Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they are both nonland cards that share a color, repeat this process.
: Draw a card, then discard a card.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Would Enchanted Evening cause lands to count as nonlands?
- Does Day's Undoing trigger Sphinx's Tutelage
- If I have multiple cards that increase the amount of cards I draw, do they all trigger at the same time?
- How Many Times Can Sphinx's Tutelage Trigger Off a Single Draw?
- Will Shifting Sky affect Sphinx's Tutelage?
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Sphinx's Tutelage Discussion
2 weeks ago
great list, I also own a Bruvac deck very similar to yours, I'm using petitioners but at this point, I do not own a Thrumming Stone.
In your list you do not run some cards like:
More ramp - Sapphire Medallion,Arcane Signet, Mind Stone, your land count is few 33, and only 3 ramp rock, no artifact tutors, I think will be hard sometimes to have 6 mana to cast Maddening Cacophony and kill all the table or recast Bruvac more times.
Protection - You ran 10 counterspells but not Lightning Greaves effects
What is your opinion about Dramatic Reversal + Isochron Scepter combo? it needs rocks to be infinite, but cheaper than Intruder Alarm + Thrumming Stone. I do not run it now, but I was thinking on make some room in the deck for it.
Back to Basics will be a great inclusion in your deck. Since I'm not running Thrumming Stone I have only 23 Petitioners, but I'm planning to remove some cards to reach at least 25, and take advantage of cards like Herald's Horn that I also ran on the deck.
3 weeks ago
I'm not the utmost expert on mill decks, though I've seen plenty of them on this site for easy reference.
First off, there are definite infinite combos for the theme, but I don't know them all because I prefer not to use them. However, one that I do know is Arcanis the Omnipotent + Laboratory Maniac + Mind Over Matter . That's more for a self-mill deck, and generally runs Thassa's Oracle with other infinite combos.
Other than that, here's a short list of things I can think of that are missing from your list:
Blue doesn't have much removal, and relies on counterspelling to cover that category. However, in a mill deck, cards like Anchor to the Aether and Forced Retreat can act like creature removal. On a similar subject, Memory Lapse is a good, cheap counter for mill decks, though arguably better in multicolored decks.
Sphinx's Tutelage, Teferi's Tutelage and Psychic Corrosion are really good for mill, especially if you add things like Windfall, Jace's Archivist, Kami of the Crescent Moon, Gadwick, the Wizened, Teferi's Ageless Insight, Folio of Fancies and Prosperity in there, as well as synergizing with cards like Brainstorm, Visions of Beyond, Ponder, etc.
Other cards you may consider would include Maddening Cacophony, Keening Stone, Increasing Confusion and Telemin Performance. Also, High Tide as the best possible choice for ramp in blue, especially if you want to set off an effective Brain Freeze (which I think would be better off in a deck that was specifically designed to cast Storm spells, rather than a straightforward mill deck).
Sorry for the amazingly long and complicated response, haha. Also, I didn't take the time to check how many of my suggestions were already on your list, so I apologize if I did that.
2 months ago
3 months ago
Most mill decks are trying to generate value with Hedron Crab + Ruin Crab + fetches, with Fatal Push / Drown in the Loch as support. Its a pretty well established archetype, with a set of cards that all work pretty well, but it looks set for a shakeup.
Fractured sanity (new cycling mill spell)+ Counterspell looks like the kind of thing that will breathe some life into the mono blue lists with Sanity Grinding . Small stuff like Sea Gate Restoration Flip having 3 blue on a land, and Archmage's Charm being printed as potential support means that the whole thing is worth keeping an eye on.
4 months ago
Millstone , Inaction Injunction , and Geralf's Mindcrusher are three cards that seem on the weak side here. For the first, maybe something like Sphinx's Tutelage could make the best use of your cantrips for maximum cards milled. It would also make the detain card better, although I think I'd still prefer a more permanent answer like additional Detention Sphere , Darksteel Mutation , or the weaker but thematically consistent Deep Freeze . When it comes to the Mindcrusher, I think he's just too slow to only be milling 5-10 cards while not contributing to the defender gameplan. I'd probably just hard swap him for 3 more Wall of Lost Thoughts , Wall of Omens , or maybe Mnemonic Wall . Also, if you don't mind splashing black, Phenax, God of Deception is a great bomb to supplement Doorkeeper s.
4 months ago
Phenax, God of Deception is a solid blocker and steady mill.
4 months ago
This is great! I didn't even see the combo between Duskmantle Guildmage + Mindcrank but I love it! Definitely agree with the tutors for that. Im a little unsure about Soaring Thought-Thief because I don't really have many rogues but I could be wrong. I was originally thinking the same thing about Undead Alchemist but it would combo so well with the mill. Very cool adding in a few cards with intimidate to make the deck more aggressive. I also already have Jace's Mindseeker and a Increasing Confusion so I could swap those two in for something. This is great though I really like the build. The only one I'm confused about why it was cut is Nemesis of Reason because its only 5 mana and every time it attacks its 10 cards. I think of the maybeboard cards I would shell out for, Traumatize and Sphinx's Tutelage would probably be at the top of my list. But if I was gonna get 4-5 of the maybe board cards, what would you say is the best? I love this deck already and can't wait to put it together!
5 months ago
Door of Destinies really helpful in tribal decks, you obviously have a lot of draw power in this deck so why not run Sphinx's Tutelage as another potential win con, id also consider running something like Doubling Cube or Caged Sun maybe add Sleep and Clone Legion this combo alone has won me games and is really effective vs token decks but I really like it and would not like to play against it haha