Land — Swamp Forest
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As this enters the battlefield, you may pay 2 life. If you don't, this enters the battlefield tapped.
|Have (6)||metalmagic , CompleteWaste , , NapoleonBonaparte , CampbellStev , dexxter7|
|Want (3)||Calsolum , Gemini4786 , Redbeard09|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Overgrown Tomb Discussion
1 week ago
1x Ash Barrens -> 1x Prismatic Vista
1x Bojuka Bog -> 1x Bojuka Bog
1x Command Tower -> 1x Command Tower
1x Darkwater Catacombs -> 1x Watery Grave
1x Dimir Aqueduct -> 1x Morphic Pool
1x Evolving Wilds -> 1x Fabled Passage
1x Exotic Orchard -> 1x Exotic Orchard
4x Forest -> 4x Forest
1x Foul Orchard -> 1x Overgrown Tomb
1x Golgari Rot Farm -> 1x Yavimaya, Cradle of Growth
1x Ice Tunnel -> 1x Urborg, Tomb of Yawgmoth
4x Island -> 4x Island
1x Jungle Hollow -> 1x Woodland Cemetery
1x Llanowar Wastes -> 1x Mana Confluence
1x Lumbering Falls -> 1x Rejuvenating Springs
1x Myriad Landscape -> 1x Misty Rainforest
1x Opulent Palace -> 1x Opulent Palace
1x Reliquary Tower -> 1x Reliquary Tower
1x Rimewood Falls -> 1x Rimewood Falls
1x Simic Growth Chamber -> 1x Breeding Pool
1x Sunken Hollow -> 1x Sunken Hollow
2x Swamp -> 2x Swamp
1x Terramorphic Expanse -> 1x Verdant Catacombs
1x Thornwood Falls -> 1x Zagoth Triome
1x Tidechannel Pathway -> 1x Tidechannel Pathway
1x Winding Canyons -> 1x Winding Canyons
1x Yavimaya Coast -> 1x Yavimaya Coast
on Dimir Mill
1 week ago
Dimir Aqueduct is a bad card and does not belong in any decks. Even on a budget there are vastly better two-colored lands. Same goes with Fetid Pools and every other enters-tapped land. Realistically, you want your mana base to mostly be fetch lands to trigger your crabs.
Which, on that note, you should be running a full contingent of 8 crabs.
Grindclock is another bad card--it takes way too long. Think of Mill like a burn deck where you want to "burn" your opponent's life total as quicky as possible.
You will want something that can bounce permanents in your sideboard--mill is in a lot of trouble if a Leyline of Sanctity effect hits the field. Another option is running more fetches, throwing a few Overgrown Tomb s into the mix, and running a couple copies of Assassin's Trophy to take out those pesky cards that you cannot otherwise deal with.
Ensnaring Bridge is another decent sideboard option.
2 weeks ago
wallisface - One countermeasure against Leyline of Sanctity is splashing for Assassin's Trophy . Since the deck should be full of fetch lands anyway, you only need two copies of Overgrown Tomb or Breeding Pool (which depends on whether you want more blue or black lands) to get Assassin's Trophy online.
Plus, as an additional boon, most players will not search for the land when hit by the Trophy, fearing an Archive Trap . Or, better yet, they will search, and you can blast them with an Archive Trap .
1 month ago
I just wanted to point out, unfortunately you can't use Rhys the Redeemed because of the hybrid mana symbol. Your commander would need white in it's color identity. If you need a replacement for now, I would add back in one of the cards that lets you put an Elf Warrior token into play for each Elf you control. Honestly, I'd put both back in. Elvish Promenade Elven Ambush .
As far as cuts, I would go with Pride of the Perfect End-Raze Forerunners Elven Bow Tergrid's Shadow Cultivator of Blades Voice of the Woods Twinblade Assassins You can easily replace Elvish Rejuvenator with Wood Elves or Farhaven Elf
I have only recently built myself a Lathril deck. Good luck with this! It's really fun to play.
1 month ago
If you just have the Woodland Chasm then Farseek may not have enough targets, but if you can stretch your budget for an Overgrown Tomb or pick up a Witch's Cottage I might be more inclined to keep Farseek.
1 month ago
As far as lands go, one thing I noticed is that about 25% of your lands come in tapped, not including the ones that can come in tapped unless you pay life, or ones that sacrifice to put tapped basic lands down. I DO like the lack of non-basic colored mana generation, but you may want to watch out for the cards you have thrown in for the cycling ability. Lands coming in tapped without the ability to play multiple lands a turn, put you a turn behind your opponents. Given that your commander is also a sorcery, your commanders cmc will rise quicker than usual, and chances are you will want that mana rather than the one card draw from cycling. Also if you want to save a few bucks, you can replace Overgrown Tomb with Llanowar Wastes . There is a set that llanowar only costs 50 cents, as opposed to Overgrown's 25 bones.
For creatures, I noticed a few high(er) mana spots were taken by some lower-synergy cards. Like Grave-Shell Scarab . It may be helpful to have more insect-creation in its place that can match near the CMC of your commander creature. Like for example Hornet Nest and Saber Ants .
2 months ago
2 months ago
Hey, consider Sol Ring ? It's a staple mana rock in Commander. Consider less Swamps and more Golgari dual lands? Green mana is much more important than black. 11 Swamps really reduces the consistency of having a green source turn one for a green one drop mana dork. You don't want to draw all Swamps and no Forests.
You can speed up game play and help color fixing by adding more dual lands that can ETB untapped:
- Llanowar Wastes
- Undergrowth Stadium
- Overgrown Tomb
- Nurturing Peatland
- City of Brass
- Mana Confluence
- Verdant Catacombs : gets Overgrown Tomb .
- Windswept Heath : gets Overgrown Tomb .
- Darkbore Pathway Flip
- Unclaimed Territory
Several of these lands could replace lands that always ETB tapped: Foul Orchard , Golgari Guildgate , Jungle Hollow , Golgari Rot Farm . Elves of Deep Shadow is very helpful since can make black mana. Deathrite Shaman if playing multiplayer since can exile lands from opponents graveyards.
Good luck with your deck.