When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying onto the battlefield.
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|Commander / EDH||Legal|
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Abzan Ascendancy Discussion
2 months ago
wolfdance Grave Pact does work with tokens. Tokens only get exiled after they land in the graveyard, so they trigger effects. It's why cards like Abzan Ascendancy has to specify "nontoken" creatures in order to not combo with themselves.
7 months ago
Other thoughts are that Athreos, God of Passage doesn't deal damage without other observers around to force the choice to have meaning, which suggests the 4th Blood Artist may be more important. The same principle is true of Endless Whispers. Perhaps Pawn of Ulamog? Adds a nice bit of incidental ramp alongside the extra bodies.
8 months ago
Directly answering your question, I think you should put all X cost creatures you can into the deck anyway because they are both an enabler and a payoff (infinite power creature), and are still good creatures if you don't pull off the combo. Now, should yo go artifacts? Well, I think that decission is up to you but I will highlight some of the pros/cons:
Pros: Artifacts will make your deck faster, more focused, more consistent and overall better (in a sense that it'll win more). It will be cheapier to make it competitive as there are a lot of cheap tutoring effects for that strategy, as opposed to the expensive black tutors. This way, you can spend little and still achieve a pretty good power level.
Cons: However, it'll be more complicated to pilot as the amount of possible combos will grow exponentially. That will also make your turns longer as you'll have to think harder to figure out what to do. That may be boring for your opponents. Also, if you don't tune it properly, you'll probably outpower your friends (you talked about a 5 power level) with a solitaire deck. Artifacts is not the kind of arquetype that lets your opponents interact with you (neither you interact with them), so not only could you outpower them but you'll do so in the most boring way possible.
If you ask for a personal recommendation, I'd stick to a more janky and goofy playstyle, keeping the core combo of X cost creatures to still win a decent amount of games, but not make it the only win-con. It is really funny not only for you but for everybody when you pull off a weird 6-card combo that no one knows about. An example of this would be the Infect combo I have in my list.
I will give you some recommendations if you wanna go harder into artifacts. When I started my list I first made an infinite budget version trying to get the best deck possible and worked from there. I may upload that one too later. I'll list some of the best cards that I put in there that are still budget. Also, if you wanna go into artifacts you should get some interaction as there are a ton of artifact hate cards (that also depends on whether your playgroup usually plays them).
Other comments about your deck, I'd try to cut some of the most expensive cards like Konrad or Deathreap Ritual, you can find functionally identical effects for a way lower CMC. For Konrad I'd suggest Disciple of the Vault and for deathreap ritual the forementioned Fecundity.
If you finally decide to reject the way of the artifacts and keep it more aristocrat-y, recursion-y, I'd recommend you to check the Undying mechanic, Luminous Broodmoth, Abzan Ascendancy, and sacrifice payoffs that aren't combo focused like Carrion Feeder or Devouring Swarm but pose a serious threat. You said you like gaining life so you may keep that theme if you include some Vito, Thorn of the Dusk Rose, Exquisite Blood effects
11 months ago
, thanks for the comment. I won't be adding anything too far out of budget, costing more than 3, or too many instants and sorceries, since those were the design constraints I placed on myself for this build. With my playtesting, I've found that having the right options in the graveyard is more important than having many options in the graveyard or the right options in hand. Buried Alive has been the most successful card in the deck by an extremely large margin while cards like Nyx Weaver and Chronicler of Heroes (which I had in earlier revisions) showed that more standard mill and card draw tend to underperform, respectively. So while Satyr Wayfinder was successful, I often preferred Sakura-Tribe Elder, Viridian Emissary, or Wood Elves for the speed. Also, generally speaking, I'd prefer to have more ways to protect Tayam than redundant options like Sevinne's Reclamation, and you're correct that I should add more. I'll add Selfless Spirit to the maybeboard as a non-budget stretch goal and toss in Dauntless Escort now. I also like Ramunap Excavator since I find it tough to get myself to choose a Forest out of the bin when Abzan Ascendancy or something is seducing me away. Plus, it would synergize with another of my favorite cards in Sylvan Safekeeper for more commander protection.
1 year ago
Eh, Abzan already has ridiculous removal. I am not really sure a sometimes better Utter End is all that necessary.
One card I am enjoying quite well in my version is Abzan Ascendancy. Getting an initial burst of +1/+1 counters for Tayam, and then random 1/1 creatures afterwords is pretty strong. Golgari Germination is another one.
1 year ago
Cool deck! You might like these: Pir, Imaginative Rascal, Toothy, Imaginary Friend, Cauldron of Souls, Cauldron Haze, Armorcraft Judge, Inspiring Call, Cathars' Crusade, Marionette Master, Flesh Carver, Abzan Ascendancy, Blade of the Bloodchief, Faeburrow Elder, Glen Elendra Archmage, Den Protector, Festercreep, Fertilid
1 year ago
all of your lands enter tapped, which makes it kind of slow for the CMC of your creatures. to replace Stroke of Genius you could add Blue Sun's Zenith or Braingeyser . Herald of Anafenza is a token creator with outlast. Abzan Ascendancy puts counters on all your creatures to make them get the benefits of Abzan Battle Priest and Abzan Falconer . if you want more things with outlast that benefit all your creatures Ainok Bond-Kin , Mer-Ek Nightblade , Tuskguard Captain , Longshot Squad . those are options, not what will necessarily make your deck better.