Jhoira, Weatherlight Captain
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Jhoira, Weatherlight Captain

Legendary Creature — Human Artificer

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries and Sagas are historic.)

Recommendations View more recommendations

Last_Laugh on New hubs to be added

1 week ago

Hopefully someone is still following this... I have a suggestion for hubs.

"Historic Matters" - I know legendary matters is already a thing but there are a lot of commanders and cards that care about historic spells specifically and they're all pretty build-around. Raff Capashen, Ship's Mage, Teshar, Ancestor's Apostle, Jhoira, Weatherlight Captain, Peri Brown, and a bunch of other stuff out of Dr. Who.

pinecone2k3 on The Artificer’s Prodigal Combo Deck

1 month ago

Just a couple of suggestions. Enthusiastic Mechanaut may not hit as hard as Foundry Inspector when it attacks, but it costs less to cast, allowing you to get it into play sooner, and has Flying. Also, Jhoira, Weatherlight Captain has the same converted mana cost as Vedalken Archmage, but has more options to trigger her card draw ability. Not to mention being a 3/3 as opposed to a 0/2. Just some food for thought.

rwn1971 on Buttercup: Princess Bride

4 months ago

Personally i just do not like having my opponent drawing extra card. You still got 8 deathtouch creatures plus insects from Hornet Nest and you got Spark Double Majestic Myriarch Nashi, Moon's Legacy Odric, Lunarch Marshal Eater of Virtue Agent's Toolkit . And being a Monarch for that extra draw you do not need when you got Damia, Sage of Stone Staff of Compleation Garruk's Uprising Glissa Sunslayer Jhoira, Weatherlight Captain Kenrith, the Returned King Leinore, Autumn Sovereign Reki, the History of Kamigawa and Shanid, Sleepers' Scourge . But you also have Kaya, Geist Hunter in your maybe board if you really want deathtouch .

rwn1971 on Buttercup: Princess Bride

4 months ago

If any card i think it should be Skullwinder as this does benefit your opponent and i would rather have the card draw and pump up my commander from Jhoira, Weatherlight Captain than give my opponent a regrowth.

Darb_the_Bard on Buttercup: Princess Bride

5 months ago

I don't think I'm interested in Jhoira's Familiar in this deck. If you reliably cast two historic spells each turn, then it's essentially Sisay's Ring as it is providing you with two generic mana. If you reliably cast three spells each turn, then it's Thran Dynamo. I suppose it has some upside being a creature with flying, but it also has some downsides since it can't help us cast our non-historic spells. It's good in a deck where you can reliably cast two or more historic spells in a turn, especially in artifact decks where you can combine it with other similar effects and start casting artifacts for zero mana. In this deck, however, I think we are only occasionally casting more than one spell per turn. I think we are normally tutoring with Buttercup and hopefully casting one additional spell. If I decide I want another ramp piece, then I either want to bring back Deathbloom Gardener for the deathtouch synergies or another 2-mana ramp piece that can produce multiple colors. Something like a Fellwar Stone would be one of my next considerations.

Jhoira, Weatherlight Captain on the other hand would be a very good fit. It's another legendary with two colors, so it pumps Buttercup's power by 2. And more card draw is always good. My budget-minded side wants to swap this card in and take out Reki as that would save me at least $5.00. But the deck builder inside me never wants to cut card draw and knows there are weaker cards I could remove. It's a dilemma...

At this point the weakest non-Princess Bride card is Lord Skitter, Sewer King which is only included for the flavor of buffing our Rodents of Unusual Size (Pack Rat). And, yes, I absolutely plan to tutor for Lord Skitter if I draw the Rodents, even though it will never be the smartest move if my goal is to win. The ultimate goal, of course, is to have fun with Princess Bride cards, although I am trying to win some games along the way. So it's a balance between optimizing the deck for power while still "optimizing" for flavor.

All that to say I believe Jhoira deserves a slot but I'm struggling to decide what to remove! Any suggestions are welcome. Perhaps something will come to me after more playtesting...

dUCKY1234 on Expected Results

8 months ago

so first of all you need an oathbreaker spell, i would recommend Thoughtcast. this is played as an artifact storm deck, running many 0cmc artifacts.(note do NOT run Chalice of the Void for 0cmc as it will stop you from casting the other artifacts)

assemble a loop, the most simple one is with Jhoira, Weatherlight Captain or Vedalken Archmage play a free artifact, draw a card for playing artifacts. but you can’t guarantee you will always draw a artifact so cards that let you scry are very useful Artificer's Assistant is a prime example, also cards like Teferi's Ageless Insight bolster the card draw.

in addition remember that as you cast an artifact Saheeli, Sublime Artificer gives you another servo token, and adds that care about artifact count love easy artifact tokens. aka thoughtcast.

so you play artifacts to draw cards and play more artifacts, now what? how does this deck win?

cards like Hedron Detonator & Reckless Fireweaver deal damage when an artifact enters, and each artifact enters the battlefield with an additional token, so for playing a free artifact you can do 4 damage. good rate if you ask me. however if you have an opponent with prot. red dmg might be a hard time, however BrainFreeze is the perfect alt win con, allowing you to mill 3 cards, with storm.

storm cards are a good starting point but sometimes you’ll get to 15-20 and can’t quit finish them off, cards like Recall bring all artifact back to your had (sadly the tokens too) but allows you to play all the 0cmc artifacts again, doubling the storm count, pushing it well over 30 if done correctly

wrap up: i would say Spellbook is an auto include because you are filling up your hand so much. additionally if you are confident in your draw engine you can put Thassa's Oracle and have a second alt win con. alsoUrza's Saga is an a round amazing card in this deck rewarding a high artifact count.

finaly sometimes you just need a classic beatsick, beefed up monster shoot for ones with -keyword: improvise- like Kappa Cannoneer

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if you have any more questions please ask :) happy to spread knowledge and love of mtg

heres my list, feel free to tweak it however : https://tappedout.net/mtg-decks/100-budget-izzit-0s/

dramaege on Wally's Metallic Rainbow (Urtet)

11 months ago

What if you cut red and black out of your deck?

It doesn't seem like you have too many cards and it im not mistaken I don't think there is a rule that says you HAVE to run all 5 colors. Like maybe instead of doing 5 color you can do blue white green then get your red and black from artifacts like chromatic lantern, then just swap cards like Vindicate and Jhoira, Weatherlight Captain for things like Vedalken AEthermage and Pongify

That coule help a lot with the mana issue and you could free up some slots that would help you consistently do what you want to do.

I can't think of card specifically but maybe you can find a way to get a 0 or 1 cost myr to your hand like Tidespout Tyrant or Hullbreaker Horror to make infinite myr and mana with something like Sol Ring, Mana Vault, or Mana Crypt

Also you have like 6 combos in this deck i noticed, i didnt even realize how many you had lol

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