Assault Suit

Assault Suit

Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.


Latest Decks as Commander

Assault Suit Discussion

seshiro_of_the_orochi on Card creation challenge

5 months ago

rdean14: Got no idea for Plink, but the best card in that deck besides Grave Pact would totally be Assault Suit .

RicketyEng on The Code Meister

5 months ago

OH! I hadn't noticed the untap part of Jeskai Ascendancy . That's much better than just Prowess for all my creatures and looting for each spell.

The reasons you listed for Assault Suit are basically how I convinced myself to cut it in the first place (especially reason 1).

JCTenor10 on The Code Meister

5 months ago

I agree with giving Fractured Identity a chance, as it is an AMAZING followup to a boardwipe like Fell the Mighty or Yahenni's Expertise .

Assault Suit I dislike for many reasons.

1) being a 4cmc artifacts means it's unlikely to get dropped before Codie,meaning we will have to flicker with Long Road Home or one of your other cheats to play it, which means it is competing with your higher impact permanents just to gimmick someone out of playing permanents, which will require removal ASAP.

2) As a Zedruu player I have learned that there is no faster way to make enemies at the table the bad gifts like Codie.

3) if you want to dip into bad gifts route play Zedruu the Greathearted .

People will hate Fractured Identity , but they won't make you the archenemy because of it. As fun as bad gifts are, most of them are just not up to Codies speed. If you are going for additional Codie triggers, I once again suggest Jeskai Ascendancy ,it does better than any other at getting multiple triggers for it's price.

RicketyEng on The Code Meister

5 months ago

JCTenor10 thanks for the suggestions and the upvote!

So far 99% of the cards I have considered and included in the deck or mainboard have been only from my unused collection (or a few that looked neat from Strixhaven), so I appreciate the suggestions. I think I did consider Show and Tell briefly, but I figured that the few permanents I might have to choose from are unlikely to stand up to the ones my opponents would get to cheat into play. It's probably worth a try even if just to see how it most often plays out as a test. I suppose at its worst it is just another 3 mana ramp spell for me that also gives an opponent something powerful. It could make for an interesting political card though. What are your thoughts on that?

After watching the Command Zone's review of Codie I've been thinking of trying to get some of the give-Codie's-restriction-to-others cards back into the deck. I had Assault Suit in and it was one of the last few cards to get cut when I was working down to 100. Now I want to try to find some space for it and Fractured Identity . Other cards in my initial consideration were Kiora's Follower and Helm of the Host in order to go after additional Codie triggers.

Tom_Shackles on Suck It, Sheoldred!

5 months ago

seshiro_of_the_orochi, I used to run Assault Suit and it was fantastic when I got it out, but I found it a bit too mana hungry to get our reliably.

seshiro_of_the_orochi on Suck It, Sheoldred!

5 months ago

How about Assault Suit ? Even when Sigarda isn't around, it protects one creature from being sacrificed. Also, you can use it if that Sheoldred player becomes archenemy.

BrassLord on Crab Rave

6 months ago

Enjoy seeing the crab get some more love!

Some fun ideas for the deck: Assault Suit and Switcheroo are some ways you can give your opponent crabs ;D

In my experience, card draw is super important in making lackluster tribal decks work, so jamming in as much as you can might help get the crab party going!

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