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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mentor of the Meek
Creature — Human Soldier
Whenever another creature with a power of 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.
butcher234 on
Power ≤ 2 Tribal
1 month ago
I decided to give The Battle of Bywater a go. I ran into a tricky game recently featuring a souped up Crystalline Giant with Phyresis, and I kept wishing I had put it in the deck.
I've also added in Welcoming Vampire and Knight of Dawn's Light to help keep me in the game. I cut Mentor of the Meek got cut because it's just too mana-intensive, Ornithopter of Paradise because of its nombo with Collector Ouphe and Tymna the Weaver, and Stronghold Arena since its effect is largely replaced by Welcoming Vampire but with fewer hoops to jump through. I wonder how much I'll notice the decrease in card advantage, so we shall see how these swaps play out!
xram666 on
EDH Karona, Fals God (Kithkin Tribal)
2 months ago
I count only 2 draw option:
So I would add at least another 5 draw options. Maybe:
Also I count only 2 ramp spells. Maybe also 5 other ones:
Also I would include Mirror Entity: Nice synergy and a good win option.
With the high number of tappers I would also include Siren's Call
Also the number of Mass Removal is to low. Some options:
kouzios on
good for her
2 months ago
As is tradition, I will proceed to suggest a variety of cards that are likely not worth adding.
Akroma's Will sweet card, protection is very rude with master of cruelties as well
Boros Charm I know it's in your sideboard, but the card is really nice. Direct planeswalker damage is nice, only 2 mana for all permanents (not just creatures) get indestructible is great, double strike can be given to opposing creatures. Great card, for 2 mana it's a steal
Teshar, Ancestor's Apostle would be a nice additional source of graveyard recursion if you had more historic cards
Faith's Reward eh I used to be a bigger fan of this card than I am now, but it applies to non-creature permanents too so it's cute.
Rapacious Guest is a card i would cut to get to 100 cards in the deck, but it would probably be there before cuts.
Mentor of the Meek Another sideboard card, but a little surprised you don't have it in main. It's annoying that it sort-of feels like a self-tax card, but it's good draw in your colors, and a hit for your commander. I get why it would be cut though
Orcish Bowmasters if only it wasn't $30. Cheap, good hit, makes an extra creature on top of it, and a sort-of hate card.
Gray Merchant of Asphodel Look, it's not amazing for you, but it's power is 2 or less and i like the card.
Robber of the Rich is a hit for your commander, gives value, and has reach for some dumb reason. It's like a gonti.
Kheru Mind-Eater, well it's a hate card, value, and a commander hit. Not mind blowing, but hey.
Dockside Extortionist Jesus if it wasn't $70...
Esper Sentinel It's rhystic study on a creature, woo. Also not cheap, but hey.
Skyclave Apparition recursion friendly exile card, and it's "up to" so optional.
Mirror Entity Sometimes, hitting face is a nice win con too.
Drana, Liberator of Malakir another face-hitter, but it's flying first strike so it probably survives resurrection in combat, and it hitting first buffs your other creatures too. Little nonbo with your power 4 or greater board clear.
Duplicant I have to mention this card, it's 6 mana but if you just recur it who cares, it's a 2 power creature that exiles a creature then becomes that creature's power, so it attacks big (in theory).
To some degree I've ignored the "hate bear" theme here, but hey I'm just a little guy, what can I do.
wallisface on
Life gain cat deck
5 months ago
Some thoughts:
-
I'm not sure why you've defaulted the view of this deck to be by "TCG player high price" - almost all of these cards can be acquired for well-under $1 (most under $0.50).
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One thing to note is that Mentor of the Meek won't be doing much of anything while King of the Pride, as the King will make almost all of your creatures enter with more than 2 power. I'd suggest probably ditching Mentor.
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Cards I'd suggest ditching are Pride Guardian (cards that only gain life and do nothing else are pretty universally bad), Ordeal of Heliod (its really slow and doesn't really do a lot), Cosmos Elixir (its a really bad effect for such a high mana cost), Revitalize (cards that only gain life and do nothing else are pretty universally bad), and maybe Scout's Warning (you don't really to be flashing-in any of your creatures, though I can see this is maybe just useful as a cantrip if you have nothing else to play).
FungalDominance on
Millicent, Restless Revenant Upgraded Precon
6 months ago
gw1108 I think I agree on the mana ramp and lands. I'd like another 1 land and 2 ramp, just having a hard time deciding what to cut to get it.
However, devils advocate on the card draw, with Midnight Clock, Pull from Tomorrow, Bident of Thassa, Distant Melody, Skullclamp, Mentor of the Meek, Sire of the Storm, Ethereal Investigator, Bygone Bishop, Ghostly Pilferer, Drogskol Reaver, do I really need more card draw? Do the creatures not count as much for card draw since some of them have a bit higher CMC?
Thank you for the feedback, I look forward to your response!
DadHumanPraetor on
Wonderbread
7 months ago
Surprised not to see Tocasia's Welcome Bennie Bracks, Zoologist Welcoming Vampire Mentor of the Meek or Rumor Gatherer in the mix. Grand Crescendo
I'm gonna put Mondrak in the 99 of my mono-white tokens deck.
Kron on
Your Opponents Compleated
7 months ago
Massive round of updates (probably some both added and removed in the same update but it's down to 100 now XD)
Added:
- Arvinox, the Mind Flail
- Anoint with Affliction
- Drown in Ichor
- Huatli's Raptor
- Park Heights Maverick
- Whisper of the Dross
- Flensing Raptor
- Skrelv, Defector Mite
- Whispering Specter
- Plaguemaw Beast
Removed:
- Ajani, Sleeper Agent
- Champion of Lambholt
- Core Prowler
- Expand the Sphere
- Glissa's Retriever
- Golgari Signet
- Grafted Exoskeleton
- Mentor of the Meek
- Necrogen Rotpriest
- Norn's Annex
- Scavenging Ooze
- Venomous Brutalizer
- Vraska's Fall
- Welcoming Vampire
- Windborn Muse
- Worst Fears
- Viridian Corrupter
- Noxious Revival
- Fellwar Stone
- Nature's Lore
- Rampant Growth
- Farseek
- Phyrexian Swarmlord
- Cankerbloom
- Weatherlight Compleated
- Blight Mamba
- Merciless Eviction
- Planewide Celebration
- Tablet of Compleation
- Mindslaver
Crow_Umbra on
Alesha combo
7 months ago
Totally understandable sadsapphic. I recognize that my play-style preference is that I tend to shy away from paying into activated costs; I think I preferred to have the extra mana up for removal/interaction when relevant. Kind of funny how Mentor of the Meek was a "pricey" card at one point as White's premier draw option. I think I eventually replaced Mentor of the Meek in my Alesha deck with Welcoming Vampire since the Flying chump blocking was helpful to have.
I did a nostalgia driven update of my old Alesha list in the past month or two with pretty much all the cards I suggested in my last comment, plus Preston. I've kinda considered proxying up the stuff that it shares with my Isshin deck, and adding her back into my rotation.
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