Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

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Have (3) orzhov_is_relatively_okay819 , Azdranax , gildan_bladeborn
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Chaos Warp Discussion

Omniscience_is_life on [HELP] Fort Burn

2 weeks ago

Most EDH decks are going to want 11-ish ramp (extra mana) effects, 10-ish draw effects (that doesn't mean scry!), 36-ish lands, 11-ish interaction pieces (that means 8 things like Chaos Warp , Abrade , Path to Exile , Counterspell , etc., and 3 board wipes like the best of the ones you already have), and then the rest of the deck dedicated to exactly what your strategy is, basically--here that would mean the best available burn spells, some damage increasers ( Torbran, Thane of Red Fell is great), and a few (note I said few!) protection effects.

CalebKT on Carah Approaches with Pyromantic Intent

2 weeks ago

Awesome deck!

May I suggest some cards?

Mana Geyser that would go nuts with Past in Flames if you have enough copies in your graveyard!

Double Vision will give you twice the Dragon's Approach casts for your first ones!

Your deck is a bit short on protection for your commander and removal, Deflecting Swat , Vandalblast , Chaos Warp , etc!

How's the draw in your deck? Magus of the Wheel , Endless Atlas (great in mono color decks) Outpost Siege and Chandra, Torch of Defiance would help out!

Looks like a super fun deck!

Wizardhat91 on Riku of Twin Reflection

3 weeks ago

I'd like to suggest to add a few instants to optimize Aminatou's Augury . Chaos Warp , Beast Within , Volcanic Offering are a few proactive ones that spring to mind.

Tinnuki on Scourge of the Seas

1 month ago

Last_Laugh: Thanks for the suggestions! Metallic Mimic is great, especially with the new artwork. I'll definitely find a spot for it. I do know how powerful Chaos Warp can be, so I'll try to squeeze it in somewhere. I also love the talismans, so I'll have to think about where to maybe work them in.

Thank you!

Last_Laugh on Scourge of the Seas

1 month ago

Metallic Mimic will allow you to immediately protect your creatures and abuse any etb/death trigger on everyone's turn with a sac outlet instead of once per round.

Chaos Warp deserves a spot also. It's 1 of only 2 reasonable answers to problematic enchantments in Grixis... don't let enchantments like Solemnity or Rest in Peace wreck your day.

Talisman of Indulgence , Talisman of Creativity , and Talisman of Dominance all deserve spots as well. Getting Marchesa out on t3 is a big difference maker.

Feel free to check out my list for ideas. It's not tribal but it's very optimized for etb/death trigger abuse at this point. Upvotes on any of my decks are appreciated. Got 99 Upvotes And A Bitch Ain't One - Marchesa

FunnyDuck on Never Break the Chain (Chainer, Nightmare Adept)

1 month ago

Cornonjacob07

Thanks for the support! I'll try and take a look at your own list when I have the time if you want some suggestions there as well.


First, Shenanigans ! I had it in the list for a while as a stand in for Golgari Thug (who's pricey for an uncommon) and it performed...better as discard fodder than as artifact removal. Ingot Chewer does a lot for this deck and is much more abusable and cheaper to cast (9 times out of 10 you evoke it).

I essentially only have room for 3 expendable single-target removal slots after all the synergistic options like Shriekmaw . Between Baleful Mastery , Bedevil , Chaos Warp , Rakdos Charm , Vandalblast , By Force , and Shenanigans itself (for examples), I prize the exile effect and mana efficiency on Baleful Mastery first and foremost (if you're wheeling frequently with Magus of the Wheel or even Ruin Grinder a single draw is irrelevant), with Chaos Warp acting as another non-destruction removal piece that isn't restricted on what it can hit. All of that covers creature removal quite thoroughly, so I looked to dedicated artifact removal next.

I chose Vandalblast over any other targeted artifact removal due to the popularity of Osgir, the Reconstructor and Voltron-style Sword of X & Y equipment decks. A non-targeting wipe is significantly stronger against artifact decks like them vs. an incremental single-target destruction effect like Shenanigans. If you don't have a go-wide artifact deck like Osgir in your play environment, feel free to use Shenanigans over Vandalblast and reap some extra discard synergy in the meantime.


For Ilharg, the Raze-Boar I wanted a threat to work as an independent backup plan from the graveyard. The best response a graveyard deck can have against grave hate is to practice moderation, and Ilharg attacks on a similar angle to Sneak Attack without adding to the graveyard unnecessarily. The vast majority of ETB effects in the deck are valuable and worth repeating over and over again, while Ilharg itself is a hard-to-remove threat in its own right. If you are having trouble with needing creatures in hand to abuse, I would highly recommend Phyrexian Reclamation ...so much so that I wouldn't even suggest running Sneak or Ilharg without it!

And trust me when I say that sneaking in a Master of Cruelties off of Ilharg is a devious play that is guaranteed to turn heads and take names!

multimedia on Wyleth, soul of combat card draw

1 month ago

Hey, saw your forum topic asking for help. Nice deck, you have good card sense with a high budget.

Grand Abolisher and Conqueror's Flail are helpful to protect Wyleth on your turn to safely equip and attack. Puresteel Paladin is repeatable draw with equips as well as can be 0 cost equip. If adding Puresteel than adding a few artifact lands: Ancient Den and Great Furnace helps to activate metalcraft. Imperial Recruiter and Recruiter of the Guard can get Stoneforge or another support creature.

Could replace the Diamonds with Signets: Arcane Signet and Boros Signet since they make either color and ETB untapped. Mox Opal and Mox Amber are more powerful mana rocks for more speed. Aggravated Assault combos with Sword of Feast and Famine for infinite attacks. Bloodforged Battle-Axe and Mask of Memory are good equips especially with double strike.

Spectator Seating is a Boros dual land upgrade. Bloodstained Mire and Windswept Heath are two more Fetch lands. Deflecting Swat and Flawless Maneuver can protect Wyleth for no mana cost. Pyroblast and Red Elemental Blast are helpful to counter an opponent's counterspell. Generous Gift and Chaos Warp are removal spell upgrades. Jeska's Will is a powerful ritual.

If interested in any of these suggestions then I offer more advice of cuts to consider. Good luck with your deck.

plakjekaas on Overperforming Cards?

1 month ago

I second Sunforger . But I disagree about it not being that good. It protects your board with Teferi's Protection , Debt of Loyalty , Deflecting Swat and Boros Charm , it removes creatures with Swords to Plowshares , Path to Exile and my favorite: Settle the Wreckage , it kills other problematic permanents wit Disenchant , Chaos Warp or Wear / Tear , can shut players down with Silence , Abeyance or Orim's Chant , and in my deck, it wins the game by searching and casting both Gideon's Sacrifice and Arcbond on the same Indestructible creature. It will even find the Lightning Bolt to start the chain.

Sunforger is one of the best boros equipments, at least if you can cheat a bit on the equip cost. But we have Ardenn, Intrepid Archaeologist , Brass Squire , Puresteel Paladin , Sigarda's Aid , Halvar, God of Battle  Flip and a few others to help with that

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