Codex Shredder

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Codex Shredder

Artifact

: Target player mills a card. (They put the top card of their library into their graveyard.)

, : Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Grind on LSD (Commander)

2 weeks ago

Looks awesome!!
Any thoughts about Sensei's Divining Top or The Reality Chip or Codex Shredder?
Also not sure if youd be interested in Mana Geyser+Underworld Breach.

IHATENAMES on Elesh Norn's Anthems & Taxes

4 months ago

Urza's Saga can grab 0 or 1 cmc cards so no esper sentinel. However it is versatile. I don't mainly because I don't have a copy and I don't think it adds enough unless I want the karnstucts

Grave hate Soul-Guide Lantern and there are other great options here.

Ramp Sol Ring the suspend sol ring Mana Crypt your power9 artifact ramp

Equipment/utility niche maybe maybe not like Shadowspear for alot of good effects

baubles/spellbomb for 1 off card draw and a maybe useful effect

Retrofitter Foundry token generation

Recursion Codex Shredder underrated gem

I'm sure there are some combos with it for example copying the ability and tutoring something or getting a combo piece that fits with it like Zuran Orb for Fastbond and Crucible of Worlds can grab Grind Stone for Painter's Servant combo

Bad parts Can't get artifact lands too sadly but still can be worth it. And nothing that is 1 color or no 0 in the mana cost part of the card. Hope this helps.

Wuzibo on Questioning the Iona Banning

4 months ago

shadow63

Someone starts the game with Leyline of the Void out. What does my mono-red artifact deck do against that to actually enable my recur combos? Goblin Welder and Goblin Engineer are now useless. Myr Retriever is now useless. Daretti, Scrap Savant is now basically useless, only good for a free "faithless looting" each turn. Feldon of the Third Path is useless. Crucible of Worlds is now useless. Scrap Trawler is now useless. Trash for Treasure does nothing. Ichor Wellspring loses half its value. Buried Ruin is just a wasteland at that point. Codex Shredder Grindstone and Millstone now have to be used to mill other people or are useless. They got put into my deck to help me mill myself for a good Scrap Mastery, which is now also pointless.

So yeah, I guess i can still play them, but why would I? They no longer do what they're supposed to do. I wouldn't even bring this up if there was red enchantment removal, but there isn't, so for a mono red graveyard player, Leyline of the Void is as opressive and unanswerable as Iona Vs any monocolored deck

TypicalTimmy Fair enough. I had it played against me too. Before i ran kaalia and had daretti, someone dropped it and named red because i got my hand revealed a turn ago, or maybe the top card of my library was revealed or something. everyone saw i had obliterate or jokalhaups or something in my hand and i had dsteel forge on the board, so i was gonna wipe everyone else and win in the meantime. Somehow lattice hit the board so i obliterated anyway. Even in a 1v1 though, i technically could have still handled it just by using colorless stuff. Maybe that's just an advantage of artifacts - not being gimped by iona.

plakjekaas it sure would help the situation. Maybe not in a 'fun' way, but it would help. It's not "fun" when my carefully constructed combo that i made "uncounterable" is still just countered anyway, for free, because, you know, blue. So ban Mindbreak Trap too.

hiddengibbons on

7 months ago

@wallisface:You are correct in the sense that It requires Thoughtscour and Scheming Symmetry together to make Demonic Tutor. Or a mill engine such as Codex Shredder or Ashiok to prevent your opponent from gaining access to something important. But it also gives you a chance to play mind games. Should I put that card on top or am I going to get thoughtscoured again? I suspect that once the mill engine starts, the opponent will just start tutoring things they don’t need in order to filter the deck. I’m going to have to actually try it out before I swap Symmetry for Profane Tutor

wallisface on Lobotomy

8 months ago

Wabbajacke a typical Lanturn control list would look something like this:

So, if you're wanting to keep to just blue and black, and include Circu, Dimir Lobotomist, then I would suggest a list that looks something like this (you'll note the deck can be a lot more tool-boxy than the above because Whir of Invention lets us search for whatever we want, so for example we only need 2 bridges):

Wabbajacke on Lobotomy

8 months ago

wallisface & Jabberjaw46 thanks for your comments and help! I understand your Points, I think I have a lot to learn when it comes to deckbuilding.

  • In German it is written "Lobotomie", my bad, changed it.

  • It somehow looks like I always get lost somewhere when I build a deck. Most of the time I probably lose the win condition out of sight.

  • Somehow I liked the idea of Bitter Ordeal in this deck, but as you say, that takes other cards to work properly then the cards i used here.

  • I actually got my Lands pretty cheap, with most of them I was just lucky pulling them from Modern Horizons 2 and Khans of Takir. Otherwise I would have had to build around it somehow.

  • And again your right, the only cards it grabs where Urborg, Tomb of Yawgmoth and Cabal Coffers to get enough mana ready for Increasing Confusion.

  • I think the idea of a lantern control deck is pretty good and also absolutely fits the theme. So to make the deck a lantern-control deck, what would be the best changes? I never played a control Deck like this and I am happy about any help to get this deck running.

I want to stay black and blue if possible.

Jabberjaw46 on Lobotomy

8 months ago

Well, you can sort of transition this deck into one of my favorites: Lantern Control, while keeping the mill (exile) theme as a win con.

Lantern of Insight allows you to see your opponents top card, you can then use cards like Codex Shredder, Circu, Dimir Lobotomist, and Pyxis of Pandemonium to make sure they never draw anything relevant, until you get enough time to mill them out.

Your opponent's only drawing lands? Make sure they never get a spell on top, is he/she mana screwed? good luck finding a land when I control what you draw.

I have played the deck alot in the past, let me know what you think and if you have any questions.

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