Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any colour to your mana pool. Activate this ability only if you control an artifact.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Spire of Industry Discussion

wallisface on Modular

2 weeks ago

Adameus2012 Yeah I have already considered running Spire of Industry but need to spend some more time playtesting and figuring out what to replace it with first. I don’t think Glimmervoid is worth the risk here, as if it’s played early there are just too many ways to lose it. Also if I were to add Power Depot it would probably mean ditching Llanowar Reborn to prevent slowing my deck down too much, and that’s not a swap that seems reasonable.

But yes, i am thinking of swapping in 3 Spire of Industry at this point - I just need to run the math on what I can take out for it (probably the Phyrexia's Core and 2 Forest )

Adameus2012 on Modular

2 weeks ago

I am running a deck VERY similar to this, and the one thing you are missing is some red mana sources to activate Zabaz's ability to destroy an artifact. It leads to a lot of fast plays more consistently having the extra sac outlet available (even if it's not free). I've played a few games where winning wasn't really possible because of the hand I had, other than the fact that I had Zabaz and inkmoth and was able to pump the inkmoth to a 5/5 on turn 3 via Zabaz's ability and swing through for lethal infect. Don't underestimate that ability, it's all on one card too so you can potentially keep hands with only Zabaz as an enabler. I personally run Glimmervoid and Spire of Industry in my build to have the red sources available, and Power Depot helps too.

multimedia on Breya....Help Me!

3 months ago

Hey, well done so far.

Your deck doesn't have a Commander yet. In the editor where you see Breya, Etherium Shaper text add the Commander tag CMDR to the end.

Breya, Etherium Shaper *CMDR*

This will show Breya as the Commander and show a card image of Breya under the Commander category.


What is your budget for upgrades? Since I don't know I will give you some low budget options.

Dramatic Reversal is paired with Isochron Scepter and mana rocks to make infinite mana. Infinite mana can be used with Breya as a win condition since she can sac herself for mode to do 3 damage to a player. When she dies she goes to the Command Zone and because you have infinite mana you keep casting her from there. Repeat the combo by sacing her and one of her Thopters. If not playing Reversal than Scepter doesn't do enough in your deck with only four other instants.

Grand Architect with Breya since she and the Thopters she creates are blue. Architect is ramp for artifacts or artifact activated abilities and it can tap itself even the turn you play it. Architect combos with Pili-Pala for infinite colored mana and Breya can be the win condition with infinite mana by sacing herself for her 3 damage to a player mode.

Goblin Engineer because many of the combo artifacts are 3 CMC or less. Engineer has interaction with Eldrazi Displacer for more tutoring. More repeatable artifact reanimation is helpful and getting an artifact of your choice in your graveyard is good with many cards here: Daretti, Scrap Savant , Goblin Welder , Sharuum the Hegemon , Trash for Treasure , Emry, Lurker of the Loch , etc.

Whirlwind of Thought repeatable draw by casting artifacts as well as instants/sorceries/enchantments/Planeswalkers.


Some changes to consider:

If interested I offer more advice. Good luck with your deck.

X-Factor11105 on Dragon Jesus (Bladewing the Risen EDH)

3 months ago

MeanLizard I agree on exploring a treasure subtheme, but I don't know if this shell is built to make the most use of them. I WISH Curse of Opulence made treasure, then we'd be on to something. Here's the relevant treasure cards I've previously identified and why I haven't previously added them:

  • Impulsive Pilferer : This is probably the closest for me. Perfectly fine to discard, but its four mana to get three 1/1s and we'll end the turn down one mana. No goblin or pirate synergies.
  • Glimmervoid : Not enough artifacts in tow to make this consistently valuable. I have the same hesitation for Spire of Industry .
  • Magda, Brazen Outlaw : Same issues as Feldon being too slow and being a target for removal once its online. If the package comes together in the next set or two, we'll have to re-visit Magda.
  • Pirate's Pillage : Probably not efficient enough to be included, but maybe?
  • Rapacious Dragon : Eh? The ETB aspect is nice for a heavier reanimation package, but this won't make a big enough impact on the game (I think).
  • Revel in Riches : I think there COULD be a case for this to be included, but 5 CMC is too expensive for my taste that doesn't pretty much win on the spot. I also worry about over-investing in a subtheme - Bladewing is already convoluted (draw dragons > discard dragons > revive dragons), so straying away from that too much puts the deck at risk of being diluted / durdling.

