Otherworld Atlas

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Otherworld Atlas

Artifact

{T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.

bushido_man96 on How Can I Put Mindless …

6 days ago

At first glance, I agree with TheOfficialCreator. Why provide everyone else card draw, especially if you're not playing a group hug deck.

Then I checked the decklist. You have 40 lands, at it appears you do not have very many card draw spells. I'd swap out some lands for more card draw. I'd feel comfortable running 37 lands, but if you only want to cut two to get to 38, you'd probably still feel comfortable about it. I'd still drop Otherworld Atlas, as it's just a bad card, and you don't want to tie all of your card draw effects to Atraxa's proliferation ability. If you run that up to where everyone at the table is drawing 4 cards per turn, then you are just filling your opponents' hands with answers to your problems. Some simple card draw spells like Night's Whisper, Harmonize, Sign in Blood, and Ambition's Cost are all very reliable card draw spells that don't require a board state or your commander doing it's thing to draw some gas. Sometimes after a board wipe, you just need to draw a few cards to get things rolling again.

I'd say the same for your ramp package, too. It seems a bit light, especially with such a commander that is 4 CMC of 4 different colors. You're not running any colored ramp, save Chromatic Lantern, which kind of counts. Personally, I'd run more of a green land ramp package and replace it with Arcane Signet, and then stick with the few colorless rocks you have that you can proliferate counters onto.

Sorry, got a bit long there, but I hope you find some of this information helpful.

DemonDragonJ on How Can I Put Mindless …

1 week ago

I would like to put Mindless Automaton into my Atraxa, Praetors' Voice EDH deck, because it could provide amazing card advantage in that deck, but I am not certain which card to remove in favor of it. My first choice was Abzan Falconer, since this deck already contains both Elspeth, Sun's Champion and Akroma's Memorial, but the redundancy there is good, and replacing the falconer with the automaton would increase the deck's average converted mana cost, so the next choice is Azor's Elocutors, since replacing that card would decrease the deck's average converted mana cost, and the elocutors would make me a target, since there is no way that my opponents shall allow it to survive. I did also consider replacing Otherworld Atlas with the automaton, but I would like to have both cards in the deck, for redundancy.

What does everyone else say about this? How can I put Mindless Automaton in my Atraxa deck?

legendofa on Follow the Frog Kid

4 months ago

Otherworld Atlas can force a mill victory. Any planeswalker can go nuts. Coalition Relic can make as much mana as you want in all colors, if you need it for anything.

TogbusPrime on I HAVE TWO DADS...♡ [BUDGET PRIMER][ENABLER]

5 months ago

So Wheel and Deal immediately comes to mind as do the "Wheel of ___" cards, though I dunno what your budget for this deck is and some cost quite the pretty penny, with Mikokoro, Center of the Sea, Otherworld Atlas, and Walking Archive as other universal draw options. There's Heartbeat of Spring, Mana Flare, Keeper of Progenitus for more mana doublers as well as Eladamri's Vineyard, Magus of the Vineyard, Shizuko, Caller of Autumn, and to a lesser extent Blinkmoth Urn for similar mana gifts with Fertilid not being too far off from that. Finally there's Charmed Griffin and Hunted Wumpus for more free stuff options, though admittedly more restricted than what you already have.

VensersJournalist on Cards that getting stronger

6 months ago

Though these aren’t kicker/multikicker cards, they have potential to grow stronger as the game progresses:

The topic is a bit broad, but I feel like cards like this are especially adept at becoming much larger threats with time.

legendofa on Two Otherworld Atlas in play

1 year ago

No, that doesn't work. Whenever a card refers to itself by name in its rules text, it really means "this object" or "this card."

Otherworld Atlas should be parsed as essentially

: Put a charge counter on (this card).

: Each player draws a card for each charge counter on (this card).

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