was a clever pun that nobody needs to be upset about, especially not after you mentioned how the verse came to be, RambIe. After the explanation of the stack rhyming, I thought it was all great fun, but that the readers of this forum needed that explanation. Then you called us douchebags in the very next sentence, because you took a pun personal. Or you didn't understand it.

Can I see the list I'm trying to hard lock? I'm pretty sure there's many obscure answers to rare threats if you dig deep enough and play mind magic. You can't fit them all in a 100 card deck though.

I could, say, cast Silence , then Drannith Magistrate , equip with Lightning Greaves , cast Possibility Storm and cast an enchantment to spin into Overwhelming Splendor , but then you say you had a Cindervines in play, so now I have to correct that with Opalescence and Linvala, Keeper of Silence and an Enchanted Evening , just to be sure. So what did I not think of, and is it actually a card someone would play in commander?

zAzen7977 on Win cons: locks

1 month ago

Adding to what plakjekaas mentioned, the following cards also create a lock preventing players from casting spells from their hands:

Possibility Storm + Rule of Law or Archon of Emeria or Drannith Magistrate . The Magistrate is the best option because it only locks down opponents and costs 1 less mana than the other two options.

plakjekaas on Win cons: locks

1 month ago

Don't forget Notion Thief / Hullbreacher / Narset, Parter of Veils in combination with Reforge the Soul / Windfall / Winds of Change and the like. It's a one-time effect, but usually stops all opponents right in their tracks, as much as any lock would.

Not sure if that counts for your criteria, but it's worth a mention.

Also Possibility Storm + Rule of Law to forbid all spells cast from hand.

XinZhao on KAALIA'S CATACLYSM - Aggro/Stax [cEDH Primer]

1 month ago

dont know what could be cut but another good add would be Knowledge Pool as a back up Possibility Storm

1empyrean on Fun Commander

1 month ago

Mcat1999 I've been planning on building Nassari, Dean of Expression , and I feel like the lock ties in neatly enough with many of the cards I was going to run already that its almost more effort to not run it.

Just a heads up, but Possibility Storm interacts with Knowledge Pool in a somewhat more fair way, while working with Nassari even better.

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