Land — Mountain Plains
(: Gain or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
|Have (5)||TheAnnihilator , , gildan_bladeborn , fourcleftcandles , Bluboltar|
|Want (15)||Mizariz , epros1285 , isharpu , metalmagic , bigfoot99 , silver374 , TitoLasVegas , Xylode , Spartan117c24 , Exerosis , sgt.zephyr , sumerian612 , Sporefrog91 , hk403 , adam1floyd3|
Printings View all
|Guilds of Ravnica (GRN)||Rare|
|Zendikar Expeditions (EXP)||Mythic Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sacred Foundry occurrence in decks from the last year
All decks: 0.61%
All decks: 0.59%
RW (Boros): 34.31%
Commander / EDH:
All decks: 0.11%
RW (Boros): 3.81%
RGW (Naya): 3.15%
RBW (Mardu): 1.41%
Sacred Foundry Discussion
1 day ago
I would play lands such as Temple of Triumph, Temple of Plenty, Temple of Abandon over Guildgates for sure. Maybe you like the Vivid Lands over some of the Guildgates (or similiar). Vivid Crag, Vivid Grove and Vivid Meadow.
1 day ago
I am looking for the following to finish a standard deck I am making.
I have most standard cards and can't really update my binder without causing it to not sync correctly (to many cards, yes all rares)
4x Steam Vents
6 days ago
Hey Hercules23, thanks for the upvote.
I'm not a fan of the Edgar version you're asking for my feedback on. The manabase is an afterthought; it's really bad. It's not even upgraded from the precon since there's still 19 lands that will ETB tapped. Dual lands like Forsaken Sanctuary, Guildgates, Life lands are lackluster nonplayable lands; that's why they're in precons.
3.4 avg. CMC is too high, even for midrange. The Exquisite Blood + Sanguine Bond combo is not needed especially since that version doesn't have tutors that can get enchantments. Exquisite is not worth $46; better in that version to use the $46 to upgrade the manabase with lots of playable lands that can be used in many other decks you make. Even if I had an unlimited budget I still wouldn't play Exquisite.
Some expensive card upgrades you could make for this version:
- Phyrexian Altar > Chromatic Lantern
- Oathsworn Vampire > Olivia's Bloodsworn
- Bontu's Monument > Orzhov Signet
- Demonic Tutor > Diabolic Tutor
- Diabolic Intent > Wishclaw Talisman
- Enlightened Tutor > Open the Armory
- Blood Crypt > 1x Swamp
- Sacred Foundry > 1x Plains
- Bloodstained Mire > 1x Swamp
- Polluted Delta > 1x Plains
- City of Brass > Orzhov Basilica
- Twilight Prophet > Asylum Visitor
- Smothering Tithe > Radiant Destiny
- Reconnaissance > Dolemn Gate
- Boros Charm > Rootborn Defenses
- Patriarch's Bidding > Living Death
The first upgrade to make is adding an infinite combo. Gives you a way to win a game without having to attack with Vamps. If you want to include a expensive price combo with Vampires than add Phyrexian Altar + Oathsworn Vampire + Bontu's Monument. These are all lower mana cost cards that have other uses and the combo uses a Vampire as the enabler. When assembled is an infinite combo with Monument as the win condition from infinite casts/sacs of Oathsworn. The entire combo costs $38. Altar is worth $35 because it can go in many different decks you make, no matter the colors and it's one of the best sac outlets in Commander.
Better tutors is a second upgrade because these can find the cards of the combo or most any other card. After that would be land upgrades; cutting basic lands for more dual lands. Adding the two other Shock lands and two of the less expensive price Fetch lands that can search for a Shock land (a turn one black source). Twilight Prophet is a Vamp upgrade and Smothering Tithe is a ramp/color fixing upgrade.
1 week ago
Hey, nice deck! But Woah! That is a LOT of basics! I would cut those and some lands that come in tapped for these if they are within your budget! Lands are very important, especially in commander!
- Sacred Foundry
- Inspiring Vantage
- Clifftop Retreat
- Battlefield Forge
- Sunbaked Canyon
- Arid Mesa
- Prismatic Vista
- Fabled Passage
- Mana Confluence
- City of Brass
- Reflecting Pool
- Exotic Orchard
- Gemstone Mine
- Ancient Tomb
- Command Tower
You should cut all the lands you currently have besides Rugged Prairie, for cards above, and your deck will perform MUCH better. However, you should also include more ramp, and I would consider some of the following for that:
- Boros Signet
- Chrome Mox
- Ruby Medallion
- Pearl Medallion
Anyways, I would start off adding those to improve your mana base. Having a good mana base is very important for a good commander deck! If you have any questions feel free to post them on my wall under my profile, I'd love to help in any way I can. If you find this helpful, be sure to check out my deck Double Trouble EDH, and give me feedback there! And upvote it if you like it :). But anyways, I hope this helps, good luck on your deck, and have a great day.