Padeem, Consul of Innovation


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Related Questions

Padeem, Consul of Innovation

Legendary Creature — Vedalken Artificer

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

Padeem, Consul of Innovation Discussion

Brutal_B on Manapunk

1 week ago

I play a vehicles deck as well but mine has a stronger emphasis on bonuses from crewing. Creatures like Hateflayer and King Macar, the Gold-Cursed might be worthy of your consideration. Also Aethershield Artificer , Veteran Motorist , and Weldfast Engineer all give a vehicle or two a little boost. Sai, Master Thopterist , Pia Nalaar , Efficient Construction , and Thopter Spy Network are all decent servo/thopter creators; and Master Trinketeer pumps all those creations for better crewing! Then add in Anointed Procession , Parallel Lives and/or ! Doubling Season ! for even more tokens. Start Your Engines and Aerial Modification are good inclusions as well. Some cards that we both need to put in our decks are Padeem, Consul of Innovation , Aeronaut Admiral and Built to Smash . Atraxa, Praetors' Voice and Breya, Etherium Shaper would be great in your deck! Mirrorworks ? Mirage Mirror ?

K1ngMars on Ideas for a Rayney day, ...

2 weeks ago

That's a lot to cover.

I'd say that, first, you haven't picked a very active commander, not one that synergizes with any combo or has abilities useful for a finisher.

Rayne isn't fit for a Voltron deck, mainly for her lack of abilities useful in that regard. Also, mono blue isn't the best colour combination for Voltron either, so I'd skip that strategy completely.

Rayne is a good passive drawing engine, but remember: she triggers when something you control gets targeted by an opponent. This happens (usually) when something you control gets destroyed, exiled or debuffed. So this is the price you've got to really use her for her ability.

On the artifact side, you're definitely in a good colour, but I feel your commander isn't helping you with trying to pull off any combo.

That's why I'd suggest trying to look out for another commander. Here's a list of "cheap" ones money-wise (so no Urza, Lord High Artificer ):

  • Emry, Lurker of the Loch : just come out, can create many nasty combos with artifacts. She herself is a little pricy right now, but she'll probably go down in price in some days.
  • Naru Meha, Master Wizard : fun instant speed combo deck. You control the game and win on the stack in response at somebody else trying to win. More toward instants and less towards artifacts.
  • Padeem, Consul of Innovation : geared towards artifacts, gives you protection for your pieces and is a draw engine. All around very solid.
  • Muzzio, Visionary Architect : a commander that has to be protected, but that can dig out one (or multiple) pieces from the top of your library. Usually supported by Strionic Resonator or untap effects.
  • Azami, Lady of Scrolls : a classic, usually wins by drawing the entire deck with Laboratory Maniac on the field, but can also be used a bit differently, drawing you all the pieces for a combo and then winning with it!

Zen0 on Urza cEDH

1 month ago




- Silent Arbiter due to Good Synergy with Construct created by Urza

evolirium on evolirium

2 months ago

Hej hej,

I am Corbeau and just started to put my decks on here. I play casually with a nice playgroup. We don't play very competetive and love combo decks. I am usually the person with nearly no removal because I always think that if it doesn't help my strategy it isn't a card for my deck and I want the others to have fun, too. Also I feel restricted in my creativity when I think about the meta or so. So quite often I am in a race to get my deck going and keep my stuff because others don't hesitate do remove everything on my side. I love weird and janky deck strategies. The decks I have at the moment are the ones I play and the one that survived all the building of decks. Very often it is more brewing than playing because we don't get together that often and the EDH community in my city is very competetive. I prefer an environment in which people have fun and don't flame each other all the time.

My Decks at the Moment:

EDH: Alesha, Who Smiles at Death (Aristrocrats) Prime Speaker Zegana (Draw Combo) Prime Speaker Vannifar (Podless Pod) Hapatra, Vizier of Poisons (-1/-1 Counters) Atraxa, Praetors' Voice (Any Counters] Kess, Dissident Mage (Spellslinger) Ghave, Guru of Spores (+1/+1 Counters) Kambal, Consul of Allocation (Lifedrain Prison) Omnath, Locus of Rage (Landfall/Elemental) Daxos the Returned (Enchantress)

Oathbreaker: Saheeli, Sublime Artificer (Artifacts) Jace, Memory Adept (Milling) Liliana, Death's Majesty (Zombies) Liliana of the Dark Realms (Ramp/Shades) Kaya, Ghost Assassin (Flicker/Token)

