Scourge of Valkas

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Commander 2017 (C17) Mythic Rare
Magic 2014 (M14) Mythic Rare

Combos Browse all

Scourge of Valkas

Creature — Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

{R}: Scourge of Valkas gets +1/+0 until end of turn.

Scourge of Valkas Discussion

Vlasiax on The Ur-Dragon

4 days ago

I just realized that Bring to Light for might tutor Scourge of Valkas or Patriarch's Bidding for combo plays OR anything 5 CMC or lower when we power down our plays. Maybe I should just look for 5 or lower CMC card draw effects on Scryfall :D

NeonEndymion on The Ur-Dragon

6 days ago

Oh! And as to "how to use Worldly Tutor ": Depends on when you draw it/what you need at that moment: Early game it's often Set-up (ramp or token generator). Mid-game it's often Toolbox Dragon (card draw or removal). Late game it's often Payoff Dragon (double strike, Scourge of Valkas , Utvara Hellkite ). Or mid or late game you can snag Scion of the Ur-Dragon and use it as the start of a dragon-tutor chain, perhaps into the reanimation plan, or go for a combo piece like Birds of Paradise , Selvala, Heart of the Wilds , or Savage Ventmaw if you've drawn or can tutor into Aggravated Assault . It's always good/always flexible and helps, like the other tutors, smooth out a rather greedy game plan for the deck.

Early game, you're most likely getting Selvala, Heart of the Wilds , as she's the biggest potential payoff ramp creature, has incremental card draw attached, and can combo (so long as another rainbow dork is in play) with Aggravated Assault .

TypicalTimmy on How to build better decks

1 week ago

Also, try to find cards that can fulfill as many roles as possible.

For example, if you are running a Dragon deck, Scourge of Valkas functions as both a Dragon and a removal engine.

Another example is Eldrazi Monument . If you are looking for anthems and protection, this card does both.

It is important to also ask yourself what is the honest role of your Commander.

Some Commanders drive the deck. All 99 cards should focus around them being on the board and working toward an end goal. For instance, Zurgo Helmsmasher and Ruhan of the Fomori both want nothing more than to attack each and every turn. This means they are PERFECT Voltron Commanders. A deck should be focused on draw, equipment, protection, and ramp.

Yet, Syr Gwyn, Hero of Ashvale also works as a supremely powerful Voltron Commander as she can bypass equip costs and comes with two powerful combat tricks already tacked onto her. But she's also a solid Tribal Commander because she has a built in draw engine as well. This means a Syr Gwyn deck should strike a balance between equipment and Knight tribal. As a result, equipment that cares about tribal synergy is strong here, such as Dragon Throne of Tarkir and Stoneforge Masterwork .

Then we get to Lathliss, Dragon Queen . She wants as many Dragons hitting the battlefield as often as possible. For a deck running her, you may want to cut back on disruption and go more for pure assault. Ramp and draw take precedence over disruption and protection. For her, Scourge of Valkas , Dragon Tempest , Impact Tremors , Purphoros, God of the Forge , Warstorm Surge , Sarkhan the Masterless , Electropotence and Valakut, the Molten Pinnacle all slot in perfectly as disruption.

The #1 main thing you should focus on is understanding WHAT your Commander WANTS to do. Then ask yourself;

  • Does the deck function without them on the battlefield?
  • If no, layer in protection and ramp to keep them out.
  • If yes, layer in synergy and draw to keep your boardstate growing.

TypicalTimmy on Card creation challenge

3 weeks ago

Deadbloom Cluster

Creature - Fungus

Deathtouch, Defender

When Deadbloom Cluster enters the battlefield, target creature gets -X/-X until end of turn where X is 3 plus the number of creatures you control named Deadbloom Cluster.

, : Create a 1/3 black and green Fungus creature token named Deadbloom Cluster. It has Deathtouch and Defender.