I'm perfectly content to have Gadrak, the Crown-Scourge not be able to attack - when I can finally snag and add in Toxic Deluge and/or Fire Covenant , we'll be packing such a heavy removal package that Gadrak becomes that much more likely to fall into value.

I like to look at Rakdos-color cEDH builds for ideas, and a few cards keep catching my attention: * Mindblade Render * Withering Boon * Mogg Salvage * Songs of the Damned

I keep seeing Necromancy so I think I have to take the plunge and add it...

Spirits on Saheeli's Thopter Factory

3 months ago

Hey TheDigitalMoose,

Not too much to say on this one, it has a good theme behind it, aligns nicely to the commander.

I has a good ramp package (about 12 or so on a quick look). Talisman of Creativity / Arcane Signet needs to be in here (can replace a higher CMC one). Dockside Extortionist is good if you can get his pre-con at walmart for $30. Foundry Inspector i see quite a bit. Hullbreacher if you lucky enough to crack one, he's super expensive, but so strong.

Scrap Trawler could be interesting, but I think you're on the token strategy, so it's honestly meh for you. More along the recursion lines, I often see Daretti, Scrap Savant being a go to for closing out a game. Sac your mana ramp artifacts to bring back your Myr Battlesphere for example. Hellkite Tyrant might be fun as an alt-win but he's CMC6 but certainly on theme, might be better than some others in those slots. Steel Overseer is often a good early drop, and has good value in all game facets, development, ahead, behind, even. Mirage Mirror is a good way to bring down CMC with game changers as well.

I think some targeted removal would be good, Chaos Warp , Counterspell , Cyclonic Rift , Vandalblast , lots of talk about the value/situation Mystic Reflection I think it may be cEDH level. Arcane Denial maybe. Narset's Reversal is really good, stealing an opponent spell sometimes better than just countering it. Capsize is a staple.

Draw perhaps could get a couple, it definitely has a draw package, I would convert 2-3 of my CMC6/5, and maybe 2 of my CMC4 moving them to the 1-3CMC slots. Jhoira, Weatherlight Captain is CMC4 but also good if replacing a CMC6. Recurring theme I know, thopters LOVE Skullclamp ! Jeska's Will I was a little show me what you can do, and now, I can't see any deck that shouldn't play this card, I've been trying to buy them when I see them in LGS, but they are never in stock. Brainstorm , Ponder are the strongest of the cantrips, I would include to lower the CMC and hit those land drops. Preordain is borderline I think, but it's still worthy of a spot IMHO. Faithless Looting especially if you have a Daretti, Scrap Savant .

Trading Post is just a fun card, I love it in my artifact decks. Good at a 5.

I'll say it again Lands suck, the cost :(. Steam Vents , Shivan Reef , Fiery Islet , Spire of Industry , Riverglide Pathway  Flip are all must includes. Highland Lake / Izzet Guildgate / Swiftwater Cliffs would all be outs for me, things like Sulfur Falls / Training Center / Fabled Passage / Exotic Orchard arent guaranteed mana but have the potential of entering untapped and mana fixing.

I would try and get some more 1 drops (a little lack there at 2, like 6-8 better curve), 3 is probably a good peak, but might be a little too high, have a better progression with CMC2 some mana rocks Arcane Signet / Talisman of Creativity can do that replacing some higher cost ramp. 4 I might try and cut like 3 honestly. 5/6 around 10 total right now its 14. Sometimes evaluating cards on when you can play them, ultimately you want to play more cards = more fun/involvement. Your commander is CMC4 so if your playing her T3/T4 consistently (and that is where most of your cards sit too), you have to choose play the commander or play a 3/4 spell. You want to be developing the board on T1-T3 leading into that T3/T4 commander play with a nice +1 thopter engine. Another thing to think about is now its T4/T5 have 4-7 mana, I can't really cast a 5 and a 2 to use my mana because I'm mostly 3 drops, maybe i have 6 mana and 2x3, but why not play a CMC6+CMC1, or CMC4+CMC2 for maximum value. When everything 3/4 drop including your commander, lots of wasted mana or tough play decisions.

