Valakut, the Molten Pinnacle

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare
Promo Set (000) Rare

Combos Browse all

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.

: Add to your mana pool.

Latest as Commander

Valakut, the Molten Pinnacle Discussion

pmansmoney on Mina + Denn

2 days ago

lol hey profet

I'm gonna go through my thoughts on each of the cards you mentioned

Khalni Heart Expedition - I'm just playing this card cuz it feels so RG Landfally (probs feel that cuz RG valakut plays it). I'm down to cut for something rad.

Tooth and Nail - This is a sweet one. I wanna try putting this card in Maelstrom Wanderer. Here though, I'm not as into it. I feel like in red green if you're not just going to get craterhoof you a schmuck and I don't really want to play crsaterhoof or be a schmuck.

Prismatic Omen - This card is so fucken perfect for this deck. You know this how this works with Scapeshift and Valakut, the Molten Pinnacle right? Pick something else.

Kamahl, Fist of Krosa - Alright I'm listening. I don't care about getting this with tooth and nail but this card is awesome with valakut and red boomy spells like Blasphemous Act

Emrakul, the Promised End - Emrakul is not my best friend.

Scavenging Ooze facks people up. You're gonna half to give me a good reason to cut this.

Regal Force - Sigh. Unfortunately in this deck this is not a good enough reason. Because of field of the dead a lot of my creatures aren't green and if I'm untapping with Avenger of Zendikar and a bunch of plants, I'm probably winning the game anyway.

Shamanic Revelation - I'd play this before I'd play regal force because of black zombies and lack of interest in playing Tooth and Nail.

Wolfpig on Toxicity of our city.....

4 days ago

So, tonight I had a rather hilarious encounter with a young chap who took it upon himself to come onto a deck thread and let me know I was making horrible card suggestions. I suggested Valakut, the Molten Pinnacle for a modern red goblin deck. Now, I know this isn't a GREAT CHOICE. I'm just one of those dudes who tries to fit as much strategy into a deck as possible and lands, well lands do a lot. Dude literally hit me with card %.......Like.......Ok man. The site does that too, Do you have any Card suggestions yourself? You know since the guy asked for help.....Do you have anything positive to add? ......"No"

This is my sultry salt lick of a new friend.....NinjaReaper90 and his new favorite and might I add stylishly delicious troll profile wolfpigsucks.

Feel free to share your favorite Tappedout trolls and "Mommy never hugged me" types below and maybe together, We can make the world a better place!

Wolfpig on Krenko’s Goblin Tomfuckery

4 days ago

My goblins usually tap em out by turn 4, Foundry Street Denizen is a champ especially with Goblin Piledriver . Goblin Chieftain helps get Krenko, Mob Boss for t4 goblin cranks, I back mine up with Lightning Bolt + Flame Slash + Valakut, the Molten Pinnacle .

Mob boss is great, but I usually get Krenko, Tin Street Kingpin out and working a turn sooner.

Embercleave is a good add too if your looking for more umph.

TypicalTimmy on How to build better decks

1 week ago

Also, try to find cards that can fulfill as many roles as possible.

For example, if you are running a Dragon deck, Scourge of Valkas functions as both a Dragon and a removal engine.

Another example is Eldrazi Monument . If you are looking for anthems and protection, this card does both.

It is important to also ask yourself what is the honest role of your Commander.

Some Commanders drive the deck. All 99 cards should focus around them being on the board and working toward an end goal. For instance, Zurgo Helmsmasher and Ruhan of the Fomori both want nothing more than to attack each and every turn. This means they are PERFECT Voltron Commanders. A deck should be focused on draw, equipment, protection, and ramp.

Yet, Syr Gwyn, Hero of Ashvale also works as a supremely powerful Voltron Commander as she can bypass equip costs and comes with two powerful combat tricks already tacked onto her. But she's also a solid Tribal Commander because she has a built in draw engine as well. This means a Syr Gwyn deck should strike a balance between equipment and Knight tribal. As a result, equipment that cares about tribal synergy is strong here, such as Dragon Throne of Tarkir and Stoneforge Masterwork .

Then we get to Lathliss, Dragon Queen . She wants as many Dragons hitting the battlefield as often as possible. For a deck running her, you may want to cut back on disruption and go more for pure assault. Ramp and draw take precedence over disruption and protection. For her, Scourge of Valkas , Dragon Tempest , Impact Tremors , Purphoros, God of the Forge , Warstorm Surge , Sarkhan the Masterless , Electropotence and Valakut, the Molten Pinnacle all slot in perfectly as disruption.

The #1 main thing you should focus on is understanding WHAT your Commander WANTS to do. Then ask yourself;

  • Does the deck function without them on the battlefield?
  • If no, layer in protection and ramp to keep them out.
  • If yes, layer in synergy and draw to keep your boardstate growing.

Tenshi41 on How many red things can i make? EDH

1 week ago

I bet the deck feels rough being a green player, I would recommend more non-green ramp. :)
Cards like Solemn Simulacrum and Burnished Hart will help with land ramp. Other artifact ramp I would recommend is Commander's Sphere , Mind Stone and Extraplanar Lens .

Also being mono red there is no harm in increasing the damage you dealt with Valakut, the Molten Pinnacle .

Overall looks like a great start. +1

Nissa420X on Volcanic Behemoth

1 week ago

as for the card itself, i'd say its drastically underpowered. the mana cost alone prevents it from being modern playable. the type of shell it would require is the same shell that Valakut, the Molten Pinnacle decks are based on, but those decks wouldn't want to take anything out for this. on the turn you could play this creature, it'd just be a lot better to play Primeval Titan instead, or go for a Scapeshift and just win immediately.

Joe_Ken_ on Torbran, let EDH burn

2 weeks ago

You could include Vance's Blasting Cannons  Flip in the deck since it will act as a second copy of outpost siege and can flip into a land to do some extra damage if you need it to.

Maybe Tibalt, Rakish Instigator would be a good add for another opponents can't gain life effect while also ending up with bodies that are pretty much bolts when they die.

Also if you can afford it then Valakut, the Molten Pinnacle will turn your lands into lightning bolts. (They wouldn't get the extra damage from your commander since lands are colorless)

Mattio38 on Landlord Windgrace

4 weeks ago

Two months later and I'm back with a MAJOR update! Lots of trading and a little buying brought me:

Any other tips or advice is still very welcome :)

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Valakut, the Molten Pinnacle occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.03%

Red: 0.78%