Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
|Have (4)||thirdwhirly , orzhov_is_relatively_okay819 , , Iedons|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Forgotten Ancient Discussion
1 month ago
Cards I'm looking to add: Pest Infestation , Tezzeret's Gambit , Foundation Breaker , Marwyn, the Nurturer , Ghostly Pilferer , and Hooded Hydra . On the chopping block so far is Trygon Predator , Manglehorn , Forgotten Ancient , and Managorger Hydra . The next two cuts might be Sylvan Safekeeper and Walking Ballista , but that's far from certain.
1 month ago
2 months ago
I've been on the receiving end of my friend's Pir and Toothy deck many a time! Some food for thought!
I've seen some good plays come from cards that move around +1/+1 counters, things like Nesting Grounds , Forgotten Ancient get nutty when you have doubling season or anything like Hardened Scales around. Spike Weaver is another card that I don't see getting a lot of love, particularly if you have ways to give it +1/+1 counters, can help stall creature based swarm decks to get you to the late game!
2 months ago
Hey, good start and interesting budget version of Vorel. I think you have the right idea with cards such as Stadium, Nexus, Ascension, Kasmina and Zone. The drawback of Fractals is they lack evasion therefore if building around them then consider cards to give your creatures evasion?
- Champion of Lambholt : unblockable and triggers when Fractals are created.
- Herald of Secret Streams : unblockable.
- Archetype of Imagination : flying and can be unblockable.
If attacking with Fractals is a main strategy then consider cards that can give you extra turns?
- Sage of Hours : pair it with Forgotten Ancient or Hydra's Growth .
- Magistrate's Scepter
- Walk the Aeons : now a budget card.
Could expand on other ways to get value from being able to double counters with Vorel.
- Fathom Mage : repeatable draw, pair it with Archmage Ascension .
- Astral Cornucopia
- Everflowing Chalice
Good luck with your deck.
2 months ago
Very interesting take on Atraxa you've got going on here. I do have some ideas on a direction you could take your deck, but what would be most helpful is a full deck description detailing vital card combinations, desired playstyle and most importantly turns you wish to threaten to win the game. There are plenty of resources on tappedout but a great start would be Epochalyptik's Do you want to write a primer?.
Now, as for your deck itself if you want +1/+1 counters then you have to make it a major theme or you'll find yourself in games where you'll have fairly little cohesion. I'd recommend staple cards like:
just to name a few. I'm not sure if the cards being Legendary is necessary or not - but i'm curious as to what your wincons are.
3 months ago
3 months ago
Filter Lands -> Thriving Lands + 5 Color Lands
Falta G para balancear
Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse
4 months ago
Thanks for the comment! so I should take this time to explain some stuff on what I have going on in the deck with how its working. Generally my hand nets me generally a few lands to start with, but key is my opening hand usually has Llanowar Elves and Priest of Titania . Priest of titania allows me to tap for 1 for every elf in play. Depending on the match you are playing, if your opponent has an elf in play that grants you mana. I played a 4 player FFA with friends and one person had an elf deck. I dropped Lurking Predators turn 3, and on my next opponents turn I flipped out a Worldspine Wurm . Due to those cards I am able to get things out quick. so realistically, I have more than 19 lands ;). Elvish Piper handles those creatures in my hand that I can't drop due to mana restrictions.
Murkfiend Liege is actually in this deck more for the secondary ability, rather than the +1/+1 ability. His second ability allows me to untap all my creatures on every upkeep. So a FFA game (which usually me and my friends play, rather than 1v1's) I am untapping creatures at the beginning of every upkeep ( Elvish Piper ). The +1/+1 is just a nice bonus.
I hear you with Necropolis Regent , but she is mainly there to cover some flying, but her second ability is what i was after. Dealing combat damage, you put that many +1/+1 counters. So stuff just gets bigger and bigger. Kind of the secondary purpose of the deck really is they just keep getting bigger and bigger. As for Thran Quarry I agree its a tough card, but unless there is a destroy all creatures spell, I generally have creatures out, especially since Dryad Arbor is also a creature. In the years of playing this deck, I have never sacrificed it.
I agree with you on Omnath, Locus of Mana Victory's Herald and Purity . Those were sort of let me add in some stuff. Omnath as he gets big with mana, Purity as just protection but not really needed, and Victory Herald as a temp way of giving flying but Akroma Memorial does that just fine.
I think I will reduce down the deck by eliminating some creatures. Here is what I see immediately for reduction: Borborygmos Forgotten Ancient Giant Adephage Omnath, Locus of Mana Purity Victory's Herald