1/3


The Deadbloom Cluster token doesn't have the ETB ability as that would be seriously over powered. We're talking Scourge of Valkas / Dragon Tempest levels of over powered. Instead, you can make a token, which helps reduce the number of Deadbloom Clusters you run in your deck. It also gives you something to sink mana into should you have nothing else going on and self-fulfills it's own requirement of having multiple copies of it in EDH, giving it a viable use there as well.

The activation cost seems rather high at first, but keep in mind just how much value you are getting out of it. Killing off big creatures, even ones with Indestructible, and generating an army of lethal tokens? After one or two activations, the card practically pays for itself.

Make a Golgari Planeswalker. Garruk and Vraska are cool and all, but neither really "feel" like Golgari Planeswalkers. I'm talking reanimation, fungi loving, graveyard sifting goodness.

MechaTigrex on Big Meaty Jund Dragons (Nature's Vengeance Primer)

1 month ago

cool deck! You should totally try to fit in a Scourge of Valkas and a Dragon Tempest . They both give massive boosts to your dragons, and are pretty cheap on CMC and $$ as well!

copitodenieve on

2 months ago

I'm not sure what I'd suggest to take out but look into adding Scourge of Valkas and Dragon Broodmother .

Nemesis on GRUUL SMASH!!!

2 months ago

Hey @Eldrazi_lord I've got a few suggestions for you, maybe you can do something with them :P.

The first thing I'd address is the fact that I don't think you have enough dragons to work with your commander. I think you'll need to decide between going with a big creature theme or going with a token theme. Your commander is more conducive to the former option, so my suggestions will be geared towards that. Some dragon additions I would consider are:

Lathliss, Dragon Queen

Savage Ventmaw

Scourge of Valkas

Hellkite Charger

Hellkite Tyrant

Dragonmaster Outcast

Thunderbreak Regent

Skyline Despot

Balefire Dragon

Steel Hellkite

I know I suggested a ton of high mana cost stuff, so here are some ramp suggestions to get you there -

Dragonlord's Servant

Dragonspeaker Shaman

Thran Dynamo

Kodama's Reach

Harrow

Gruul Signet

Worn Powerstone

Commander's Sphere

Hedron Archive

Gilded Lotus

Sakura-Tribe Elder

Somberwald Sage

Urza's Incubator

Next, some removal suggestions:

Beast Within

Subterranean Tremors

Magmaquake

Earthquake

Chaos Warp

Lastly, some utility/misc suggestions:

Crucible of Fire

Dragon Tempest

Frontier Siege

Sarkhan's Triumph

Rhythm of the Wild

Harmonize

Rishkar's Expertise

I have tons of other suggestions, so if you'd like to go in this direction hit me up and I'll keep going.

oh, one last last thing, you probably want to add more lands. like, 5-6 more minimum.

TypicalTimmy on Atla’s Perfect Scrambled Eggs

2 months ago

My only concern is that you have too few bombs. When your Eggs (Changelings / tokens) die, you may end up revealing another small Changling, which isn't advancing your boardstate very much.

I'd suggest removing the Changelings for large creatures with huge threat levels. In my deck that I am building, I run Avenger of Zendikar as well as Chancellor of the Forge since they create vast swaths of tokens. I also have other large and immediate threats, too such as Avacyn, Angel of Hope and Aurelia, the Warleader . You want creatures who can stand on their own, without reliance on others. This means no Craterhoof Behemoth because if you get him out and you only have 3x other creatures, he is a dud. However, if you get out Stonehoof Chieftain , he is always going to be a strong asset, even if left alone. The same holds true for creatures such as Utvara Hellkite . Even if he is your only creature, he threatens everyone by self-fulfilling his own desire to span massive amounts of Dragons. Meanwhile, Scourge of Valkas is relatively weak because if he is the only Dragon you get out, he only deals 1 damage.

Look for giant threats who stand on their own, but also who don't have immense CMCs. You'd want to be able to play these creatures on curve if need be, or even a little ahead with ramp. This means no giant Eldrazi as they are just too large and if you draw into them, they are duds in your hand.

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Scourge of Valkas occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%