Korvold, Fae-Cursed King

Korvold, Fae-Cursed King

Legendary Creature — Dragon Noble

Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

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Trade

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Set Rarity
Throne of Eldraine (ELD) Mythic Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Korvold, Fae-Cursed King Discussion

Sorin_Markov_1947 on Korvold's Hangry Rampage

4 days ago

TL;DR: Trail of Crumbs is amazing (four-of), and idk about The Great Henge, but I wouldn't recommend it in Jund Sac. I don't see the efficency in Garruk, Cursed Huntsman either. You're going to be spending a ton of mana on other things (Trail of Crumbs activations), and Garruk is the top of your curve. He's lesser power than Korvold, Fae-Cursed King, and takes up more mana.

I'd encourage you to check out Piotr Glogowski's list from the World Championship (https://mtgazone.com/deck/jund-sacrifice-by-piotr-glogowski-magic-world-championship-xxvi-2020/).

rychu on BRGW Commander EDH

1 week ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.

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If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

Boza on Iron man EDH

1 week ago

Additionally, points systems naturally lead to gaming them - based on that points list - if you win your pod with an infinite combo or commander damage, you ge t the most points. So, the best way to win is Korvold, Fae-Cursed King with the combo of Combat Celebrant and Helm of the Host, which nets you 4 points for winning, 3 points for 3 players eliminated, and 6 points for 3 players eliminated with commander damage, and at least one for casting your commander, which is 14 points minimum. Even if you manage to do that 1 in 4 games, you will still win the league easily.

Furthermore, the points for elimination via commander damage actively discourage people to play decks like Nekusar, the Mindrazer, which is a very big no-no in my book.

Azeworai on The Warriors Follow

2 weeks ago

Rankle, Master of Pranks tends to be one of the better engines in the deck, allowing for sacrifice, eating at each players' hand, and drawing cards in a pinch. Winding Way is one of the cards that permits the deck to run so few lands (only 31), so I am not too comfortable cutting it.

Woodland Bellower can only find green creatures, which is only a secondary colour of the deck. It can notably find Eternal Witness and Reclamation Sage, but not much else.

Catacomb Sifter is an interesting one. I often find it gets me quite a bit of value, but I could see cutting it pretty easily. Falkenrath Noble can also be lacking, but effects that gain life every time something dies tend to be sought out in-game.

For fodder, I want to primarily have a low curve early game, being turns one through three, then play a sacrifice outlet and draw engine turns three and four. What you suggest is a little too expensive for what this deck currently does.

Pitiless Plunderer is fine, but a 1/4 for four is not appealing, especially in a deck that is not very mana-hungry.

Korvold, Fae-Cursed King is going in here over Smothering Abomination, but I simply do not have one yet.

deathchobo on The Warriors Follow

2 weeks ago

probly cut Rankle, Master of Pranks for Phyrexian Altar and cut Winding Way for Pitiless Plunderer, i would cut Catacomb Sifter for Korvold, Fae-Cursed King mithg cut Falkenrath Noble for a Woodland Bellower as some great target like Grim Haruspex Imperial Recruiter Blood Artist and the like . ON a diferent note i would personaly( it is just my opignion feel free to disagree) change the foder part to make it creature with biger upside like Prossh, Skyraider of Kher Endrek Sahr, Master Breeder Nesting Dragon Spontaneous Generation but then if you go with these change you would have too boost the ramp since they have a higher mana cost then what you are runing

Azeworai on The Warriors Follow

2 weeks ago

Ah, thank you for the suggestions, deathchobo!

I haven't been able to get ahold of a Korvold, Fae-Cursed King very easily, though it might just be a better Smothering Abomination. Whilst Ashnod's Altar is a fantastic card, the mana costs in the deck are far too stringent for colorless to do me much. As for Pitiless Plunderer, I'm not a huge fan of a four mana 1/4, but the upside seems rather high. Phyrexian Altar especially would be awesome, for powering out an Avenger of Zendikar sounds absolutely disgusting.

The final issue is, while I would be most pleased with including these, I have no idea as to what I could cut. If you have any recommendations on what might be lacking, that would be much appreciated!

deathchobo on The Warriors Follow

2 weeks ago

Why no Korvold, Fae-Cursed King or Phyrexian Altar\Ashnod's Altar is that a budget choise?

Silverdrake on Sundering the leylines

1 month ago

The M20 Cavaliers are all strong 5 cmc creatures with powerful ETB effects, you could try those. The red one could prove especially useful since you can use its etb to dump any leylines that are stuck in your hand. Korvold, Fae-Cursed King could be interesting since you're already planning on sacrificing at least one permanent per turn. Thragtusk could work too.

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