Ancient Stone Idol only has value I think when your ahead, or maybe even if you have a possible swing with flyers, really bad in developing or behind. However, have to balance with how awesomely fun he would be to play.

This deck looks built with good methodology, and a theme/win plan, which is awesome. My friend had a deck I called, "The deck of missed triggers" because no matter what he misses triggers. This deck reminds me of that because you have Draw triggers, Upkeep triggers, CMC enables, ETB's, Attack triggers, end of turn triggers, etc. Lots of stuff to keep track of on your board! It's really fun looking deck, I play Mizzix Spellstorm so I just have to worry about assembling a million combo pieces, but also my Animar Budget is fun, almost the same idea as this deck with creatures vs. artifacts, cast a creature like 5 things trigger and like 4 things modifying the CMC of each spell.

Super fun, nice low moving to mid deck. Cheers!

TriusMalarky on Dime-store Derevi (Competitive, Budget $75!!)

4 months ago

You have 11 taplands. 11. When playing cEDH, the most you have is 1. Ever. Yavimaya Coast , Botanical Sanctum , Exotic Orchard , Sungrass Prairie , Skycloud Expanse , Sunpetal Grove , Glacial Fortress , Hinterland Harbor , Razorverge Thicket , Seachrome Coast , Spire of Industry . You'll have to spend a little more, but it's only like $30. And without that, you're never gonna win at a cEDH table.

Also, Edric, Spymaster of Trest , Triton Shorestalker , Mist-Cloaked Herald , Slither Blade , Gudul Lurker .

You're also not running Spell Pierce , Autumn's Veil , Dovin's Veto , Swords to Plowshares , Pongify , Rapid Hybridization , Path to Exile , Dispel , Mystical Dispute , Delay . Those are pretty much necessary. Also, Neoform , Eldritch Evolution , Eladamri's Call .

Most of your combos are . . . not cEDH viable. They require you to run taplands AND bad ramp cards and they require you to have several pieces on top of just needing several cards that aren't good outside the combo.

Now, is this a solid deck that will do well in moderately tuned games? Definitely. But it isn't competitive. And it is totally possible to make a competitive deck without going over $200, you just lose some of the speed and have to build your deck a bit differently to stay in the game.

Geralda on Kess, 1000$ budget

5 months ago

А у меня потестить картон толком не получается. Почему-то с недавних пор клубы опустели и за прошедший месяц всего пару раз получалось собраться хотя бы на один стол.
Буквально вчера решили попробовать поиграть по вебке или через симулятор, но опыта ни у кого нет, настроить не получилось. Подскажи пожалуйста нормальную программу для он-лайн коммандира?

Rite of Flame у меня тоже лежит, при этом Шамана я не убирал, более того – я собираюсь попробовать добавить ещё и Desperate Ritual т.к. эта дополнительная мана не раз помогала мне победить (или хотя бы выжить).

Был даже забавный случай, когда один из оппонентов увидел у меня Шамана – сказал что это плохая карта и играть ей не стоит, я попытался ему объяснить что Шаман играется почти как лотос, но его это не убедило и он назвал эту карту говном (и его поддержали несколько других игроков в клубе). Но когда началась партия, мне в стартовую руку пришли эти «говённые» карточки и я решил продемонстрировать на что они способны (я сразу сказал оппонентам, что сейчас сыграю очень плохой ход который обычно никогда бы не сделал, но сейчас просто хочу им показать как эти карты играют):
Поставил землю, Петаль, изгнал Шамана, сыграл Райт = поставил Кесс на первый ход (!) Мягко говоря – они были очень удивлены (даже несколько игроков с других столов подошли посмотреть как так Кесс вышла на первый ход).
Повторюсь – ход дурацкий, но зато это яркая демонстрация потенциала данных карточек.
А в целом, мой план на игру подразумевает что эта «бесплатная» мана будет в той пачке карт которые приходят с Тошнилки или Взгляда в Бездну , что позволит выиграть на пару ходов раньше.

