Scourge of Valkas

Scourge of Valkas

Creature — Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

{R}: Scourge of Valkas gets +1/+0 until end of turn.

Latest Decks as Commander

Scourge of Valkas Discussion

Conuai on Bloas and the Bois

1 day ago

A few thoughts:

1) Does Dark Intimations work with Nicol Bolas, the Ravager  Flip? I don't think it does. Intimations says "when you cast a Bolas planeswalker..." you exile it, but you never cast Bolas, the Arisen. It transforms/enters play. It could be I'm wrong on that one, but I'm not sure if Intimations is playable without a Bolas Planeswalker in the deck it can effect.

2) With so many dragons in your deck, I think you might want to invest more in mana rocks to ramp up to them. I know it's a killer to take out gas for the less exciting ramp, but the biggest hurdle I come across with my Bolas deck is having enough mana to cast my dragons.

3) You might want to pick up a copy of Scourge of Valkas. It's a Dragon Tempest on a Dragon body, so I prefer it. But even in addition, it's good to have some redundancy.

Conuai on nicol bolas

1 day ago

I'm not personally wild on Basalt Monolith. Whether that's something you should take out or not, I highly recommend Dragon's Hoard for any deck with this many dragons. It's a great mana rock that offers essentially free card draw. Last time I looked it was maybe $2 to pick up a copy.

You also might want to pick up Scourge of Valkas to either replace or enhance Dragon Tempest. Scourge of Valkas is on a Dragon body, which is a big plus, and as I recall it's also pretty cheap to pick up. I know that Terror of the Peaks is getting a bunch of attention since it just came out (and I like it, too), but Scourge of Valkas is (in a Dragons deck like this) almost a cheaper upgrade of the original in the right circumstances.

ellie-is on Ellie's Dragons

5 days ago

MilkmanMatty: There's also Dragonlord's Servant for ramp-ish and Avaricious Dragon for draw, but your point stands. I'm definitely gonna try Dragon's Hoard, just gotta figure out what to take out for it and how many to run.

Definitely want Terror of the Peaks too, its price is just a little too much for me right now, especially in multiples. But it often deals more damage than Scourge of Valkas, triggers with the mana creatures, and has more colorless mana to have reduced by them, so it's definitely a worthy inclusion and I'm gonna add it on a future upgrade for sure.

Thanks for the help!

MilkmanMatty on Ellie's Dragons

5 days ago

I would say that Dragon's Hoard is almost required. This deck suffers from poor Card Advantage as it stands; with only Sarkhan, Fireblood bringing in the worst kind of CA: discard first. Dragon's Hoard can then also be used as ramp since the only ramp-ish card in the deck currently is Marauding Raptor.

I'm surprised you haven't added Terror of the Peaks considering you love Scourge of Valkas and Dragon Tempest. Since Terror of the Peaks would proc off your Marauding Raptor.

ellie-is on Ellie's Dragons

1 week ago

Peoni: It sure is! Poor thing's wings haven't grown in yet.

I'm a little wary of adding a 5-drop that doesn't win me the game like Scourge of Valkas does, and giving the opponent a choice of life or a creature usually means they'll have an option that'll not hurt them that much, but I'll think about it!

Beginner-Budget-Builder on Return Of The Ur-Dragon: A Budget Dragon Primer

2 weeks ago

When you go about upgrading the lands, make sure to add ones that will give you more than enough color flexibility. Sure, you want to cast Scion of the Ur-Dragon easily, but you also want to cast things like Bladewing the Risen, Drakuseth, Maw of Flames, Scourge of Valkas and Dragon Broodmother that will have you needing three of one color in some cases. This means that having shock lands (Without fetches) may not be the best choice.

Good budget options for 5-color lands include: The Vivid cycle (Vivid Crag), Grand Coliseum, City of Brass (You can find cheap ones in foreign languages and sub-optimal conditions.) and even sometimes the more expensive ones like Reflecting Pool, where you can use strategies mentioned above to save money.

Trilands are also good, but it may be a bad draw when you get the colors you don't want, or just don't need a land in hand.

If you have another deck that can always use shock lands, then I think having them in The Ur-Dragon is fine.

X-Factor11105 on Dragon Jesus (Bladewing the Risen EDH)

2 weeks ago

Hi bomb_arie! Good thought on Bladewing's Thrall! It's definitely a strong payoff, though there's a few reasons why I've omitted it (and, to a lesser extent, the similarly-styled Boneyard Scourge):

Synergy: Thrall doesn't trigger Dragon Tempest, Lathliss, Dragon Queen, or Scourge of Valkas since its a Zombie, while Terror of the Peaks works alongside everything. Since our commander needs a long time before it comes down, the early and mid-game plays have to be consistent and impactful, and a 3/3 flier, while helpful, can be out-classed. Speaking of early and mid-game...

Impact: Thrall can't ramp like the dorks, sad robot, and Dockside Extortionist, it doesn't further the strategy like Chainer, Nightmare Adept, Goblin Engineer, or Merchant of the Vale, and isn't a game-winning combo piece like Dualcaster Mage. Without providing additional benefit to the deck, its hard to justify adding it in - the strategy is already convoluted (ramp! draw! discard! reanimate! combo!), anything that doesn't facilitate one of those aspects is going to be hard-pressed to have a slot.

If there's a card in the list you'd want to discuss swapping out in favor of Thrall, I'd love to chat it out :)

Nemy_Nem on Baba Yaga, the Boogyman [PRIMER]

4 weeks ago

Winnieblues

Coffin Queen: I haven’t had very many games where she’s been removed because of her stats; but I have had 2 games I remember she died to -1/-1 counter from Yawgmoth, Thran Physician and a ping for 1 damage from Scourge of Valkas. Her value mana wise is a little costly but I haven’t had her attract a lot of attention my way yet.

Karn, Silver Golem: I just put him in recently so I don’t have too much insight on him; but the times I have gotten him out, I haven’t gotten to remove artifacts in the same round. He is a hefty investment and a real head turner, but in group play I work my way through politics a lot so I haven’t had him removed instantly (yet!). In a 1v1 situation like you have I see the problem though. But I did have a 1v1 game where I blew 2 mana rocks and killed the opponent with Jet Medallion turned into a 2/2 creature by Karn; they were unlucky with removal but it was a funny situation.

Necrologia: I’ve been jumping back and forth constantly between Necrologia and Moonlight Bargain. I personally think from what I’ve played, Necrologia is better for 1v1’s and Moonlight Bargain is better for group play. Necrologia is a really ballsy card to play, especially for the graveyard cast. You’re wasting a full round to kill something and provoke another player on the graveyard cast; but in a 1v1 you won’t have this issue. You may not be able to react to the your opponents next creature they play, but for the most part it shouldn’t be a problem. Moonlight Bargain is better for group play because you can play it right before your turn starts and not have to worry about being wide open the entire round.

Primal Amulet: I’ve actually had more games where I’ve gotten this card turned to Primal Wellspring instead of it being destroyed. Artifact removal is a common theme in my play group, so I normally throw this out after someone’s played at least 1 artifact removal. People in my play group normally turn their heads once you got 2-3 counters on it, but by then you can easily burst 1-2 more spells in response to any removal.

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