Blast Zone

Blast Zone


Blast Zone enters the battlefield with a charge counter on it.

: Gain .

, : Put X charge counters on Blast Zone.

, , Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Blast Zone Discussion

kamarupa on Killing You Softly With My Infinite Sacrifice

1 week ago

MortisAngelus - No amount of redundancy is going to get around Rest in Peace . Blast Zone comes to mind as a possible answer, but def not as useful as an O-Ring.

psionictemplar on Impact of Ignus

3 weeks ago

Is there a reason you are not running the classic Lightning Bolt ? Its more damage than shock and can hit players unlike frost bite. Not to mention, not needing 3 lands to fully make use of it. Other than that, I would probably drop a couple of the discard/draw spells in favor of a couple Blast Zone s. It would give you some hate against enchantments (ex: leyline of Sanctity) and planeswalkers.

Moose-Storm on Karnifacts

1 month ago

Profet93 Thanks for the suggestions! I ordered copies of Sensei's Divining Top , Ancient Tomb , and Blast Zone to add to my main deck. Top's value is too good to pass up.

Profet93 on Karnifacts

1 month ago

You already have Mystic Forge and several cost reducers. Why not add top to draw your entire deck and for overall utility?

Blast Zone - Removal

Ancient Tomb - Ramp

Profet93 on Et-ali, Brute? (Etali Eldrazi EDH)

2 months ago

What is your budget per card?

Thoughts on the other 2 suggestions? I understand your need for lands more than you realize. The best way to handle the issue you proposed is cutting 1-2 lands for draw/ramp. I like atlas because it's reliable, doesn't cost much to play or activate.

Given your entire deck revolves around your commander, does your meta include theft effects, if so, Homeward Path might be viable. Moreover, it works well with Humble Defector - Politics is very nice as you can give this to an opponent in exchange for them not removing your commander

Solemn Simulacrum - Ramp and draw

How often do you use unstable obelisk's second ability, a Commander's Sphere might be better in this slot. If you want enchantment removal, Blast Zone is worth noting as well.

MLS91 on Relics of Fear

2 months ago


I get the flexibility you're talking about in terms of Thespian's Stage in comparison. However ill keep that in mind when i comes to play testing when i get the ability to in the future.

Lotus Petal can be chained infinitely with the scrap trawler line thus another back up of infinite mana for Tergrid's Lantern . I don't like Bubbling Muck because of its symmetry as you've also noticed but did proxy in (until i can get my hands on one) the Jet Medallion

I like the idea of Blast Zone but can't justify the loss ill take as well since it effects the board

Syphon Mind was cut earlier because instead of a use once sorcery regardless of the "value" it accrues, Grim Haruspex is both more explosive in draw power and more easily recurable within the confines of both mono black, and the deck itself.

to note a conversation with some fellows from my play group however there will be a couple adjustments incoming and as follows,

-1 Liliana's Triumph for +1 Grasp of Darkness

-1To be determined... for +1 Toxic Deluge

the reasoning being, in an attempt to understand or prepare for the hypothetical weakness of the deck (aggro/token strategies) i've determined that adding some spot removal (lack of opponent having a choice) to accompany the sacrificial removal spells (opponent has the choice) as well as an additional boardwipe in case of "oh shit" moments that being said there is also the possibility that Grasp of Darkness may eventually be replaced by Executioner's Capsule due to it being both an artifact and recurable.

What are your thoughts?

Profet93 on Relics of Fear

2 months ago

Regarding swapping vesuva instead of thespian's stage, I like stage because it can copy anything anytime. I value the flexibility of it more than the mana it costs to activate. But thats personal preference.

Regarding Dreamstone for Lotus petal, I've never liked petal personally. One and done mana rocks are best used in cEDH decks or decks that can abuse card draw to make up for the disadvantage. I like Bubbling Muck , although it is symmetrical especially with urborg. Again, personal preference. Lastly, another option in this slot is Jet Medallion

Blast Zone - Deal with artifacts and enchantments

Syphon Mind - Draw 3, each opponent discards 1, you get their stuff. All for 4 mana, the value!

Budget per card? As I know chains would fit nicely with anvil and yawgmoth's will is just value.

Profet93 on Evil Dead - Army of Darkness

2 months ago

Blast Zone - Enchantment/other removal

Thespian's Stage - Utility/copy coffers

I would cut 1-2 of the less impactful zombies in place with some more card draw, since you only have about 5 sources of it. +1

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