Scourge of Valkas

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Scourge of Valkas

Creature — Dragon

Flying

Whenever this or another Dragon enters the battlefield under your control, that Dragon deals X damage to target creature, player or planeswalker, where X is the number of Dragons you control.

: This gets +1/+0 until end of turn.

multimedia on Miirym’s Temur Dragons

1 week ago

Hellkite Charger could replace Skanos Dragonheart? Both these Dragons want to attack to trigger abilities, but Skanos needs other Dragons to make it good, Charger doesn't. Skanos can't pump itself and doesn't have evasion, Charger can be part of a combo Skanos can't. Thrakkus the Butcher is a better five drop Dragon with trample who pumps itself as well as all other Dragons you control.

There's another combo you could add that creates infinite Dragons with Astral Dragon and the enabler Cursed Mirror provides a wincon, haste to attack. Could of course have other wincons: Scourge of Valkas, Dragon Tempest or Warstorm Surge. Mirror is a good card, you wouldn't just be adding it for the combo, it's a mana rock that if it becomes a Dragon when it enters then Miirym can copy it.

When you control Cursed Mirror that's not a creature have Astral Dragon enter and copy Mirror. The Mirror tokens then enter as Astral and copy original Mirror that's not a creature and repeat. This creates a loop of Astral and Mirror making copies of each other, each copy of Mirror is a 4/4 Astral Dragon with haste. To break the loop stop copying Mirror with Astral, copy something else.


Sarkhan Unbroken would be another fine upgrade, but not when on a budget. $25 for a nonDragon creature card when on a budget seems not a good use of funds. For $25 you could improve the manabase with many land upgrades Reflecting Pool, more Pain lands (Yavimaya Coast, Shivan Reef), some Bond lands (Spire Garden), some Filter lands (Flooded Grove) or some Check lands (Sulfur Falls, Rootbound Crag). In my opinion when on a budget allocating some of the budget for good lands is more important than adding flashy cards such as Sarkhan.

Kiora, Behemoth Beckoner is less powerful than Sarkhan, but it's also less than $2. Kiora can still do much work as another Temur Ascendancy draw effect as well as give you 7 turns of ramp that can untap any permanent including Sol Ring or an Orb.

Shamanic Revelation could be a cut for some lower mana cost draw since you're more likely to have a higher power Dragon then that same number of Dragon creatures. That's what makes Return of the Wildspeaker and Rishkar's Expertise good draw with Dragons is they have high power. Revelation is better when playing little tribal creatures such as Elves which tend to have quantity of creatures rather than single creature with high power.

multimedia on elyse's vrondiss deck

2 weeks ago

Hey, for being new to Magic well done upgrading the precon on a budget having a good amount of cards in each area of deck building (lands, ramp, draw, removal).

What makes Vrondiss, Rage of Ancients a scary Commander is when he has indestructible. Then he can take an infinite amount of damage and each instance of damage he takes creates a Dragon.

Anara, Wolvid Familiar is a budget repeatable source of indestructible for Vronn as long as it's your turn. Roar of Challenge and You Look Upon the Tarrasque forces all defending player's creatures to block Vronn who's indestructible. Each creature who blocks does damage to Vronn which is one instance of damage to create a Dragon. This effect creates Dragons equal to the number of creatures who an opponent controls who blocked. Tamiyo's Safekeeping can also protect Vronn from targeted opponent's removal with hexproof.

If Vronn is indestructible then there's a wincon combo here to create infinite Dragons which is infinite damage to each opponent.

When Vronn creates a Dragon then Scourge does damage to an opponent, then Tempest/Outpost/Surge/Ancients does damage to Vronn or vice versa and repeat.

Some budget lands to consider replacing some basic lands:

Good luck with your deck.

abihoooo on Miirym, Sentinel Wyrm: Double Dragon

1 month ago

I would look at Changeling Berserker and/or Changeling Titan. With Miirym you get infinite ETB triggers that will trigger Scourge of Valkas, Terror of the Peaks, or Dragon Tempest until everybody is dead.

Ixma_9 on Miirym

2 months ago

Hello!

If you put * CMDR * (no spaces between the asterisks and the word) next to the card you want to be your commander it will pop up as the commander on the list. Also, make sure to use edhrec.com and put in your commander on the searchbar to help build your commander deck!

If this is a tribal oriented deck, reccomend having a few (but not too many) tribal cards like Herald's Horn or Dragonspeaker Shaman to reduce the cost on Dragons. Belbe's Portal is also a nice card to summon them for cheap.

Scourge of Valkas and Dragon Tempest deal damage the more dragons you have on the field, and the latter also gives haste which is amazing. There are also many dragons that benefit from having dragons or spawn a lot more like Lathliss, Dragon Queen or Utvara Hellkite

Very important, remember to have a good amount of card draw (Dragon's Hoard is good for dragon decks) and a good amount of ramp (ramp spells and signets)

Here is the EDHREC link for Miirym, hope this helps!

https://edhrec.com/commanders/miirym-sentinel-wyrm/dragon

AJohnney101 on [Primer] Unleash the Dragon! *Updated*

2 months ago

I've been able to play with some key additions from Baldur's gate and as we all thought the Ancient Dragon cycle are all amazing. I'd say Ancient Bronze Dragon is the weakest leading me to cut it (which more goes to show how powerful the other options are). When I first saw Ancient Gold Dragon I was not impressed but wowza. You get a hit with that and have either Dragon Tempest or Scourge of Valkas out and that's a game ender. Lastly also I did not anticipate adding Miirym, Sentinel Wyrm to my list but happened to get it in a draft. It's a bomb. You can transform Scion into Miirym, then immediately reanimate Miirym to get a token copy of it that isn't legendary. The original goes back to the graveyard, but that's where you want them for when you hit your graveyard with a mass reanimate spell. What I've found is my deck is now far less reliant on Scion in the late game. He comes out gives me a ton of value then usually my board state is so strong I don't care when my opponents eventually kill him.

