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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
5 hours ago
Thank you for your suggestions. really interesting stuff!
@DreadKhan: i didn't know about the transmute mechanic, so i will def. swap Dizzy Spell for Fabricate as it is much more budget friendly (even tho i was excited about having a reason to get that admech artwork card). great advice! Shadowspear and Resurrection Orb would be a great additions but both are too costly for my thin wallet ;)
@carpecanum: Toralf, God of Fury Flip is a great addition! i just had to made room for him, so i took Burn Down the House out even tho it hurts a little to loose a sorcery in this deck. Interestingly, reading the ruletext closely, i don't even have to be the one dealing the damage to make him trigger, right? I would love to add Wojek Embermage but i really don't know which card i should cut then? maybe The Locust God and say completely goodbye to the 1/1 token subtheme?
21 hours ago
Not sure if you've got enough bodies for it, but Kyren Negotiations lets each creature ping your opponent each turn, which your Commander can buff.
I like the idea of throwing in lifelink equipment, some of it has other upsides. The ones I think look most interesting are Shadowspear, which gives buffs and can remove Indestructible, and maybe Resurrection Orb, but you do have to send your Commander to the graveyard I think to get the recursion.
If you want a way to get a 1 drop into your hand more reliably, there is Dizzy Spell, which is much cheaper than Fabricate and can find any 1 drop. There are other Transmute cards for different MV, all Black or Blue. Blue can't find 4 drops IIRC, but can find a bunch of others.
A generically helpful creature in a deck that likes a 1/1 flying token is Faerie Formation, which makes tokens and draws cards, both tend to be helpful on their own, getting both is nice. Another card that I feel like is kind of good in this deck would be Arc Mage, it's a nice budget way to ping two creatures for 1, in a pinch it can also do 2 if your Commander isn't out.
If you go the Propaganda route, some other cards to consider are War Tax and Ensnaring Bridge. If you can keep your creatures power low enough (and have some draw), Noetic Scales can be very good at keeping the board clear of big threats, and you can deal with the weenies I suspect.
3 days ago
This looks like so much fun; your opponents won't know what hit them :)
I'd recommend the following cards:
- Gamble: because it's the essence of chaos (thus adding to the flavor) and could potentially work very well for you.
- Disrupt Decorum: everyone must attack, but no-one may attack you!
- Repercussion: works incredibly well in your deck, as it's not creature heavy anyway.
- Basilisk Collar/Shadowspear: just incredibly funny to attach to Heartless Hidetsugu as you'll be able to use his ability while actually gaining life, instead of losing it.
Have fun with this brew. And I'd appreciate if such a creative mind as yourself could check out some of my decks as well. I'm interested in your feedback.
6 days ago
Hey, thank you! ive spent alot of time working on it for a while now. ive thought about Out of the Tombs but i find it very easy to disrupt and with an empty library id rather be going for the win than to add to the board. im also trying to find a spot for Shadowspear , Force of Vigor , and Rings of Brighthearth i see the Perpetual Timepiece in your sideboard, i used to run it but found it too slow for my playgroup. now i like the interaction with life from the loam with Teferi, Master of Time instead.
4 weeks ago
Hmm, the first thing that jumps out is a synergy with Flux Channeler If you could, and this is very theoretical probably, but have flux channeler on the board, cast Saheeli, then Mishra's Bauble + Lotus Petal would take you to surviving ult. And if you could stack a few ults, things like Spare Supplies or maybe Golden Egg might become very good.
There's probably some kind of artifact storm you could build with her if you could find a way to blink Saheeli for multiple ults in one turn. I can't think of how to do it off the top of my head, but maybe. It could also work in Sram, Senior Edificer and Paradise Mantle decks where 0 cost equips would not only draw with Sram, but proliferate with Flux Channeler to ult Saheeli to reduce artifact costs, to play other equipment like free Shadowspear or even free Luxior, Giada's Gift that you could then equip to saheeli. But it's a lot of things in place, so I don't know, just throwing out ideas : )
Also, I would absolutely play Treasure Vault in any Saheeli build. Artifact lands are so strong.
1 month ago
This is indeed a very funny affinity deck. I can help here, friend. (:
Mystic Forge is going to give you pretty much as much freedom with playing stuff as you want. Unless you hit a land, that is. Taking out Gingerbrute and Aether Spellbomb for two of these is probably all you'll need.
Mycosynth Golem is going to make everything absurdly cheap.
I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.
1 month ago
plakjekaas in a typical game of magic you're not going to see more than 25% of your deck: "nabbing" the card is no different to it just being in the bottom 45 cards of the deck. The card that is "nabbed" has no real affect on what your opponent is going to draw unless you get lucky and grab their one copy of Shadowspear. In almost all cases this top-card being exiled will have no meaningful impact on the game.
I think your argument & example given here is a bit of a "Post Hoc Fallacy", that is, it had no actual effect on the game, but how events lined up gave you the illusion that it did. In your example you were just as likely to nab-away un-useful draws and let your opponent get the land they needed.
1 month ago
Barrow Witches feel like they would be way to slow for too little value and would probably be better if they were replaced by Knight Exemplar, more Smitten Swordmaster or Knight of the Ebon Legion, Unearth, or Benalish Marshal. If you wanted to be spic maybe Wintermoor Commander, Shadowspear or Guardian of Faith are interesting options. I would also cut 1-2 lands because off 22 you will usually consistently hit 3-4 land without hard flooding. Stoneforge Masterwork is also kind of 50/50 and might be worth cutting 2-3 of them because its rather slow and half the time I think you would rather have more knights instead. Hope this helps