Rishkar's Expertise

Rishkar's Expertise


Draw cards equal to the greatest power among creatures you control.

You may cast a card with converted mana cost/mana value 5 or less from your hand without paying its mana cost.

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Rishkar's Expertise Discussion

FounderX on Cunning Dark Elves

4 days ago

glhfJKiHax I kept a balance between Aggro and Aristocrats. I never seem to have trouble with mana (I recently purchased Circle of Dreams Druid, goes in soon) especially when Staff of Domination is on the battlefield, totaly broken. Without the staff, I can produce enough mana too. I can then either drop a big Exsanguinate or sink mana into Ezuri, Renegade Leader. I also have a few +1 counter tricks up my sleeve and Bramblewood Paragon for rewarding trample to elfs with warrior subtype, tokens in particular. I'm trying to add a few forestwalk tricks soon, skipping Eldamri though, too expensive for my liking, see the synergy section in the maybeboard category. In total there is enough synergy in this build to handout a good punch, on a budget.

Running out of gas does happen to me also, draw is an issue from time to time, this build definitely needs better upgrades. Either one time big draws, Shamanic Revelation, Rishkar's Expertise etc. or better static draw effects like Guardian Project. Not the best removal package either, more creature/enchantment based then instant based. Have thought about rebuilding from scratch, but the win-lose ratio isn't that bad, but the meta in the playgroup i'm in is constantly evolving and is nearing powercreep levels, I'm almost obliged to rebuild to keep up, but I won't go over the card budget I've set myself for the sole purpose of winning games, after all it's cardboard, nothing more, nothing less.

Hav0cD3m0n on Sakashima of a million other sakashimas

6 days ago

Nice deck! I feel like the deck is probably missing some draw tho? You have a shit ton of creatures so all effect like Beast Whisperer, Primordial Sage, The Great Henge, Zendikar Resurgent, Garruk's Uprising could be good I think even if it's on cast for a couple of them. I also like Shamanic Revelation, Return of the Wildspeaker and Rishkar's Expertise

insaneinmate on THE FIRST RULE OF GOAD CLUB - Forced Combat PRIMER

1 week ago

Last_Laugh Actually yes I had been having some card draw issues. I used to have Sylvan Library in the deck, it was originally built with it. I had taken it out since I was theorizing about how much one card was worth to this build for 4 life, and even the benefit of "digging" 2 cards deeper.

But I have other green decks with the library and I have huge results from it. And even if the library might draw me into some cheapy unblockable creature, I have missed being able to dig and draw in the early game for ramp or a colored land I need for Marisi.

I've also had multiple occurrences where I was seriously bummed and slowed down by drawing Worldly Tutor & Enlightened Tutor. These two tutors slow this build down with their inherent card disadvantage and let me search for cards that I'm not even using for big combos.

So in summary, I put Sylvan Library back and took out the 1 drop tutors for Eladamri's.

The deck could use more draw but I also accept the fact that I can Eladamri's or Green Sun's into a Toski, Bearer of Secrets or Ohran Frostfang and in fact I often do. Those two creatures have such a beneficial impact to this unblockable goading build that I have to be picky with the "smaller" draw engines available. Same goes for my Rishkar's Expertise & Return of the Wildspeaker. I'm not a fan at all of traditional red card draw of discard then draw. I'd rather have something more useful to this tempo aggro than that, thus enters the Grenzo and Ragavan. Just my preference.

mattzim666 on Maelstrom Wanderer Chaos Reigns Supreme!

3 weeks ago

I think you should cut: Brutalizer Exarch, Conduit of Ruin, Frost Titan, Giant Adephage, Myr Battlesphere, Oblivion Sower, Pelakka Wurm, Phyrexian Ingester, Rashmi, Eternities Crafter, Rattleclaw Mystic, Sagu Mauler, Simic Sky Swallower, Sphinx Ambassador, Stalking Vengeance, Tornado Elemental, Plasm Capture, Pandemonium, Sunken Hope, Tezzeret the Seeker, Chromatic Lantern, Darksteel Ingot, Disaster Radius, Explosive Vegetation, Heat Shimmer, Rude Awakening, and Spelltwine. As for lands, I do think you should replace: Izzet Boilerworks, Spawning Bed, and Temple of the False God.

I think you should add: Temur Sabertooth, Genesis Ultimatum, Etali, Primal Storm, Skyshroud Claim, Goreclaw, Terror of Qal Sisma, Sakura-Tribe Elder, Chaos Warp, Klauth, Unrivaled Ancient, Terror of the Peaks, Kodama of the East Tree, Reclamation Sage, Kogla, the Titan Ape, Consecrated Sphinx, Selvala, Heart of the Wilds, Wood Elves, Ilharg, the Raze-Boar, Diluvian Primordial, Prime Speaker Zegana, Release to the Wind, Return of the Wildspeaker, Nature's Lore, Three Visits, Garruk's Uprising, Guardian Project, Unnatural Growth, and Arcane Signet.