MTGBurgeoning on Scion of the Ur-Dragon: Every. Dragon. Ever.

3 months ago

Thank you for your great feedback! It's always appreciated. I did consider Eerie Ultimatum when it was previewed during Ikoria spoiler season. I eventually decided to leave it out of the 99 due to its tricky mana cost in a 5-color deck and, more persuasively, the fact that a suite of mass recursion spells already existed in the deck, like Living Death, Patriarch's Bidding and Rise of the Dark Realms. These spells, of course, return creatures to the battlefield, which Eerie Ultimatum does as well. However, with just 12 other non-land, non-creature permanents in the current 99 of this build, Eerie Ultimatum did not seem valuable enough to squeeze into the deck, and that is considering the potential mana ramp of recurring multiple fetch lands to the battlefield as well (no landfall triggers).

Miirym, Sentinel Wyrm's inclusion into this deck is inevitable. The moment a copy of her becomes available she will become a part of this deck and make it so much stronger. The same can be said for Ancient Copper Dragon, Ancient Silver Dragon and Ancient Gold Dragon. Moltensteel Dragon's presence in this deck is to combo with Skithiryx, the Blight Dragon or Dragon Tyrant for the purposes of one-shotting an opponent, usually a control player or blue mage at the table. Panharmonicon is an interesting card to consider. By my count, in the current 99 of this build, there are four Dragons (Bladewing the Risen, Lathliss, Dragon Queen, Scourge of Valkas, Terror of the Peaks), three enchantments (Garruk's Uprising, Dragon Tempest, Temur Ascendancy) and one artifact (Dragon's Hoard) that could benefit from the inclusion of Panharmonicon. That is a total of eight cards from the 99 (8.08%). That does not seem like a high enough percentage of cards to reconcile adding Panharmonicon to the deck. Yarok, the Desecrated would not approve.

Thank you for your comments and your recommendations! I appreciate them and am looking forward to upgrading this deck with several new cards from Commander Legends: Battle for Baldur's Gate!

HerbivoreDragon on Ur-Dragon's Multiverse Onslaught | *PRIMER*

3 months ago

What a nicely written Baldur's Gate Update MattN7498!!

When Wrathful Red Dragon got spoiled i also knew right from the start this is gonna be a staple in Dragon Tribal Decks, period. Same goes for Thrakkus the Butcher. Doubling the attackpower of every Dragon you control? Insane. Giving them trample via Garruk's Uprising for example and double strike via Atarka, World Render or a quick The Ur-Dragon trigger into Sylvia Brightspear in addition and we look at a pretty effective Overrun.

I think we still don't quite get how powerful Miirym, Sentinel Wyrm will be in this deck, it's gonna be almost hilarious. Double Terror of the Peaks and Scourge of Valkas triggers are going to make me smile, haha.

I switched Crux of Fate (i know, i know..) for Blasphemous Act as my Playgroup tends to steal my cards, so they use Crux of Fate to wipe the board with all my dragons or i can't wipe their board as they control MY dragons. With Blasphemous Act i make sure everything dies and comes back to MY graveyard, it also serves as a finisher with Blasphemous Act + Wrathful Red Dragon , shoot x times 13 Damage at non-Dragon targets, including life totals, where x is the number of Dragons you control. With Blasphemous Act you also have yet another way to get your Dragons into the Graveyard for mass reanimation spells like Patriarch's Bidding, Living Death, Haunting Voyage or Twilight's Call.

By the way I really like Twilight's Call as you can play it at instant speed which can be a game changer for example when someone tries to exile our graveyard. More often then not did the Foretell mechanic of Haunting Voyage hindered me by ONE turn to win the game and made me loose, which is why i changed it to Twilight's Call.

I wish cards like Old Gnawbone and Ancient Copper Dragon wouldn't be as expensive as they are, as they would also be a fine addition for my The Ur-Dragon Deck, for obvious reasons.

In general, you were a HUGE inspiration for my own iteration of an The Ur-Dragon Deck and i always come back to your Primer when i need some advice or thoughts on cards. So thank you for the write-up!

Some day I would love to show you my The Ur-Dragon Deck, as i would very much appreciate to hear your thoughts on some of my card picks! (I still need to post it on tappedout..)

Cheers!

Cde0 on The Hoard of the Dragon Queen

3 months ago

I accidently removed a comment asking why get rid of Terror of the Peaks. I wanted to put in Scourge of Valkas to make the Ancient Gold Dragon + Dragon Tempest combo tutorable. And Scourge still works with the Bladewing the Risen + Moritte of the Frost combo, so it seemed like a good substitution. Their effect is similar but Scourge does more with the other cards in the deck.

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