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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mob Rule
Sorcery
Choose one —
- Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
- Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Gleeock on Your Cheap Obscure Overperformers?
2 months ago
Chain Devil - really anything causing players to sacrifice nontokens seems to pan out well.
Creative Technique - always demonstrate, it is crazy good particularly in Timmie decks.
Mob Rule - causes so many 1-sided blowouts
Prosperous Partnership - boros ramp that gives you a combatants at the solid 3 mana value
Descent into Avernus - groupslug done well. This can just change the entire outlook of a game.
Strangelove on
The Black Rose Grand Theft
2 months ago
Heyo happy to chime in! +1 m8
-allThreaten effects in favor of payoffs like Mob Rule, etc... or sticks like Big Game Hunter, Evil Twin, etc. Once you hit any of these you'll be doing the same thing (from your opponents' POV): soft-locking the board.
+6-10 Dusk Legion Zealot, draw, ETC ...I feel like these are MVP and lend to an aristocrats style.
-1 Curse of Stalked Prey... too conditional in the late game
-1 Captivating Crew... too much mana
+1 Vigean Graftmage, or anything that can put counters on Marchesa
+1 Plaguecrafter, etc... these are oppressive engines
With a lot more draw + lower cmc removal/ removal-sticks this will slap!
Gleeock on
Blood for the blood avatar!
2 months ago
Yeah, in my playgroup, since Koma, Cosmos Serpent is fair game - Mob Rule & other mass control grabbers are fair game. But, my favorite thing with Extus, Oriq Overlord Flip is versatility & differences of buildability. I also like how you can sub strategize more effectively with him than other hyper-focused decks. For exampl,e I have changed my whole focus for a game by starting with a Shadowspear in hand - that puppy is hilarious strapped onto a blood avatar. Or I have started with a sword of x/y & actually started with the Extus side just because of double-striking sword-wielding commander is a solid way to go.
Gleeock on
Blood for the blood avatar!
2 months ago
Mass control is ridiculously powerful with the avatar side. Hard for me to believe how little I see of: Mob Rule, Insurrection etc.. Swinging opponents creatures then saccing them to the blood av. Causes some amazing blowouts
Ammonzy on
Grumgully Tribal
4 months ago
Molten Echoes is awesome with Flameshadow Conjuring being a downgrade. Id keep M.E but not use Flameshadow. Grand Warlord Radha is always nice for big mana in token decks. You could replace Mana Geyser for her, maybe?
Usually through my experience, the biggest weakness of decks is we'll lack card advantage by shooting our load super fast since we always have so much mana and then have an empty hand lol
Although Insurrection costs 1 more , its a massive upgrade over Mob Rule. Naturally the difference is $8 vs less than a $1 if budget is a thing
You could use Aggravated Assault instead to give you infinite combat potential when paired with Grand Warlord Radha
SufferFromEDHD on
Patiently Enchantment-ed
5 months ago
Cascading Cataracts would be really useful.
Cut Teferi's Protection. Add Solitary Confinement. Would be like a second copy of Spirit of Resistance that feeds the graveyard.
Cut Sudden Spoiling. Add Humility.
Cut Supreme Verdict. Add No Mercy.
Cut Bubble Matrix. Add Inner Sanctum.
Cut Mind's Eye. Add Sylvan Library or Rhystic Study.
Cut Mob Rule. Add Stranglehold.
Gleeock on
Extus EDH v2
5 months ago
I like it. Have you considered Mob Rule & Insurrection? I know the CMC is up there, but those cards are really solid in this deck... They don't even have to ONLY close out games since you have the command-zone sac enabler. Just sell their creatures for a pack of cigarettes/blood avatar.
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