Divine Visitation

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Divine Visitation Discussion

Vessiliana on League Angels

1 week ago

Well, in that case, if you've got one an Anointed Procession is amazing, as well as Divine Visitation and Requiem Angel .

Ebonezra on

1 week ago

Sadly, I feel like Bishop of Wings and Divine Visitation are the weakest cards- even though I love the combo so much! After thinking about it, the first three on the chopping block are the following:
Bishop of Wings
Divine Visitation
Reidane, God of the Worthy  Flip

Thoughts?

LunchBox1211 on List of Bugs and Feature …

3 weeks ago

To add on to Coward_Token's comment, is it possible to make it so that we could choose the art, much like we can for cards? That could also add the ability for custom alters of tokens, and tokens that don't technically exist (Kaldra being the biggest example of a missing token art).

I say this because I love the different arts of various tokens (I like the tokens made by Divine Visitation better than the tokens made by Parhelion II , even though they do the same thing in game.)

Koras on Rune-Tail's unkillable angel and token army

1 month ago

Divine Visitation seems like a fairly obvious addition. Why decide between angels and tokens when all your tokens are angels?

Guerric on Teysa's Undying Cartel

1 month ago

Kamerot While I play the original Teysa (with this one in the 99), I agree with your comments on Divine Visitation and Martyr's Bond . The latter is always good, especially with Smothering Tithe and Pitiless Plunderer , and while DV is a great card and better in Teysa, Orzhov Scion than here, I moved it to my Ranar the Ever-Watchful deck where it will get more value.

Named_Tawyny on Modern Horizons 2 Spoilers

2 months ago

Coward_Token, the other BIG difference is that Divine Visitation is an 'instead'. With Chatterfang, you get the tokens IN ADDITION TO your original tokens.

MaltOMeal on Absolute Theocracy

2 months ago

Sup lobsternips!

As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.

- We'll cover your cards to include by type, so lets start with creatures. I like the Angels, Demons, and Dragons subtheme, if you were considering it I'd try and include Kaalia of the Vast if you can get your hands on one, otherwise just slim down on the tribal stuff, reaching too far into each different theme could result in inconsistencies and clunky play. I've been there, it sucks a lot. (Unfortunately, you can't run Shalai, Voice of Plenty since she has a Selesnya color identity)

-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.

-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.

  • Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.

  • Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.

  • Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.

  • Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.

  • Viscera Seer , good card, good sac outlet, not much else to say.

  • Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.

First thing I wanna point out is the abundance of them, its good, but its quite a few. I like the variety of them though, from token generation to mana value, all of them are GOOD in a sense.

  • Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D

  • Land Tax : Definitely play this if you want more inclusions in your deck and want to play less lands, but don't forget to have a focus on more basic lands for the landbase.
  • Luminarch Ascension is subject to removal by other players, and somewhat makes you a target, but with Divine Visitation and your non-Treasure generators make this super useful.
  • Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .

    I'm sure you'll add more later, but here are some I'd DEFINITELY include:

  • The three signets for your colors, Arcane Signet as well.

  • Goldvein Pick : hidden tRAESurES!!!
  • Inspiring Statuary for a low mana investment, you can effectively keep your Treasures around, or use your Gold tokens twice(tap it for colorless, then sac it for colored mana).
  • Panharmonicon to double up on edict effects.

  • Not much in this category outside of removal or token generation.

  • Wouldn't run Secure the Wastes strictly because it doesn't put Humans into play, play the sorcery option Martial Coup instead if you want a token creator with some OOMPH.

  • I'd recommend more removal, but with everything else considered I think you're pretty much good here. Really like the Crackling Doom and Vona's Hunger inclusions.

    OOOOkay, lots to look at here.

  • Mortuary Mire : Get that creature back in play!
  • High Market : Useful when Dictate of Erebos is in play.
  • Sanctum of Eternity / Command Beacon : You never know when you might need to use them. Negan can get expensive real fast.
  • That basically does it for my brief review, hope I was of some help!
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