Собственно, ты пишешь:
Specter_Of_Communism:"Может быть стоит присмотреться на сколько важно иметь вместо +1 карты на кладбище +1 красную на неожиданный пиробласт, пока это не выяснил."
На мой взгляд Шаман более универсален и позволяет неожиданно играть не только Пиробласт, но и неожиданных Notion Thief / Hullbreacher / Opposition Agent или Delay , Abrade или даже Ad Nauseam ;)

Rain of Filth лежит в дэке уже около месяца, но из-за редких партий он мне пока ни разу не приходил :/

Specter_Of_Communism:"я чаще ухожу в мидгейм, это 4-5-6 ход, а там бывает не достаточно побаунсить на один ход перманент"
- как я понимаю – Кесс и есть мидгеймовый командир т.к. сама не является комбо-писом и основной расчёт идёт на сборку винкона карточками типа Тошнилки/Взгляда, либо туторами или даже лутингом, что почти исключает ранние закрутки. Поэтому в мидгейм уходишь не ты один))
Однако, ты очень недооцениваешь баунс в мидгейме (или это я его переоцениваю)))

  • Баунс является частью альтернативного винкона Бридж + Вымогатель + Снап/Ребук + Брэйнфриз (либо через Grinding Station ), правда я Брэйнфриз совсем недавно положил и ещё не тестил.
  • Другая основная цель баунса – это свой же Dockside Extortionist . Чаще всего я делаю именно так.
  • Баунсом можно рекастить Оракла если его абилку как-то поконтрили (в том числе и как обход Angel's Grace – у нас многие стали ей играть).

А Feed the Swarm я вернул в мэйн, хорошая карта. Убить Ремору или Растик действительно бесценно))
(меня порядком запарили чужие Растики, недавно за вечер трижды проиграл из-за Растика. Я аж Steal Enchantment обзавёлся от досады (но потом остыл и в дэку так и не положил).

Specter_Of_Communism:" Кстати, в ходе тестов всё же вернул в сборку Night's Whisper "
Мне больше нравится See the Truth

Peer into the Abyss я тоже пробовал, но в нашей мете он показал себя плохо и я его убрал. Т.к. его очень боятся – пытаются поконтрить всеми силами и в итоге это лишь пустая трата огромного количества маны (мне не удалось ни разу его разыграть даже под двумя-тремя прикрышками).

Могу посоветовать пару недорогих, но очень хороших карты:
Spire of Industry – считаю его гораздо лучше чеклендов;
Sunken Ruins – хоть и не люблю фильтры, но всё же положил т.к. он делает Ритуалы и Rain of Filth чуточку лучше (даже раздумываю положить в мэйн Prismatic Lens т.к. цветной часто не хватает)
и ещё неплохо показывают себя:
Wheel of Misfortune – ещё ни разу не перезарядил им себе руку, но даже не жалею т.к. считаю эту карту с двумя хорошими побочками при любом раскладе: 1 – этой картой не жалко вытянуть контру из оппов, 2 – условия резолва вносят необычные действия в партию и иногда приводят к более неожиданным результатам, например в одной из прошлых партий оппоненты договорились удариться на 29 хитов лишь бы не дать мне ресетнуть руку (у меня было 28 хитов).
Phantasmal Image – повезло найти его на мтгтрэйде за 480 рублей. Карта очень хорошая, на мой взгляд даже лучше чем Praetor's Grasp .

Ещё не тестировал (сегодня собираюсь заказывать) Teferi, Master of Time - выглядит как хорошая опция.

RNR_Gaming on By the old gods and the new

6 months ago

So, you may want to finish your land base and give somewhat of an indication on what budget your on. Even a casual 5 color deck can have a hefty price tag due to the land base needed for consistency purposes.

Duals>fetches>utility pertaining to your strategy/shocks>rainbows>horizons> Pains>fast lands> anything beyond this is probably played due to budget restrictions or it's just laying around.

Anyways, Command Tower, Mana Confluence, City of Brass, Tarnished Citadel, Glimmervoid, Spire of Industry, Forbidden Orchard, Exotic Orchard are your cream of the crop rainbow lands.

To a lesser extent Unclaimed Territory, Cascading Cataracts, Gateway Plaza, Rupture Spire, Transguild Promenade and you could probably use this but won't need it Cavern of Souls - its expensive but provides such a great utility to really stick it to control players.

If you're on a very tight budget and don't want to spend a lot on lands - though I HIGHLY recommend fine tuning a land base over running these cards but they ensure you'll be able to get activations off; Chromatic Lantern, Chromatic Orrery, Prismatic Omen and Joiner Adept

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