Wheel of Misfortune

Wheel of Misfortune

Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Latest Decks as Commander

Wheel of Misfortune Discussion

RNR_Gaming on Advice For Olivia CMDR

3 weeks ago

I'll be brewing her soon too but essentially, it's a reverse Kaalia of the Vast.

Play good looting spells like Faithless Looting and Burning Inquiry

Wheels are your friend too Wheel of Fortune and Wheel of Misfortune are all stars Dark Deal is decent and if you're on more of a budget Wheel of Fate

Creatures should be a mesh of good etb creatures, fat things you wouldn't normally be able to cast, things that trigger upon combat damage being delt and a good mesh of usful legendary vampires

atingtdm on Built From Scratch Upgrade

3 weeks ago

Profet93 Thank you for your message, I think you deserve a complete reply.

This deck is a pre-con deck improvement. As time goes by, we see that a planeswalker from 2014 is really struggling to survive in increasing creature power creep. If you are on a table with a lot of Aggro players, honestly, it is not recommended to use Daretti, Scrap Savant as your commander.

That's been said, there is another question, "What's my thought about updating this deck?".

In recent years, we have received many new card enhancements,(Valakut Awakening  Flip, Wheel of Misfortune, etc.) but with it comes more powerful Anti cards Opposition Agent, Dauthi Voidwalker, and fucking Tergrid, God of Fright  Flip. We have to increase the number of removal spells. If they keep on board, there will be no game experience or only pain in the arse for the rest of the game.

As the situation of the first two is more critical, it is more flexible to use the multi-function burn spell with low CMC like Cathartic Pyre, Abrade should be good. The last one is most likely will be some opponent's commander. Even if you remove her once, she is likely to reappear. At this point, please make good use of political methods.

I hope you can be satisfied with my reply.

Maizena on Nekusar, the Friendship Destroyer [[PRIMER]]

1 month ago

Guys, sorry for the long time away from here. I'm VERY busy with my masters degree, I'll try to update the list this year.

Alex-Seven, Didn't test Wheel of Misfortune yet, but I think it might be a little inconsistent. Forced Fruition is a trap. If you aren't ending the game with it, the chance of a backfire is HUGE.

kumoovercast I'm REALLY happy to read this!!!! <3

Cosmoesis on Curse me love

1 month ago

Not curses but curse adjacent flavor in goading: (12 suggestions) 1)Shiny Impetus 2)Psychic Impetus 3)Parasitic Impetus 4)Disrupt Decorum 5)Vengeful Ancestor 6)Bloodthirsty Blade 7)Karazikar, the Eye Tyrant 8)Jeering Homunculus 9)Goblin Racketeer 10)Grenzo, Havoc Raiser 11)Coveted Peacock 12)Kardur, Doomscourge

Other Curse like things with wither: (12 suggestions - some of these aren't very good and can be left out) 1)Stigma Lasher 2)Fang Skulkin 3+4)Nest of Scarabs + Corrosive Mentor 5)Everlasting Torment 6)Needle Specter 7)Midnight Banshee 8)Kulrath Knight 9)Necroskitter 10)Fists of the Demigod 11)Cinderbones 12)Oona's Gatewarden

Add 12 more lands (36 cards suggested total) + 56 cards currently on the list = 92 cards

Remaining 8 slots should be card draw, removal and Board-wipes (15 suggestions here) 1)Rhystic Study 2)Erebos, God of the Dead 3)Wheel of Misfortune 4)Shadowmage Infiltrator 5)Phyrexian Arena 6)Eye of Vecna 7)Blue Sun's Zenith 8)Tragic Slip 9)Go for the Throat 10)Doom Blade 11)Feed the Swarm 12)Ravenform 13)Chaos Warp 14)Damnation 15)Ritual of Soot

Deathstroke2791 on YEET! [[Primer]]

2 months ago

You have a point about Taurean Mauler. I haven't ever drawn it late, so I never thought about it. I either draw it early or never, but that doesn't mean you're wrong.

I used to think the same thing about Thud and Fling, but you'd be surprised how effective and needed they actually are.

Wheel of Fortune and Wheel of Misfortune aids opponents sure, but Boros doesn't have much other way to get several cards in hand at once. Until they print better draw in these colors, it's what I'm going with.

Reconstruct History hasn't been in here long, so I don't have the largest sample size. But what I have seen, it's almost NEVER been a dud. Still in testing phase though, so it could turn out you're right.

Yeah. I'm wanting to play this deck more midrangey, not glass-cannon. I think that's just a difference of deck styles like you said. I hate not being able to interact with opponents. I'm a big advocate for having what removal I do. I wish I could fit more, but I just have to accept Boros isn't the MOST interactive color combo.

Beebles on Dynamite with a Laser Beam

3 months ago

Thanks again for stopping by my list. Nice version you have going! Looks like fun to combine the janky combos with rattlesnakes and politics through Marchesa.

Here are some cards I expected to find here but didn’t :). Perhaps some of them are of interest to you:

FunnyDuck on Never Break the Chain (Chainer, Nightmare Adept)

5 months ago

Cornonjacob07

I like your idea of Hellkite Tyrant so I've made a swap for him, getting rid of Vandalblast while simultaniously moving Ingot Chewer out for Shenanigans . I'll have an opportunity soon enough to test those things out, so I may as well make the change for now. Thanks for that suggestion! :)

I personally am not a fan of the forced discard of your entire hand that Ox of Agonas has. At least, not for just three cards. Wheel of Misfortune is a good enough Wheel of Fortune impersonation that I would still prioritize it over the 'discard hand draw 3 creatures'. Draw 7 is so much more powerful for a deck reliant on burst damage such as this one. And in a roundabout sense, self-milling using Dredge cards is much the same result, so perhaps one of the options between Ox, Ravager, or Reveler is a good subtitiute to replace Stinkweed Imp if you like those effects more.

And as for nuPurphoros, I am not a fan of him here. In a mono-Red deck sure, but there's just too many Black creatures here for him to be consistent with his effect, which is the major thing differentiating him over other Haste enablers. He's very borderline worth the 5 mana as a Haste-granter, and certainly not worth it as an 8 mana Sneak Attack that only works with half your creatures. If you're having trouble with keeping Chainer on board as your primary Haste effect, always keep in mind that you don't have to send him to the Command Zone everytime he's done in. Conserve some of your redundant recursion ( Reanimate , Dread Return ) for him. Or just jam Lightning Greaves and/or Ogre Battledriver somewhere in the deck!

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