Elvish Reclaimer

Elvish Reclaimer

Creature — Elf Warrior

Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.

, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

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Trade

Have (1) pskinn01
Want (3) Etinifni , Vexilte , chrysanthemoms

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Elvish Reclaimer Discussion

StupidDroid on ASG’s $50 Budget Gitfrog Primer

2 days ago

What are your thoughts on Elvish Reclaimer?

rychu on BRGW Commander EDH

1 week ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.

Explore

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If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

rdean14 on Card creation challenge

1 week ago

I'm pretty sure Menace + Lifelink doesn't work that way.

Goedendag Wielder

Creature - Giant Warrior

Double Strike, Trample

Whenever you deal combat damage to a player, you may sacrifice a land.

Whenever a land enters your graveyard from anywhere, you may search your library for a basic land and put it into your hand.

4/4


A gruul ramp deck would love this, as it ramps, is an aggressive clock (that's three turns to 24 Trample Damage). Would work well with Elvish Reclaimer, Lotus Field, Fabled Passage in standard, and with many, many more cards in other formats.


Very cool, more in the cycle!

SwiftDeath on Lord Windgrace

2 weeks ago

I like this as a casual deck. It has big creatures and can play some fun cards overall. I would say the same thing I did on your Tuvasa deck. It lacks a goal but that is less important with Lord Windgrace as you are given more freedom with this type of deck. I would recommend replacing your mana rocks with mana spells of suitable cmc's. For instance, Farseek, Cultivate, Kodama's Reach, even creatures that can fetch land Greenseeker, Silverglade Pathfinder, Elvish Reclaimer. Don't be afraid of sacrificing your land or discarding land either cards like Sylvan Safekeeper, Squandered Resources and Hammer of Purphoros are good cards that have a range of effects that help with multiple angles.

Haima13 on Korvold, Aristocracy

3 weeks ago

My spoilers in the comment above arnt working for me so im trying something different. "If you want to sift through some cards you can look at each section, but I would recommend just looking at the first grouping to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

Haima13 on Korvold, Aristocracy

3 weeks ago

If you want to sift through some cards you can look at each section, but I would recommend just looking at "The short list" to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

Qolorful on Mana-Fest Destiny

1 month ago

Lanzo493 I like field of the dead, thank you for showing me that, Steam Vents was meant to be Scalding Tarn, just a brain fart on my end, thank you for pointing that out. Crop Rotation and Elvish Reclaimer both seem perfect as well, just got to decide on what to cut.

DemonDragonJ it is cheaper but I would rather not help my opponents out asymmetrically considering most decks I play against want the extra mana much more than I do.

Lanzo493 on Mana-Fest Destiny

1 month ago

Field of the Dead is perfect for any lands matters deck. If you have Dryad of the Ilysian Grove out, you can trigger both it and Valakut with a Scapeshift. You can remove Steam Vents since it’s illegal in your colors. Sulfuric Vortex is great at stopping life gain strategies. Crop Rotation gets you Valakut and Elvish Reclaimer gets you Valakut and extra mountains. In general, your deck is basically a Torbran deck with green for Scapeshift. So you can look at Torbran decks on EDHREC for more ideas on good red cards.

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