Sublime Epiphany

Sublime Epiphany

Instant

Choose one or more (Remember that the modes you choose resolve in the order they appear on the card)

  • Counter target spell.
  • Counter target activated or triggered ability.
  • Return target nonland permanent to its owner's hand.
  • Create a token that's a copy of target creature you control.
  • Target player draws a card.
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Sublime Epiphany Discussion

GeneralNuman on The Unstoppable Tide

1 month ago

BadLuke Thanks for all of your recommendations and advice for the deck I do greatly appreciate it. In regards to the land count issue you mentioned, the number of lands in the deck has never changed from the creation of the deck but several other factors as to why the lands were that low have. The previous editions of the deck that I had ran many more ramp pieces such as Somberwald Sage , Lotus Bloom , and Jeweled Lotus , to hit my commander faster. However it made the deck to fast for my play group. Thus i ended up taking out all of the better ramp pieces and putting in other more fun cards. I do want to put cards in like Sublime Epiphany however keep forgetting to add it. If you would like to look at it i can create the original deck and link it here. In any case thank you for you advice.

BadLuke on The Unstoppable Tide

1 month ago

28 Lands seem very low for a Deck like this. Even if you consider it to be "Aggro". I found 33-34 to be a good amount for Decks even with Dorks and Ramp. Might seem boring but it brings alot of Consistency to the table. Other than that, I like your attempt on Maelstrom Wanderer . Shaman of Forgotten Ways is a bit questionable to me. Is the Biorhythm Effect ever paying of? Might Somberwald Sage be a better Option here? Garruk, Primal Hunter Can also be replaced by Return of the Wildspeaker since it does the same thing at Instant Speed. You're also pretty low on instants, which is not the worst thing ever. But you might consider atleast some stronger Options, Multiple Choice Counterspells are usually great with Cascade as they provide felxibility and never be a dead "Cascade" such as Sublime Epiphany , Cryptic Command and Mystic Confluence for example. If you like, you can checkout my Wanderer Deck and also leave a comment there. Peace

Guerric on [Primer] Casting the Mythal: An Inalla Guide

2 months ago
I added a little bit of extra context to my discussion of the stasis win in the primer. As far as cards go-

Swamp OUT Pyre of Heroes IN

Since the implementation of the London Mulligan I've found that I can often get away with 36 lands. As for pyre, its just too good not to go in their. Not only does it give us tons of utility (ex. saccing that Sea Gate Oracle we no longer need for an Archaeomancer to recover Cyclonic Rift from our graveyard), but it can help us to cheat our our combos. Its much easier to sac our Mercurial Chemister for Wanderwine Prophets than to have all the mana we need to protect it. While testing will show the truth, my belief is that Pyre of Heroes will be one of the most important cards printed for this deck since the Ixalan block.

Mystic Confluence OUT Counterspell IN

I love confluence, but Sublime Epiphany and Cryptic Command out class it, and I really don't have room for three expensive counterspells in here. Going back to the original will do us just fine!

Hardhitta7 on H: Monastery Mentor/Primal Amulet W: …

2 months ago

Hi, I have a lightly played Monastery Mentor and a Primal Amulet  Flip and I’m looking to trade them for cards for my Galazeth deck I’m building.

Some of the stuff I’m looking for:

Urza, Lord High Artificer

Cyclonic Rift

Hellkite Tyrant

Goldspan Dragon

Steam Vents

Savor the Moment

Mechanized Production

Vandalblast

Storm the Vault  Flip

Treasure Map  Flip

Lightning Greaves

Sulfur Falls

Spell Swindle

Pull from Tomorrow

Ponder

Sublime Epiphany


I prefer the original printings but I’m not picky about it, I’ll take what I can find.

You can check out what I have in my binder, my wants aren’t up to date but my haves should be. But those are the two most valuable cards I have for trade.


Edit: updated my binder with the rest of what I need so you can check that out as well as other stuff I have for trade.

Here’s my Binder

Mechanon on Lazav, Destroyer of Decks

3 months ago

Sewer Nemesis , Consuming Aberration , Bonehoard , Grisly Spectacle , Nighthowler , Sepulchral Primordial , Sublime Epiphany , Maddening Cacophony and Talent of the Telepath might be some helpful cards. Lazav is definitely a commander to be reckoned with if you have some milling or if one of your powerful creatures gets killed/countered. Playing Lazav against a Ghalta, Primal Hunger deck is lots of fun, since commanders dying/being countered count as entering the graveyard. There's lots of good mill cards that came out with Zendikar Rising as well.

Hardhitta7 on Urza’s Pet Dragon

3 months ago

abby315 thank you for the suggestions! I like Acquire , getting my friends The Great Henge out of his deck sounds like fun! Kefnet's Last Word could be fun too. Blatant Thievery , Sublime Epiphany and Sea Gate Restoration  Flip are good as well. Gonna add those tonight.

I tried shy away from Blasphemous Act as I’m trying to make this deck different from my other two decks and they both have it but maybe I’ll include it anyways.

I do like Shimmer Dragon . Is Malcom, Keen-Eyed Navigator good with out many other pirates?

I like the eggs too I’ll add some of those.

You don’t like the 0 drops with my commander? Seems like they would be good. Spellbook might not be that good though. I figured Storm the Vault  Flip fit the deck.

I run 32-33 lands in my other decks but they have a lot more cantrips and card draw so maybe this one needs more.

Too the other comments my play group is very casual so I don’t want infinite combos or Stax pieces, I’ll add that in the description.

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