Creature — Elf Druid
Whenever you cast a creature spell, draw a card.
|Have (5)||NineNotesKnives , CompleteWaste , , , metalmagic|
Printings View all
|Commander 2020 (C20)||Rare|
|Guilds of Ravnica (GRN)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Beast Whisperer Discussion
10 hours ago
2 days ago
Chulane is an insanely strong commander, and there are certainly ways to build this deck to be more competitive even on a budget. That being said it seems to me you would like a fun and casual +1/+1 themed deck that tries to win with Simic Ascendancy. Personally I think that sounds like a lot of fun and you should definitely build around it.
The first place I would start with the deck is using Tomer's suggestions from MTGGoldfish for building Commander decks. The bullet points are copied from one of his articles. Tomer explains these bullet points to be more like guidelines rather than strict rules you have to follow. Then the rest of the deck is filled with whatever you want to add.
- 50 mana; lands and ramp, usually a 37–13 split
- 10 sources of "card advantage;" I use this term loosely but am mostly looking for card draw or any spell that nets me 2+ non-land cards in hand / directly into play
- 6 targeted removal; split between creature / artifact / enchantment removal
- 3 board wipes; creature-light decks might want one more, creature-heavy decks might want one less
- 2 recursion
- 2 flexible tutors
- 1 graveyard hate; to shut down powerful graveyard recursion that everyone runs
- 1 surprise "I Win" card; something that can win games the turn you cast it without too much setup
So maybe more what you may have been looking for in your original question is what cards to add? Cards like Whitemane Lion, Shrieking Drake, Beast Whisperer, Primordial Sage, and cheap mana dork creatures work well with what Chulane wants to do. But as far as Simic Ascendancy and +1/+1 counters, some cards I'd consider are Managorger Hydra, Loyal Guardian, Forgotten Ancient, Herald of Secret Streams, Rishkar, Peema Renegade, Inspiring Call.
https://edhrec.com/themes/p1-p1-counters is also a good resource. For the deck you're building I'd look at other commander decks that care about +1/+1 counters and proliferate like Ezuri, Claw of Progress and Ghave, Guru of Spores
I think Simic Ascendancy with Chulane is a really cool idea. Have fun deckbuilding!
6 days ago
1 week ago
Here are some cards you might like: Beast Whisperer, Broodhatch Nantuko, Colossal Majesty, Deep Forest Hermit, Druid's Deliverance, Evolution Sage, Explore, Full Flowering, Gaea's Blessing, Garruk, Primal Hunter, Generous Stray, Giant Adephage, Gilt-Leaf Archdruid (pushing the budget, I know. Just thought I'd throw it out there),Hunter's Insight, Paragon of Eternal Wilds, Rampaging Baloths, Runic Armasaur, Sandwurm Convergence, Second Harvest, Selesnya Eulogist, Seton, Krosan Protector, Shapers' Sanctuary, Snake Umbra, Temur Sabertooth, Verdant Rebirth, Voice of Many.
Figured I'd give you a lot of different choices and you can pick through them for the ones you like.
What I would recommend you do with this deck is turn its focus into a cat and druid tribal deck that incorporates a lot of card draw and token generators along with populate effects. I feel it would bring a lot more synergy to your deck without increasing the price.
IF you ever wanted to break budget a little bit for this deck, I'd suggest maintaining the whole cat/druid/token themes and incorporating a little more of an enchantment focus with cards like Argothian Enchantress, Verduran Enchantress, Yavimaya Enchantress, Eidolon of Blossoms, and Setessan Champion. This would both boost your druid count a bit and your card draw significantly. These combined with enchantments like Beastmaster Ascension, Parallel Lives, Season of Growth and auras such as Keen Sense, and Sixth Sense, would net you a lot of value and power.
You might also consider cutting some of your lands like Blighted Woodland, Desert of the Indomitable, Slippery Karst, and maybe 1 or 2 forests, and adding in more ramp cards. I'd suggest maybe a Kodama's Reach and some artifact ramp like a Mind Stone, but I think you should focus most of your ramp on land auras like Wild Growth, Fertile Ground, Wolfwillow Haven, and Overgrowth. They'd be really nice if you ever decided to go down the Enchantress route.
I knooow this is long I'm sorry but I just see a lot of cool fun and potential in this deck of yours. :^) I tried to keep my recommendations budget but a few pricier choices might've slipped through. I hope this helps!
2 weeks ago
3 weeks ago
In my opinion Explosive Vegetation is not playable in commander. Or any other format lol. Maybe in a lands deck. If you already had all the 2 and 3 mana untapped land spells included.
Have you run this deck in paper? Have you made any changes? I think defensive counter magic should probably be in the deck even in its most casual shell.
Whenever I see simic colors I immediately think of degenerate combos. Infinite mana + Finale of Devastation or Thassa's Oracle lines are my favorite, but I dig the Kiki-Jiki lines.Hyrax Tower Scout Splinter Twin and Combat Celebrant all add to those lines. If you use Intruder Alarm it combos with kiki jiki plus can give you infinite mana with mana dorks like Bloom Tender and Gyre Engineer by bouncing a Shrieking Drake or Dream Stalker kind of like the Ancestral Statue line. If you run Beast Whisperer or Guardian Project or The Great Henge bouncing the Shrieking Drake gets you to a Thassa's Oracle win.
3 weeks ago
So, our main draw power comes from Glademuse, Heartwood Storyteller, Beast Whisperer, Oakhame Adversary, Sylvan Library, Regal Force, and some tutors that double up like Woodland Bellower or Shared Summons?
Also, the combo, now super resilient, with multiple pieces, basically is just Ashaya/Sabertooth+Untapper+Dork+Outlet?
3 weeks ago
precociousapprentice: Oh, I haven't made the update live yet, but if you didn't know:
Plan A: Ashaya, Soul of the Wild + Quirion Ranger + Any dork producing 1-3 mana. If it is 1 mana, we need Glademuse/Beast Whisperer to draw the deck and then Crop Rotation. If it is 2 mana, we go infinite with mana and use an outlet, unless it's Scryb Ranger then we need Glademuse/Beast Whisperer. 3 mana producers are for Scryb Ranger infinite mana lines.
Plan B: Temur Sabertooth etc....