For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
|Have (2)||GeminiSpartanX , metalmagic|
Printings View all
|Magic Origins (ORI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Tragic Arrogance occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Tragic Arrogance Discussion
3 weeks ago
Hi! Just wishing to return the favour for your help on my deck list!
3 weeks ago
I'm working on an Elenda deck too. Not an expert but I can tell you to look out for some board wipes like Dusk / Dawn or Tragic Arrogance. They serve much the same function as Final Judgment or Settle the Wreckage but leave Elenda alive and buffed after the carnage.
Teysa Karlov is worth hunting down. She doubles the death triggers to add counters to Elenda, then she doubles the death trigger to produce tokens when Elenda dies. THEN she provides an anthem to all those tokens she just helped make. Just so much value when they're paired together.
Blade of the Bloodchief basically triples the output of Elenda's native ability. Not dirt cheap, but definitely worth hunting down a copy.
Fallen Ideal - Really works way better than it has any right to. Feels like it was built for Elenda.
Gift of Immortality isn't necessarily as important as the above options but it is absolutely rad.
Command the Dreadhorde takes advantage of your life gain sub theme, while serving to not only get Elenda back but anything else you take a fancy to across the entire board. Certainly not as slick and synergistic as the above options, but I like it.
1 month ago
@ByronTomas: Dude, calm down, let's have a normal card discussion.
At first: 5 games are a pretty small sample size to speak about things and I'm sure you didn't always draw the resonator... Let's just compare strionic resonator with Mind's Desire in a vacuum. It's almost every time better, because you can hardcast it, you can play it before you cast Narset, instead of stucking a card in your hand for 6 mana. Activating the resonator for 2 mana guarantees you almost always a win because you have 2x Narset activations what granting you to look at 8 cards to look for an extra turn spell. Yes the resonator is a bit a win more card, but you have to understand it as a combo piece to ensure chaining into Omniscience. Atleast it's better than Stitch in Time. I don't get your point... after an Armageddon or a Tragic Arrogance there are only a few decks who can recure themselves from that point and against hermit druid or graveyard decks I play Scavenger Grounds or if my meta is full of those decks I tech in cards like mentioned in Metachoices: Rest in Peace or Grafdigger's Cage.
Your Decree of Silence is a very expensive counter against those interactions and does nothing vs a hermit druid^^ But there are some cases where this card finds his place.
1 month ago
I really like your list but have never had a good experience with Dusk / Dawn in Alesha specifically. It's very different from Retribution of the Meek due to Alesha getting caught in the blast. Additionally, you generally want to leave some stuff in your graveyard to make use of Alesha's native reanimation abilities. As a result, both sides of Dusk / Dawn function in a sub par manner here.
Personally I'd swap for one of the following similar effects: Elspeth, Sun's Champion, Austere Command, the recently printed Mythos of Snapdax or even Tragic Arrogance all leave Alesha going while wiping out most everything else and providing other utility.
<3 cheers to another Alesha player.
1 month ago
kalfred16 There are so many options for good board wipes, you need to decide which suits your deck and play style the best. Here are some good ones that come to my mind that I often find myself playing:
Merciless Eviction = I play this on almost every black and white deck I have, I think offers nice flexibility when paired with other boardwipes.
Blasphemous Act = Really solid creature board wipe that you 9/10 times get to cast with the single red mana.
Fumigate = This card is great and I am sad I am not playing it as much as I should because it's amazing when the battlefield is full of creatures and you get to cast that and gain all the life (it once enable me to get back into the game and win, I was almost out of life and then got to replenish my points with it).
Cleansing Nova = Also one that offers nice flexibility.
Winds of Abandon = White's own Cyclonic Rift, you need to be careful with this since you could end up giving your opponents huge advantage if you cast it careless.
Ruinous Ultimatum = A newcomer from the latest set, I have not been able to play it with yet but I love the aspect of "Kill them all!" in it and I think it fits Marchesa's flavor nicely.
Tragic Arrogance / Mythos of Snapdax = Hits all players and leaves a single permanent of each type on the battlefield but you get to choose which ones, sometimes really good if opponents have lots of different stuff on the field.
Hallowed Burial / Terminus = Sometimes putting all creatures on the bottom of the library is much better than putting them in the graveyard, especially good if your opponents are running reanimator decks.
Austere Command = Probably the best board wipe when it comes to flexibility.
1 month ago
Since you don't have any creatures in the deck have you thought about running ways to take advantage of that? Proteus Staff would be great to use on a spirit, since it states on bottom in any order and you don't have any creatures in the deck it would effectivly let you stack your library. Board wipes such as Tragic Arrogance also might be good (super underrated card) or Single Combat
1 month ago
Scythe Leopard allows a few more points of damage, especially when you're running fetches. Not as relevant in multiplayer as it is in 1v1 but that sums this deck up entirely really. Ultimately it's a judgment call. Gaining the life from the 1/1s (4/4s) does actually mount up over the course of a game so there's an arguement to be made for them.
I'd need to play test the deck more but Tragic Arrogance seems like a good include if we're consistently only left with 1 or 2 cats. Sometimes I think it'd be better to just wipe the board with something like Hour of Revelation an then go in with a cheap cat that we've got in hand if our strategy is to just rely on 1 or 2 cats. Then that takes us round to thinking more about equipment and your suggestion of Duelist's Heritage, which I think would be a great include. Giving unblockable or some kind of evasion and then going for some kind of cat voltron win would be awesome and probably the best way to see success in multiplayer.
Unbreakable Formation is another great suggestion for when we manage to (kitty) litter the board with cats. I do'nt think it does make the alpha swing risky either because our stuff gets indestructible and vigilance so there's really no downside or risk there.
Great suggestions and if I ever come back to the deck I'll be sure to look into including them.
1 month ago
Hello, this deck looks great! However, I'd like to also know what are your thoughts about these cards:
- Tragic Arrogance - great boardwipe that can surgically keep your best cat and leave worst permaments of your opponents
- Unbreakable Formation - after a few playtests this card proven to not only be another Heroic Intervention but can help finish the game with risky alpha strike
- Duelist's Heritage - another way to give cats (and sometimes opponents' creatures smashing each other) Double Strike is invaluable in this deck
- Charmed Stray / Trained Caracal - I guess that this might be only my preference but I like these cats more than e.g. Scythe Leopard