I do think one option that you have is replacing all signets with mana dorks like Birds of Paradise, Llanowar Elves, and Elvish Mystic

If you are able to find more slots, I think you should consider: Hullbreaker Horror, Thryx, the Sudden Storm (dependent on count of spells with 5 cmc or more), Soothsaying, Mulldrifter, Beast Whisperer (dependent on final count of creatures), Rishkar's Expertise, Turntimber Symbiosis  Flip, See the Unwritten, Balefire Dragon, Scourge of the Throne, Bane of Progress (I feel like you do not have a ton of high value artifacts or enchantments that would cause this to cripple you), Momir Vig, Simic Visionary, and Genesis Storm.

patrickd117 on Scion of the Ur Dragon!

3 weeks ago

I don't love Crosis, the Purger - this is just kind of a waaaay worse Nicol Bolas, which I don't think you need. Gem of Becoming - I think this is literal trash. Forbidden Alchemy - I think there are better cards that do this. I don't think you're basically ever going to want to spend 7 on the flashback.

Try: Moonveil Regent, Savage Ventmaw, Lathliss, Dragon Queen, Scion of Draco, Rishkar's Expertise

Swords to Plowshares is the biggest omission in this, imo

Xenaphix02 on LF: Help w/ cuts down …

1 month ago

Ramble Having a big counter to blue stuff isn't that important since it's unlikely that a blue player with ample counterspells will be playing in every game. For reference, I only run about 5-6 counterspells in my blue decks, and some of them like Negate can't even hit creatures. It's normal to have your creatures eat removal, so going so hard in the counter angle is really odd to me. OP has written that they are dedicated to Surrak as a commander, which is totally up to them, but I just don't see the appeal. Surrak is a cool guy but I'll usually end up with a gruul or jund list when considering dragons.

I also don't think the draw point is that relevant. Kiora is basically just Elemental Bond with a health bar, and green has stuff like Rishkar's Expertise, Soul's Majesty, The Great Henge, Beast Whisperer, Soul of the Harvest, and on and on...

All this is to say that I respect OP's decision to play Surrak, whatever the reason may be, as well as yours, I just don't see why, in an optimized dragon tribal build, you ought to run him over any good ole gruul commander.

multimedia on Reign of Fire

2 months ago

Hey, good version on a low budget and nice Gnawbone + Charger combo. If you're making 729 mana then get a Comet Storm in here!

Unnatural Growth can repeatedly at combat, before you attack, double the power/toughness of Klauth and all other Dragons you control. This effect can make a ton more mana, make your Dragon army much more dangerous and 8/8 Klauth is much more difficult for an opponent to favorably block. Dragon's Hoard is an upgrade for a ramp source since it has interaction with Dragons to be repeatable draw.

Anger is a good card and a wanted effect especially when you can get it for paying no mana. You don't want to ever cast Anger though instead you want to discard it or get into your graveyard other ways. Currently there's no way here to discard Anger unless you have 8 or more cards at your Cleanup step. Consider adding some loot that can discard Anger?

By adding loot you also add more draw and two of these spells also create ramp from treasures. Anger is the only haste enabler here and that effect is wanted more with Dragons especially Gnawbone. Consider more haste enablers?

Some Dragon tutors can help to cast your powerful Dragons when you have the mana from Klauth. Consider some Dragon tutors?

Loot goes with any card recursion and green is excellent at it. Consider some card recursion?

Currently there's no card recursion here and that's a strength of green which other colors don't have as much access too. You're stuff is going to die in a game of Commander and being able to get it back is helpful especially when you can make a lot of mana. Seasons Past is a way to use a lot of mana to recur cards and cast all of them. Past is great with Rishkar's Expertise and Return of the Wildspeaker to draw lots of cards.

Some cards to consider cutting are some of the lesser Dragons since there's several Dragons here that are miles ahead in power. By adding draw and tutors in place of some of the lesser Dragons then you have more chances to draw the better Dragons or get them directly into your hand.

  • Decree of Savagery
  • Neverwinter Hydra
  • Taurean Mauler
  • Skyship Stalker
  • Demanding Dragon
  • Hoard-Smelter Dragon
  • Shivan Hellkite
  • Dragon Throne of Tarkir
  • Bogardan Hellkite
  • Commander's Sphere
  • 1x Forest

Mana created by Klauth can't be used to pay for activation costs, even if that mana is turned into colorless by Horizon Stone it still has the restriction of only being able to be used to cast spells. Because of this Dragons who the reason you're playing them is because they have an activated ability are less good then ones who give you value when they ETB or attack.

Good luck with your deck.

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