Former Decks (I hope I remember all):

EDH: + Atraxa, Praetors' Voice (All cards with counters) Sun Quan, Lord of Wu (Milling) + The Scarab God (Milling) + Tetsuko Umezawa, Fugitive (Only power 1 or less/Tokens) Talrand, Sky Summoner (Spellslinger) Kalitas, Traitor of Ghet (gravepact) Kozilek, the Great Distortion (Eldrazi) Sidisi, Brood Tyrant (Milling) Sidisi, Brood Tyrant (Reanimator) Teshar, Ancestor's Apostle (Historic/Reanimator) Nin, the Pain Artist (Artifacts) Nin, the Pain Artist (Milling) Odric, Lunarch Marshal (White Weenie) + Masako the Humorless (Historic/ Throne of the God-Pharaoh ) Padeem, Consul of Innovation (Artifacts) + Kiku, Night's Flower ( Kiku's Shadow / Ragged Veins ) Grenzo, Havoc Raiser (Spellsnatching) Sydri, Galvanic Genius (Beautiful Art/Control) Tatyova, Benthic Druid (Beautiful Art/Copy/Draw/Token) Karlov of the Ghost Council (Lifedrain) Obzedat, Ghost Council (Lifedrain) + Obzedat, Ghost Council (Flicker/Token) Akiri, Line-Slinger / Ludevic, Necro-Alchemist (Artifacts/Non-Voltron)

Sadly many of my decks didn't work because of the meta and power level in my playgroup but some were so much fun to play. Favorites marked with + at the front.

I will try to upload the decklists of my current decks. If you have questions about any of the former decks or anything just ask.

Love and happyness Corbeau

Art-n-Lutherie on Robbing Hood: Memnarch in Tights

2 months ago

@SideBae Once again, thank you for the suggestions. I really appreciate you taking the time to spell out these ideas. I need to pick up a copy of Rings of Brighthearth still. Not cheap!

I have a copy of Padeem, Consul of Innovation That I’m going to include. Seems like a good guaranteed source of card draw and protection.

Darksteel Forge Was actually included as a potential win condition in conjunction with Nevinyrral's Disk and Mycosynth Lattice However the combo seems pretty weak in retrospect because of how much setup and mana it requires.

I am going to snag copies Of the tutors that you have mentioned and replace Some of the suggested cuts with them. I agree they will make the deck a lot faster and more reliable.

Kazierts on BRU Mishra

3 months ago

Also, while I can see Padeem, Consul of Innovation being better in a way, Kasmina on the other hand can protect Mishra.

JKRice on BRU Mishra

3 months ago

You could definitely turn this into a combo-ish deck with some Myr Retriever s and Krark-Clan Ironworks . Arcbound Ravager could be a good wincon, especially if you put Inkmoth Nexus in the deck, and it would let you sacrifice the artifacts that draw when they die. I think just Atog would be better than megatog just because it comes down earlier. Grinding Station could be interesting; you could mill yourself, then use mishra and your artifacts in your hand to bring back all the artifacts from the graveyard, then mill the opponent. Sai, Master Thopterist could be good in long games for card draw and as a sac outlet. I don't think kasmina is super good ( Padeem, Consul of Innovation would be better here) and I think you should play more Etherium Sculptor s.

Tanukiboi on Urza's Abusement Park

3 months ago


In: Manifold Key , out: Voltaic Key . Arguably a straight upgrade which lets us swing unblockable sticks. To be added upon M20 release.

In: Grand Architect , out: Steel Overseer . Another tough decision. An early overseer can give Urza's construct a big buff, and buff our sticks through the game. Alas, I don't believe he is necessary to roll out our plan. On the other hand the architect improves even further the ramping abilities of this deck, and turns Padeem, Consul of Innovation , Sai, Master Thopterist , Vedalken Archmage , and Urza, Lord High Artificer into more mana sources. Seems like the better choice, as many times these other supporting blue creatures are just sitting pretty fulfilling their support roles, whereas with the architect we can get even more mileage out of them.

In: Infiltration Lens , out Mystic Remora . The infiltration lens does two things. One: adds another artifact to the deck. Two: penalizes opponents for chump blocking. Instead of being opponent dependent, I think the lens will be more consistent by producing mana and cards. Double whammy.

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Padeem, Consul of Innovation occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.27%