Syphon Mind

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Premodern Legal
Vintage Legal

Syphon Mind

Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

thefiresoflurve on Look Mom, No Hands!

2 weeks ago

Hey there!

Rogue's Passage is a good, cheap staple for decks looking to win via commander damage.

Kaya's Ghostform is awesome for providing basically an extra life to dodge removal.

I'd look at replacing some single-use, low impact discard like Mind Rot with some better stuff that affects multiple opponents like Syphon Mind.

Burglar Rat is a straight upgrade to Corrupt Court Official.

Tergrid, God of Fright  Flip is on the expensive side for the budget, but so, so good. Similarly, The Haunt of Hightower would be really good as a "backup commander".

Heartless Pillage can be replaced with Unnerve

Ill-Gotten Gains might be a good card to help pump your commander's power quickly.

Hope that helps, happy building!

Profet93 on Tergrid, God of Fright

1 month ago

Epiitaph +1

You mentioned you are getting contamination. Should you be inclined, Infernal Darkness is worth considering as well.

Deserted Temple - Untap utility land + politics

Syphon Mind - Draw 3, each opponent discards 1, for 4 mana and low $. Worth considering. I would put this in over consuming vapors as with vapors, they can usually play around it, although perhaps in this build it isn't as bad given all of your redundancy. Although, given your redundancy, you probably don't need it. If you don't want to add in syphon mind, then TheOfficialCreator's suggestion of barter in blood is definitely better IMO than consuming vapors. Another potential cut is solemn simalcrum as it is too slow, does not ramp you on curve and the draw is negligible. I understand the synergy, but 4 mana is too costly IMO. Sad robot is better suited to decks that can't ramp as hard as mono black.

Also, regarding Torment of Hailfire, the idea is that you destroy their board + hand enough so that they lose life and just, lose. Or, you can use it to decimate them and then win the following turn. I think it's better in a build that can more reliably assemble what I call "Big Black Mana," aka Coffers + Urborg. Deserted temple helps in this regard. I would also cut cabal stronghold as in my experience, it is subpar, especially for a higher powered deck like Tegrid. Usually newer players use it if they can't afford urborg + coffers.

Mind Twist - While only effecting one opponent, it can seriously ruin someone's day. Especially given how one opponent usually is able to stay ahead of the death and destruction that control decks dish out, this can help put them back in their place. Not to mention, bait counterspell, ramped into with ritual + rocks early game to effectively lock someone out of the game for several turns (as the discard is random, they usually lose land drops)

Jet Medallion > Sad Robot. You don't run too many artifacts so this seems pretty helpful.

All Is Dust/Oblivion Stone - Both act as wipes which you inevitably need for when things get out of hand. All is dust might synergize with your commander on board, although I don't know the ruling. If it's similar to Meren with a boardwipe still triggering experience counters, then giggle with glee! Dust doesn't usually get artifacts while oblivion stone does. You don't run too many artifacts yourself. Really depends on the meta. Lastly, stone can be spaced apart so you don't have to pay 8 mana in 1 turn, albeit, telegraphed.

Be sure to let me know what you think of each suggestion. Lastly, do you feel yourself struggling with artifacts and enchantments often?

Asgeren on Sheoldred's Dream Drainer

4 months ago

I like the direction you've taken with this deck. maybe something like Dark Deal Syphon Mind might be cool with your commanders ability?

DreadKhan on Baby You're a Firework EDH Ed.

4 months ago

War Room is card draw that can work, there are also cards like Night's Whisper, Sign in Blood, Syphon Mind, and Village Rites (there are lots more). There are various enchantments that sit around and help like Black Market Connections, Underworld Connections, Greed, Necropotence, and Phyrexian Arena. If you recast Juri repeatedly, Tome of Legends might work. Ayara, First of Locthwain can draw some cards.

It's a tad out there, but Mask of Griselbrand lets you draw cards and is cheaper than Skullclamp, and it offers evasion and the ability to gain life via your newly evasive Commander.

If you're fairly desperate for draw, you could risk Allure of the Unknown, a card that I have generally been happy with. It sucks when you just hit lands and mana rocks, but you probably were going to lose the game if you had to sit and draw rubbish for 6 turns.

I really am liking the new Make an Example, this is actually a removal effect that forces each opponent to sacrifice their best creature, and can be even better if your opponent doesn't know what to pick.

If you already have Gravecrawler in the deck, another card that synergizes well with creature sacrificing decks is Pitiless Plunderer. Gravecrawler, Viscera Seer and pitiless plunderer are infinite Scry, ETBs and death triggers.

DreadKhan on Uber For Phage?!

6 months ago

If you're looking for discard stuff, I use Bottomless Pit, Necrogen Mists, Cunning Lethemancer, Stronghold Rats, Necrogoyf and Creeping Dread as my best discard outlets in my Discard/Stax deck. No clue how many you'd want (if any), but these tend to be good at generating a lot of discard triggers if that's what you want, both for you and opponents.

Strong but not as consistent, you could look at Syphon Mind, it might be the best discard spell, but it's a one and done unfortunately. If you can generate a lot of bodies, Sadistic Hypnotist can clear out big hands. If you think you can consistently deal combat damage to opponents (via Shadows or other unblockables), Court of Ambition is really decent, offering damage and discard on the same card.

mrweaselman on Giggly Boys

6 months ago

Blade of the Oni, Dream Devourer, Gibbering Fiend, Rakdos Firewheeler, Rakdos Headliner, Spear Spewer, Thermo-Alchemist, Witty Roastmaster, and Kardur's Vicious Return are not very good imo.

Scourge of the Skyclaves is just an expensive combo with Wound Reflection. Havoc Festival is slightly cheaper and better in most situations, especially in chaos.

Syphon Mind is better than Blightning. Banefire is better than Demonfire. Malakir Rebirth  Flip is better than Demonic Gifts. Curtains' Call is better than Murder. Baleful Mastery is better than Doom Blade.

Hi_diddly_ho_neighbor on Commander Legends: Battle for Baldur's …

7 months ago

So the first time I read "Gray Slaad" I read it as "Gray Salad", and that is the name that I will forever call it.

I am a little sad that we didn't get anymore major reprints today (though Deadly Dispute is nice as it is surprisingly expensive). I can't complain too much though since the Battle Bond lands and Reflecting Pool are amazing reprints.

"Cut a deal" feels very reminiscent of Syphon Mind, just white aligned. Seems like a good card draw spell for white in more casual settings.

Run Away Together was arguably the best removal spell in Commander Legends limited so it's nice to see it again here.

I am surprised that "Tavern Brawler" is at common. It seems much more powerful than most of the higher rarity Backgrounds. Same with "Candlekeep Sage".

Now that the main set is spoiled, my opinion is that the set looks fun for limited, yet powered down enough to protect the larger EDH environment. I am a fan.

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