|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|2012 Core Set (M12)||Uncommon|
Combos Browse all
: Gain .
, : Sacrifice Buried Ruin: Return target artifact from your graveyard to your hand.
|Have (7)||Thunderbeard , metalmagic , , pskinn01 , PTsmitty , gosora , Schmawl|
|Want (9)||Mr , Tomagotchi , Alchemist650 , bayard , Citery , Zempo , Gilzon , Daddy1ong1egs13 , Lvis201|
Buried Ruin Discussion
1 day ago
And Buried Ruin is a must for the mana base to keep the scepter around.
5 days ago
Fabricate and or Transmute Artifact to find your Scroll Rack . And Spellseeker to tutor for things, even if you can't get an extra turn spell. Finally, might want to consider Academy Ruins and/or Buried Ruin to ensure you have access to Scroll Rack (and it combos with Intuition ).
Looks like it should run kinda like CVT.
1 week ago
Sideboard spells to consider: Nevermore , Sanctimony , Disenchant , Revoke Existence , Pithing Needle , Ratchet Bomb , Elixir of Immortality , Oblivion Ring , Journey to Nowhere , Blessed Alliance , Geth's Verdict , Runed Halo , Tainted Remedy
1 week ago
DarkStarStorm how do you feel about Buried Ruin in place of Inventors' Fair ? I think being able to recur artifacts unconditionally is easier and more effective than meeting the conditions of Inventors' Fair .
2 weeks ago
putting this here so you can find it a bit easier--my recommendations are as follows.
2 weeks ago
Hey, looks good for a budget causal deck. Is Sydri, Galvanic Genius your Commander? I don't see her card in the decklist. All Commander decks usually show the card of the Commander, but it's missing here.
Good job winning more than losing, but 28 lands with only 9 mana rocks and a 4.2 avg. CMC is pretty risky. The first thing to consider doing is cutting all the five drops except Adjudicator and Scourglass. I suggest to cut the rest five drops because the six drops, which there's also a lot of them, are much better cards. My advice is to prioritize all your six CMC or higher cards. Choose a few of them and cut the others for lower CMC support cards.
I'm going to break my advice up into two comments. The first comment is about budget lands to consider adding as well as cards to consider cutting. The second will be budget cards that are good with artifact strategies to consider adding and cards to cut.
Budget lands and mana rocks ($3 or less each) to consider adding:
- Exotic Orchard
- Spire of Industry
- Inventors' Fair
- Caves of Koilos
- Reliquary Tower
- Buried Ruin
- Darksteel Citadel
- Choked Estuary
- Port Town
- Esper Panorama
- Prairie Stream
- Ash Barrens
- Azorius Signet
- Dimir Signet
- Talisman of Dominance
- Basalt Monolith
Can add all these for about $25.
Cards to consider cutting:
- 2x Island
- 1x Swamp
- 1x Plains
- Temple of the False God
- Orzhov Guildgate
- Scoured Barrens
- Sejiri Refuge
- Orzhov Basilica
- Pith Driller
- Guardians of Koilos
- Razormane Masticore
- Clockwork Hydra
- Dreamstone Hedron
- Salvage Titan
2 weeks ago
Incubation / Incongruity might be worth considering.
Contagion Clasp - without ramp, Contagion Engine isn't going to see much play. Contagion Clasp is still steep to activate and only half the power, but you're more likely to pull it off. If you're going to keep either, add 1x Buried Ruin to the mana-base.
Probably needs Blossoming Defense - with so few creatures, you really need to hold on to any you get down, but you also can't afford to give up an pumps. BD helps on both fronts, so it's probably a smart add.
4 weeks ago
I don’t see the point of Etrata or Ob Nix, both don’t do anything till turn 5 and I feel like if the game’s gone that long you’re in a whole lot of trouble anyway (that these folks don’t save you from).
you should really be running full playsets of your combo pieces.
Flicker and Snag seem like terrible ways to protect your pieces. Snag at least has some offensive pressence, but I don’t think it’s worth it when you could have Fatal Push instead. If you’re targeting yourself with Snag you just lose too much tempo recasting the card. Flicker seems really bad as far as it requires you keeping 3 mana up at all times. Which means you can’t cast stuff, and lose. Just run something like Dive Down instead if you’re worried about killspells.
I’m not sure the Phantasm is worth it. You’ll be seldom milling enough to make it worth it (without also just winning the game outright from the combo). Feels like there are better things to run here, like Inquisition
get a few Buried Ruin to cope with artifact hate against the mindcrank
Buried Ruin occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.11%
U/R (Izzet): 0.74%