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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Destroy target permanent. It's controller creates a 3/3 green Elephant creature token.
4 days ago
Lol just kidding, this looks like fun.
4 days ago
Haha no worries, it's just I try to be timely with my feedback when requested. I want to make sure I don't forget or go too long before following up. Totally understandable on trying to squeeze in as many fun effects as possible on initial versions of a build haha. Usually takes a few play throughs to figure out what isn't as feasible, and can get swapped with more "vegetable" type cards.
Druid of Purification is a personal favorite of my best friend and I. In addition to hitting multiple targets, we do enjoy how it encourages the table to discuss threats, and provides that helpful bit of info that we might not otherwise be privy to.
Lol I think I meant Generous Gift instead of Beast Within, but same difference lol. Gemrazer could be another creature based option, although it could technically only Mutate the one time you cast it for its Mutate cost. Could still be helpful to make clone copies of whatever it Mutates onto/under, since it has Reach and Trample.
Yeah, so anything exiled with Soul Partition can be re-cast, but all timing rules still apply. Depending on what you remove on an opponents' board, they might not recast it with the additional tax. If you use it to protect any of your own things the tax effect doesn't apply.
Thank you, and likewise, I'm always down to take a look and offer suggestions if you need some!
2 weeks ago
I def missed Sterling Grove during my initial look, my bad. Yeah that first judge was incorrect. If Ellivere was worded "You may attach the role to another creature you control", then yeah it could've worked.
Enchantress & Enchantment builds got a lot of cool new stuff in the past couple of years. I do like that Ellivere and Gylwain both encourage more go-wide builds.
My only other recommendation would be to reconsider swapping Cartouche of Strength with either Beast Within, Generous Gift, or Stroke of Midnight. The enchantment synergy goes without saying, but mostly suggesting as a CMC equivalent swap for a flexible instant speed removal option.
I have a Gylwain list brewed up, I just haven't gone back to tinker with it much. Currently have it set to private, but can publish or share the unlisted Moxfield list.
1 month ago
Commissar Severina Raine is pretty cool. I was super excited to add her in my Isshin deck when she was spoiled last year. A few quick ideas:
Plumb the Forbidden - An excellent draw card, especially when combined with all of the Aristocrats stuff you have going on in the deck. I mostly use it in some of my Aggro decks to sac my board in response to a wipe.
Throne of the God-Pharaoh - Could add a bit more sting to your token swarming plans.
Dismantling Wave is a nice removal option that also hits all of your opponents simultaneously.
1 month ago
Welcome to tappedout and to Isshin brewing! Great choice for a first deck, he's definitely one of my favorites of the past year. I have a few suggestions to consider as you continue to tune the deck:
I think you can replace like 3 of your equipment with a few more mana rocks like Talisman of Indulgence and the others in Mardu colors. I mostly suggest this because your deck isn't as Equipment focused, and some of the equipment are mana intensive to cast and equip,
Reconnaissance is one of the best cards out there for any Isshin build variant. This EDHREC article better explains how Reconnaissance is basically a pseudo-Vigilance anthem, and can prevent combat damage that would be dealt to your creatures. A bit pricey though, but worth it.
Dolmen Gate - Another excellent card for pretty much any Isshin build. Also a bit pricey, but has had a recent reprinting.
Breena, the Demagogue - She can be a fun draw engine in Isshin, and has helped me win a few games with how much she can grow threats. Because opponents can benefit from her, they may be less likely to remove her until it's too late.
I hope these suggestions are helpful starting places for potential changes. Let me know if you would like some additional feedback, as Isshin is one of my favorite commanders. Best of luck with your games and brewing!
1 month ago
I took out some of the four cost fogs and some less interesting cards to add
Jailer may not be the best choice but being the monarch should be easy while I'm foggy and I have Protector of the Crown
1 month ago
Agatha: AFAIK she gives a discount on her own ability.
Stroke of Midnight: surprised they're going on with Generous Gift variants but I'm all for it. (I don't really get Ash's flavor tho.)
Rowan/Will: Both are neat, although I think Rowan goes into much more interesting design space, even if she has a serious case of PTSD.
Ruby: So uh she never actually used a crossbow in the story right? Just threw stuff and eventually got an ice sword?
Troyan: The most chill vedalken since Putrid Leech's buddies?
Hylda/Sharae: feels kinda weird to have these two in the same set
Greta: does making Food:s into Clues really require you to lose life?
Johann: compare the cost of Melek, Izzet Paragon. Not bad for an uncommon commander
Goose Mother: feels kinda weird that it wants you to eat its eggs
Syr Ginger: meh, kinda underwhelming? At least the anti-planeswalker ability is funny. Could have granted indestructible.
Alela: meh, goading at most one creature per opponent (well, two with double strike) is kinda underwhelming.
Cursed Courtier: you know, Splendor Mare wasn't that long ago? Oh well, enchantments/auras matters I guess. I actually hope this kind of designed gets used more, if with a bit better base P/T for the cost.
1 month ago
Being able to run Emeria, the Sky Ruin is one of the few perks of mono-white, you should try to increase the number of plains you have to be able to consistently get emeria active. you can prolly just replace these with basics
- Terrain Generator - you dont really have the card draw to support this
- Command Tower - effectively just a plains that doesnt count towards emeria, replace with basic
- Kabira Crossroads - slow tapland that isnt worth its effect, replace with basic
- Karoo - This land sucks, replace with a basic
- New Benalia - a one off scry trigger is iffy for the slow land, rely more on repeatable effects like Path of Ancestry
- Reliquary Tower - I'm not sure mono white has the card draw to justify this slot
- Roadside Reliquary - colorless sac land for a one off draw can really fuck you over early in the game