Rishkar's Expertise

Rishkar's Expertise

Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a card with converted mana cost/mana value 5 or less from your hand without paying its mana cost.

Latest Decks as Commander

Rishkar's Expertise Discussion

griffstick on Phoenix Deck color and commander

1 week ago

I know what you're saying. Green has lots of good card draw and finishers as well. Green has The Great Henge, Rishkar's Expertise, Seasons Past and many more great staples and many powerful cards. Green has Sylvan Library! Green is arguably the 1st best color. To exclude it based off of the reason it only has ramp to offer means you has not look hard enough at Green.

However. I agree that if it's ramp you are after there's plenty of ramp that's great outside of Green.

Profet93 on The Xenabro Force

1 week ago

Canadion

From one My Not Updated Xenabro list (my copy list of my Xenabro, even though it's supposed to be an updated test version of my Xenabro, it's not updated since March 2020) deck to another, +1

I disagree with the above user regarding your CMC. Very surprisingly, your CMC is good for a Xenagos deck (for the most part). I do agree with their statement regarding more ramp. Without a cheater like Elvish Visionary, Sneak attack or Defense of the heart, you're going to have a hard time casting your creatures. We also have a different style of Xenagos, perhaps due to our metas. What level does your meta play at?

What do you feel your deck is lacking most? Do you have any budget restraints?

I know you like the deck where it is. That being said, I do have some suggestions I want to run by you. Only suggesting cards that I feel provide enough impact...

Yavimaya Hollow - Protection

Ancient Tomb - Ramp and T3/T4 commander

Berserk - Fun on malignus, another beater, or on an opponent's creature taking another opponent. Also fun on Selvala to get ramp in a pinch.

Deflecting Swat - Extremely powerful. Counter counterspells, redirect targetted removal, draw, extra turns and more!

Decimate - 4 for 1, can target commander if there is no other enchantment

Rishkar's Expertise - I usually shy away from cards like these because of the huge risk involved, but the payoff is too great to ignore. This risk is mitigated by having hexproof creatures such as Carnage Tyrant, Siege Behemoth or an indestructible creature such as Stone Chieftan

Elder Gargaroth - Draw, lifegain and creature fodder all in 1. Vigilance is nice as well.

Inferno Titan - Even if they destroy him, his ETB puts in work. Not to mention pumping prior to Xenagos for massive damage.

Old Gnawbone - Ramp!

I would love your thoughts on each suggestion as well as what specifically you are looking for in your deck so that I and others can offer you suggestions that you would enjoy

LunarSeraph on Tiamat Dragons

3 weeks ago

Hey, I have some suggestions for this deck based on some other decks I've used or played against.

I've used Domri, Anarch of Bolas to great effect in my own dragon deck, since she gives mana fixing, protection from counterspells, and creature removal.

Based on how there are zero basic lands in this deck, Realms Uncharted could be a very good way to get your mana rounded out, and to thin the deck later on.

Jegantha, the Wellspring is perfect for you commander. You wouldn't get to use the Companion ability but with 21 gold cards I think it would still go a long way

With over a quarter of the entire deck being creatures or planeswalkers, using Esika, God of the Tree  Flip's flip side can cycle all your fun stuff out a lot faster (I also think the showcase art looks fantastic).

In my opinion, Rishkar's Expertise, Primal Command, and Gaea's Blessing can fit in almost every green deck. They're versatile, and card draw in never hurt anyone too much.

I hope at least some of these helped! There are some other cards that might be good but I wasn't sure what aspect of the deck you'd want to focus on, so I tried to suggest things that would keep options open. Keep slamming those playtests and keep us updated on how it goes!

Grasshoppeh1 on Lost and Afraid

3 weeks ago

Did a bit of Brainstorming last night

Potentially Temur Sabertooth might be good in my playgroup due to the amount of removal and ability to setup.

Rude Awakening + Temur Sabertooth + Eternal Witness + 11 mana == infinite mana and bounce/infinite ETB. Temur Sabertooth, plus any of my ETB or cast cards gives a lot of utility including extra draw, recurrence, removal, spot protection from removal.

I think this card is worth a shot with the amount of mana I have available most times. For the sake of theorycrafting we have to try it!! Who knows maybe if I wanted to go the jank route this would make Vorinclex, Voice of Hunger, Helix Pinnacle or Aetherflux Reservoir viable as a non-attack wincon. Testing needed,, wanted to vorinclex in my collection anyways.

For classic wincons,

For creatures, I feel like I could hold a sideboard of 15 fatties on me and swap them in and they would all feel equally viable. That said Kozilek, Butcher of Truth felt irreplaceable and thus is getting a perm mainboard. Prevents milling, draws cards, threat/wincon, resets my deck, nice with Life from the Loam.

Vorinclex like I've mentioned before accelerates the deck and give me more time. It's more of enabler than a combo piece itself. Potentially Defense of the Heart might work here too if I hadd him. It would also open up potentially a new archtype if I went with Aetherflux Reservoir + Temur Sabertooth.

As for the draw situation, we could build around it or just go with the classics.

Adding Guardian Project to the maybe board along with Beast Whisperer. They're not as "fast" as the other options, but guardian often times is a Harmonize or better and beast whisperer is tutorable draw!

Some classics are: Garruk, Primal Hunter which is a "5 mana draw spell", Shamanic Revelation is another Regal Force that works with tokens! Rishkar's Expertise is another garruk that has a ~70% chance to hit another spell. That percentile is potentially amazing due to the composition of the current deck.

On the fringe for: Zendikar Resurgent, vorinclex slowing down opponent's in that slot feels better as a mana doubler, and I could just play Guardian Project earlier if I was after the draw. This card feels like it's in a weird place. Might turn out to be just an expensive harmonize. Momentous Fall, I don't know how I feel about this yet. Generally it says, 4 mana sac a creature draw 2-6 cards. Feels like a card I would play when I'm ahead, not to get ahead. That said I could say the same for anything else that is not an etb draw, regal, or harmonize.

Next step I guess is to make a couple "Packages" and see how they fit the deck.

Phule451 on Landfall that desperately needs card draw

1 month ago

Beast Whisperer, Rishkar's Expertise and Keeper of Fables are all great ways to draw cards in green. I also think with a landfall deck you should be running at least 4 or 5 more lands. Terra Eternal helps to protect your land creatures. Yasharn, Implacable Earth can get lands into your hand while also shutting down some of your opponents’ strategy. Those are just a few ideas for ya, have fun with the deck. May you draw well…

Optimator on CatDog Musings

1 month ago

Soul's Majesty is a good draw spell that would be worth noting in the maybeboard. Collective Unconscious and Rishkar's Expertise would be decent for the maybeboard too. Rishkar's just got reprinted and is cheaper than ever. Also consider Three Visits and Nature's Lore to find Canopy Vista and Cinder Glade. Ranger's Path is decent too.

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