Big Score

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Big Score

Instant

As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're colourless artifacts with ", Sacrifice this artifacts: Add one mana of any colour.")

NV_1980 on "I know you. Ghost of Sparta." (Need Help Badly)

2 months ago

Opponents will be trying to remove Kratos, God of War the first chance they get, and your deck can currently do very little to stop that from happening. This is a weakness of mono-red overall, which is why very few voltron decks exist that only use this color. Adding more equipment can offset some of these difficulties. Stuff like Champion's Helm, Lightning Greaves or Swiftfoot Boots could all take some of the pressure off. If you feel like being really fancy, Commander's Platefoil and Mithril Coat are great.

An alternative to adding the above is to make sure you always have oodles of mana ready to recast Kratos from the command zone. Adding stuff that can generate a ton of treasure like Descent into Avernus or The Reaver Cleaver can help. You can also slightly increase your land drops by including Terrain Generator amongst your lands OR you could double your mountains' output by including Caged Sun.

Lastly, I'd just want to point out that card advantage is really important in magic. In some of my own mono-red I'm using lands like Bonders' Enclave, Mikokoro, Center of the Sea and War Room. For even more draw I'm using spells like Big Score, Browbeat, Unexpected Windfall and some artifacts like Endless Atlas, Scroll Rack and Sensei's Divining Top.

RiotRunner789 on What are some must run …

4 months ago

If your looking for ramp, then treasure is a good way to build up. Cards like Smothering Tithe, Big Score/Pirate's Pillage, Shiny Impetus, Sticky Fingers, Lotho, Corrupt Shirriff, and Revel in Riches.

You could also run the Cabal Coffers and Urborg, Tomb of Yawgmoth with a couple land tutors.

NV_1980 on Dragon Deez Nuts Across Yo Face... I'm sorry

7 months ago

Looks like a fun deck! Personally, I'd try to find a way to add Big Score and/or Unexpected Windfall into it. Would probably exchange Stormbreath Dragon for at least one of these, because it's ability is extremely expensive to use and not all that great.

On a related note, you only have five cards in this deck that provide with some extra card advantage (1 wheel and 4 that allow you to top-deck). That will make this deck relatively slow, especially when you're facing decks featuring blue. Some ideas on this front:

Aside from the above, I was just wondering why Hellkite Tyrant is not in here. Also seems pretty on-theme for your deck. Anyways, it already looks cool as-is; these are just my two cents. Keep these nice builds coming.

capwner on No Pain no Gain

2 years ago

This is actually a pretty neat idea for a list. Judith has a really cool and unique effect, giving spells deathtouch is sick! I think if I were building the deck I would try to capitalize on this by running even MORE sweepers just so that you have a critical mass of them and are almost always able to keep the board locked down. So almost like a wrath-prison deck. If it were me. There are so many of these effects so you could really go deep on them, Blazing Volley from your board seems great, Scouring Sands, Yamabushi's Storm, Rolling Earthquake, Molten Disaster, Pyroclasm, Bonfire of the Damned, Starstorm, Devastating Dreams is a personal favorite but this may not be the right list for that one. I'd go up to like 15 of these even. Maybe also something like Mithril Coat to protect Judith/other creats if you decide to go into symmetrical sweepers. I know it's a core part of this build but I would cut stuff like Dragon Fodder and Witty Roastmaster, the Redcap combo is good by itself and it doesn't need these more fragile pieces that need to sit on the battlefield. I'd swap them for more grindy advantage cards that want to go to the yard like Unlucky Witness, Bloodghast, Nether Traitor, Filth, supplemented with things like Grim Harvest, Skullclamp, Contamination, Chthonian Nightmare, Deadly Dispute. Necrotic Ooze combo seems right at home here too, but that might be a little boring. If you want to be more lethal, just run more tutors/entomb/buried alive to assemble a redcap or ooze kill. Straight up Reanimate spells could be good to use on your opponents fatties who just died to your death rain. Rise of the Dark Realms Grimoire of the Dead and Sheoldred  Flip can all mass reanimate your opponents' creatures. Shadowspear to remove indestructible from those pesky Etalis. Meltdown and Brotherhood's End for artifacts. Spiteful Banditry, The Reaver Cleaver, Ragavan, Nimble Pilferer, Big Score maybe for additional ramp. Ramp seems like a big deal since it's a 5 mana commander. You have some really sick cards in here already I love the Withering Boon, Delirium, Rakdos Charm, and Blood for the Blood God! is amazing in this. Great ideas, take my suggestions with a grain of salt because really the build I am suggesting is potentially very different from this one. +1

capwner on 5c enduring ideal

2 years ago

I like this idea a lot, I actually played against a similar Enduring Ideal strategy once years ago. Not sure how competitive it could ever be, but it's still a cool deck. My impressions on the list are, maybe the Electrodominance angle could be replaced by something else? If the only thing it does is cheat out your Lotus Bloom, that seems like a suboptimal use of slots. Also 3 Greater Auramancy seems like a lot, I'd probably keep 2 so they can shroud eachother, but it seems like a dead draw vs. lots of decks. Starfield of Nyx is another enchant that these sorts of decks run sometimes, maybe if you add a couple of these plus some sort of discard/dig effect like Cathartic Reunion or Big Score, maybe surveil land, this would give you a second method of cheating out your big enchants.

leovolt884_ on 3's a crowd

2 years ago

Fair enough. Tbh I forgot Alchemy is graveyard not bottom. If you end up splashing red Unexpected Windfall and Big Score are pretty good. since you discard first you could discard a sneaky snacker making it free basically. Those are very situational though. I wish you could run more copies of a similar effect its super fun and pretty balanced to combo with. Makes me want to get around to making my pauper faeries deck

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