Ojutai's Command

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare
Promo Set (000) Rare

Combos Browse all

Ojutai's Command

Instant

Choose two —

  • Return target creature with converted mana cost of 2 or less from your graveyard to the battlefield.
  • You gain 4 life.
  • Counter target creature spell.
  • Draw a card.

Ojutai's Command Discussion

Sorin_Markov_1947 on The Bane of Playgroups

2 weeks ago

Okay, I have a few cards I question.

Battle Mastery doesn't really seem to fit the deck

Azorius Chancery is just bad

Evolving Wilds can be replaced by Fabled Passage (or add one of both, but if you do that also add Terramorphic Expanse

Convolute could be replaced by any auto-counter that also costs three mana (like

Sinister Sabotage ) unless the goal here is just to make them spend more mana and not to actually stop them. Same with Offering to Asha

Into the Roil is not an effective bounce spell for its cost

And then a few to recommend.

If you like Scytheclaw , Quietus Spike does nearly the same thing.

Icefall Regent is a very good fit for this deck.

Norn's Annex is another thing similar to Ghostly Prison , but can cost your opponent life if they aren't playing white.

Cryptic Command is similar to Ojutai's Command , but be wary of the triple blue cost.

Mystic Confluence and Force of Will are both good counterspells.

And then Mana Drain is just boss.

Bababad on Kruphix and the Value Town Toolbox (Pantry Raid)

1 month ago

Zerraphon

I super appreciate that :)

we are gonna update our primer soon, getting our other decks on here and updated with primers first.

Restoration Angel , Ephara, God of the Polis , and Brago, King Eternal spring to mind...the deck would shift soo much if I had access to white...especially care package-wise( Return to Dust , Ojutai's Command possibly, Eerie Interlude most assuredly)

I dont have too much experience with etb angels, just whap/midrange angels (bruse/tymna). you cant go wrong by slapping a ton of mana rocks in and sneaking in Brago, King Eternal as an honorary angel and just keep dropping fun angels:p

SeekerofSecrets on UW Tempo (Budget-ish)

5 months ago

So I think that your a little threat heavy and should pick a game plan. Tempo decks want to land a single threat turn 1/2 and protect it until you win with it. Midrange wants to create enough space between you and your opponent and then land a large threat or 2 to win the game.

If you want to play tempo (which I absolutely love but isn't well positioned atm) delver, Pteramander and Thing in the Ice  Flip, Nimble Obstructionist and Spell Queller are your best threat options. But for this at a minimum of 27 instants and sorcery while 10-12 of these being cantrips.

I think UW midrange might be your better option, theres actually a few people at lgs currently playing it and they do pretty well. I think that you might be just a tad threat heavy so I think I'd just drop 3 delver some number of Torrential Gearhulk . I also think that you need Mission Briefing and maybe 1 copy of Logic Knot . You could also try Ojutai's Command .

I know that's allot, just dont give up like I did, I played U tempo for the better part of a year before giving up and picking up storm X) goodluck!

Hexaflexagon on The Flying Turn Generator

5 months ago

Hey man!

Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.

It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:

Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.


The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.

Ramp

Lands

TCC's template for a manabase is this, but feel free to change it to fit your budget etc.

  • 3 OG Duals (Can be replaced by Check, Scry or Man lands)

  • 3 Shock

  • 3 Zend-Onslought Fetch (Can be replaced by Panoramas)

  • 15 total basics and utility (9/6 split)

  • 3 Filter Lands

  • 3 Pain Lands

  • 4 Any Colour Lands

  • 1 Tri Land

  • 3 Other Lands(more utility, duals, Lairs, etc)


Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck


Here's the draft deck if you want Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder as your commanders


That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.

Good Luck,

Hex

Squirrelbacon on Enchanted Spirits

6 months ago

I have a friend that runs a budget-y version of spirits, and let me tell you Remand is super important to his strategy. However, he is not running a Tallowisp package either which eats up some slots...

A good budget card for this strategy is Ojutai's Command . It's pretty flexible and says draw a card and can work as an ALTERNATIVE to Cryptic Command if you want to. I don't know that that's necessary either though.

As for some sideboard options, graveyard hate should be a number one priority right now with dredge and Arclight Phoenix being silly. Rest in Peace is probably the best card for your list, however, Relic of Progenitus and Tormod's Crypt would also work (Relic > Tormod's). A great creature for this list in the sideboard is Remorseful Cleric as it can serve as a creature or as graveyard hate, so maybe consider this as well.

Some counter magic in the side is also great, namely Negate to beat up on any and all non creature spells as well as Spell Snare to just stop 2-drops ( Snapcaster Mage , Manamorphose and any of storms Rituals or Dorks to name a few). Other great options against storm (and storm type decks, looking at you Phoenix type of decks) can be Thalia, Guardian of Thraben , Render Silent and even Silence to stall out a turn.

For your sideboard right now, I'd for sure recommend putting in...

2x Relic of Progenitus

2x Remorseful Cleric

2x Spell Snare

1x Negate

and then removing...

2x Spell Pierce

2x Mana Leak

1x Lavinia, Azorius Renegade

2x Nebelgast Herald

Koios on Tuvasa, Bant Enchantress

8 months ago

Thanks again hkhssweiss! Dovin's Acuity is going in, and trying to find room for Tatyova, Benthic Druid and Ojutai's Command as we speak. I'll keep an eye out for the rest ;)

hkhssweiss on Tuvasa, Bant Enchantress

8 months ago

Heya Koios, not much cards come to mind here are some cards that fit the bill:

CaptSillva on Taxorius Hold 'em Poker

9 months ago

Hey, put together a little short list of cards I think may improve your deck Ojutai's Command , Swan Song , Insidious Will , Mystic Confluence , Supreme Verdict , Wrath of God , Path to Exile , Grasp of Fate , Torrential Gearhulk , Snapcaster Mage , Solemn Simulacrum Thought Vessel , and Azorius Signet .

As far as what cards you could cut, well Hindering Light is far too narrow. Hard to hold up mana long enough for it to come up, and even when it does, the pay off is only alright. Single target bounce effects like Unsummon, Vapor Snag, and Boomerang are also kind of weak in commander. This is because you're usually playing a four player game and thus you want to be generating card advantage. These types of cards just can't do that. So more flexible cards like Mystic Confluence tend to be better.

After that, the list is fairly solid baring some odd includes. Mainly Lodestone Golem and Vryn Wingmare. I understand why they're in the deck since it is kind of the whole theme, but this deck isn't really build to support them. With so few creatures and artifacts they will hurt you just as much. At the very least more mana rocks could be included to help improve this.

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Ojutai's Command occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%