Temple Bell

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Commander 2013 (C13) Rare
2011 Core Set (M11) Rare

Combos Browse all

Temple Bell

Artifact

: Each player draws a card.

Temple Bell Discussion

Flooremoji on Tap-Down Control

2 weeks ago

Well, I like Curse of Chains and Narcolepsy as draw with Verity Circle , while also getting rid of the creature permenantly. Sleep effects can act as Fog s, which lets you experiment with a sort of Turbo-Fog stratagy that uses tap spells, extra draw artifacts and VC to draw enough cards to potencially win with Nexus of Fate and Temple Bell . Forbidden Orchard , while not great, is probably the best option for beating control, aside from somthing like Boseju + a Gain 2 life every turn card.

I like Pwks as a potential win con, because they aren't vulnerable to Creature removal.

Hope this helps!

jessedictor on Phelddagrif Group Hug

2 weeks ago

I'm assuming you:

Route 1) Stength Draw with Worse Creature Tempo

Cut cards that are good tempo plays but otherwise don't help you win by drawing cards. The idea is that you draw into Approach of the Second Sun , cast it, and then trigger your draw abilities to be able to cast it again very quickly. I assume this deck isn't trying to be super competitive. I added a little recursion for toolbox, while still being group hug.

Cut

Add

Side Note: I really don't like Sunscorch Regent but I get why he's in the deck as part of a wincon. I just feel Toothy, Imaginary Friend and Pir, Imaginative Rascal are very similar and provide much more to the deck in an obvious way, but they cost $8 as a pair so I didn't want to formally recommend them.

Have Simic Ascendancy , cast Toothy, Imaginary Friend and Pir, Imaginative Rascal , draw 5 cards with in game triggers which puts 10 on toothy which puts 20 on Simic Ascendancy .

_Delta_ on All Will Be One

4 weeks ago

I definitely would swap Steady Progress which isn't used all that much in Atraxa decks with Flux Channeler . But in any case Contentious Plan is a better version of that now anyways.

Then I don't think you need Countersquall , how about swap that for a Swords to Plowshares , Putrefy , Path to Exile , etc. I think you have a couple too many counterspells, in my Atraxa deck I don't play really any counterspells except for well Counterspell . I rely on Supreme Verdict , Damnation , Merciless Eviction , Swords to Plowshares , Assassin's Trophy , etc to remove threats rather than bother with trying to counter them. While, your not a control deck obviously, 1-2 boardwipes could nonetheless be useful. Then I figure there must be a reason that you don't have Cyclonic Rift in here right? Otherwise, Recoil is an easy swap.

I also feel that you can cut some of your other instant/sorceries that read … proliferate. Cards like Merciless Eviction , Supreme Verdict , might just serve you better. I think a little more ramp could be used here also, such as Simic Signet , Commander's Sphere , Fellwar Stone , Kodama's Reach / Cultivate and such (1-2 mana of these would help), So I think cutting a card like Contagion Clasp and or Temple Bell would be a good choice.

So, in summary I would cut some of these cards: Wanderer's Strike , Countersquall , Grim Affliction , Steady Progress , Juniper Order Ranger , Recoil , Temple Bell ( Otherworld Atlas could be more interesting, I use it in Nekusar, the Mindrazer :).

And add some of these, Scavenging Ooze , Flux Channeler , Winding Constrictor , Simic Signet , Orzhov Signet , Golgari Signet , Commander's Sphere (1-2 more mana rocks would help, Crystalline Crawler could also work maybe) Merciless Eviction , Cyclonic Rift , Putrefy , Swords to Plowshares , and Mortify .

Even though my list has been converted to superfriends now, you could have a look at it for some still possible ideas. I hope some of this helps.

DerektheRed on Sen Triplets EDH

1 month ago

hey lifemtg - Trips are looking good. A few thoughts before tomorrow...

High level: you're honing in on some good strategies, I think if you tighten them up you'll have a really fun deck. Karn's Temporal Sundering is intriguing - hitting multiple players is powerful. Maybe add more extra turns? Or, cards that support this general strategy like Paradox Haze and Mindslaver .

I also like where you're headed with blink / ETB (adding Alley Evasion). You've got Sphinx Summoner, Sharuum, Treasure Mage, etc... I'd consider adding more blink.

Building up other players' hands is risky, but that's what Trips want right? Have you considered adding wheels like Windfall ? (also, suggest replacing one-time Vision Skeins with recurring Temple Bell or similar.)

Last, here are my recommendations for cuts:

Trinket Mage fetches Sol Ring and nothing else

Finale of Glory , meh. Play someone else's!

Perplex is counterproductive.

My Trips deck isn't trying to do what yours does (and it's not budget) but feel free to skim and see if there's anything of interest in there.


Artifuct

Commander / EDH DerektheRed

SCORE: 5 | 2 COMMENTS | 769 VIEWS | IN 3 FOLDERS


Jayd0nlink on Oh, You Wanted to Play Magic?

1 month ago

Alright hkhssweiss, so I have updated and edited my deck a bit, and I wanted to see what you thought. Here are the cards I took out:

And these are the cards I put in:

Anyway, if you could tell me what you think, that would be great. And again, thanks for all of your help hkhssweiss!

hkhssweiss on Oh, You Wanted to Play Magic?

1 month ago

Yeah I would cut those cards, as the main point of the deck by what you are doing so far is to play cards from your opponent. Having an artifact sub theme is good, but in the way in having mana and accelerating your boardstate. You can also add in a Master Transmuter to protect or cheat out your artifacts as well.

With paradox engine out on the field you can gain an incredible amount of mana, so I would focus on tutors as well as card advantage. Engines like Mystic Remora as well as Necropotence will be great, the latter being said though would require a good mana base to get the triple black efficiently. Cantrips are also good for filtering and card draw, some staples include Ponder , Preordain , Brainstorm for the basic one drop spells. If you don't like one shot cards than run more effects like Windfall to refill your hand.

Some additional cards that would be great for Sen are also cards like Delay , Remand , Unsubstantiate , Evacuation , Hurkyl's Recall , Snap . All of these types of cards allow you to remove threats and play them again when you take control of their hands.

For recursion based cards you also have cards like Argivian Find , Argivian Archaeologist , Hannah, Ship's Navigator, Faith's Reward in the case of people popping everything or preventative measures. You can also consider a subtheme of adding in planeswalker, as they are generally hard to deal with, and especially with the next set coming out, there are plenty of great choices to choose from.

Here are a list of cards you can consider cutting in my opinion:

Hope that helps!

Icbrgr on "When You Fall in a Bottomless Pit..."

1 month ago

I think Temple Bell / Howling Mine always sound like a good idea but ultimately become your undoing; especially in a multiplayer game... someone is gonna end up drawing/playing something you cant deal with and or combo off (thats my opinion)... in a 1V1 game it could work with blowing up lands with Sinkhole / Strip Mine and all that kinda fun stuff; and id say go the opposite rout of The Rack / Shrieking Affliction and go with Black Vise / Ebony Owl Netsuke .

I suggest Necrogen Mists to keep hands empty and Dakmor Salvage for its synergy with Smallpox / Raven's Crime ... for some protection Ensnaring Bridge can help keep creatures from plowing you over and Pack Rat / Zombie Infestation can be good for getting value from "dead" discard spells.... there is also the queen of 8-Rack herself Liliana of the Veil .

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Temple Bell occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%