Phyrexian Metamorph

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Phyrexian Metamorph

Artifact Creature — Phyrexian Shapeshifter

( can be paid with either or 2 life)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

wallisface on Mill fun

4 weeks ago

Some thoughts:

  • Mill spells typically need to get at least 8 cards to be worth it, otherwise losing the card from your hand/resources just isn’t worth it. I would suggest ditching both of Dream Twist and Compelling Argument.

  • Mill decks typically only want the crabs as their creatures. Phyrexian Metamorph feels weak just because it’s going to be coming down sooo late in the game, and so unlikely to provide much value. While Snapcaster Mage is good in a lot of blue decks, it really has no place in Mill… i’d suggest ditch both.

  • You currently have no interaction. Letting your opponent do what they want is going to cause you major problems - a mill-decks strategy should always be to find a way to prevent the opponent getting a quick win, and milling them thereafter… we’re terrible at winning “races”. Stuff like Fatal Push and Inquisition of Kozilek would go a long way here, as well as a playset of either Surgical Extraction or Extirpate.

  • Your sideboard looks really un-optimal at the moment. 16 is too many sideboard cards (limit is 15). The two Crypt Incursion should be mainboard. The creatures are all really bad sideboard choices. I think you should focus your sideboard in dealing with problem matchups/cards instead of trying to do some kind of transformative creatute-thing

Kazierts on Pushing Poison

2 months ago

After reading your comment taking another look at your deck, I realized it has 70 cards. While, as I said, I don't intend to change your deckbuilding style, you should basically never go above 60 cards, unless your deck runs Yorion, Sky Nomad or Battle of Wits.

Your deckbuilding guidelines are quite interesting. Here's a few things I'd like to mention regarding them:

  • First, a compliment so it doesn't like I'm just criticizing everything. What you mentioned about legendary creatures is basically the correct way to play with them, in most cases. Too many can brick you and too few makes them hard to draw.

  • While, in some cases, it's good a backup windocondition, that does not apply to every archetype, Infect included. Because of the Infect keyword, the literally doesn't care about the opponent's life total. So, when you suddenly try to change to hit their life total with one or two creatures that don't have Infect, you're basically starting everything from scratch in the middle of a game. This goes into my next point which is your fear of hate cards.

  • I completely understand some cards that can shut your deck down are scary, but I feel like you're letting your fear get in the way of your deck. I'll use my deck as example. My manabase is almost completely made of nonbasic lands, yet Blood Moon doesn't scare me. Why? I have Thoughtseize and Inquisition of Kozilek. If that's not enough, then I also have Ratchet Bomb in my sideboard. Melira, Sylvok Outcast? Fatal Push, Damn, Collective Brutality and Liliana of the Veil all deal with it. My point is there multiple ways to deal with threats that don't force you into an extremely narrow path. Also, if you're playing Modern, no one will use Back to Basics because it's not legal. This also goes into my next point, which is the mana effiency.

  • Despite you saying you like to be mana effienct, a lot of cards here aren't. As I mentioned, some of them basically do nothing. Some actually do, but are overcoste, even in you examples. Sage's Row Denizen is very inefficient because mill decks like to turbo mill (which is something I personally don't like). This means the best mill creatures are Ruin Crab and Hedron Crab. When we come fo poisoning opponents, that's why Hand of the Praetors sees basically zero play outside of commander. Usually people just cast a Glistener Elf turn 1 and a Scale Up turn 2. Also, you're looking at the ratio, but not the usefulness of the creature. Sure, Cystbearer costs the same, manawise, as a Rot Wolf, but is incredibly worse.

If you want to follow this path of winning bast cast infect creatures with the hand on the field, then:

I understand if the above mentioned are a bit above your budget. A lot of these Infect cards haven't had a reprint yet.

I love when people go for nonstandard builds of decks. I hope you cam improve this without sacrificing too much of your own style.

LandoLRodriguez on The Lost Art(ifact) of Keeping a Secret

3 months ago

Changes, 19 Mar 2022: -1 Phyrexian Metamorph, +1 Jin-Gitaxias, Progress Tyrant. J-G just fits right in here. Plenty of artifacts, instants, and sorceries to quickly make his initial 7 mana worth it, and his second ability is exactly mean enough to be on-theme here. I was getting away from counter magic in this deck, but coming as a passive ability is just fine. The metamorph was selected for removal because J-G is gonna be doing part of his copying job himself, and Clever Impersonator does the same job slightly better if I really need it.

KBK7101 on Rebbec and Glacian - Thran Ingenuity (v1.9)

3 months ago

Thanks for the comment!

Shimmer Dragon is great but I'm going to be mainly tapping all my artifacts with Glacian, so I won't get as much use out of him. Plus, I only have one copy of it and it's in my Urza deck (where it's really strong!)

Arcane Signet is already in the deck and Worn Powerstone, which I'm pretty sure was something that was in previous versions of the deck and was cut. You have to be really mindful of CMC/MV of your artifacts with this deck, so it isn't something that I think I'd add in.

Clock of Omens targets the artifact it's untapping which won't work with Rebbec on the board, sadly.

Phyrexian Metamorph is awesome, but my 4CMC slot is packed and I don't know what I'd take out for it.

Enlightened Tutor is great but I'm waiting for a reprint on that one. (I also thought it only grabbed enchantments, but that's on me lol)

markbeloit on Rebbec and Glacian - Thran Ingenuity (v1.9)

3 months ago

Some suggestions. I didn't look through all your comments, so if some of these have been suggested/cut already, I apologize.

Shimmer Dragon - This card seems to be gross in almost any artifact deck.

For mana ramp, you could consider Arcane Signet and Worn Powerstone in addition to what you have/in maybeboard.

Clock of Omens is often ridiculous in artifact deck, but you'd have to decide if you'd want/need it.

Phyrexian Metamorph is standard good artifact tech.

Also I'd get that Enlightened Tutor when you get a chance.

DawnsRayofLight on How many days until CMDRBAN?!

4 months ago

Why Clone and the Doppleganger? Wouldn't Clever Impersonator and Phyrexian Metamorph and the like be a bit better? (metamorph would get copied by Jin, you could also use Imposter Mech)

You could run some infinite mana combos like Pili-Pala + Grand Architect and Basalt Monolith and Rings of Brighthearth

Sensei's Divining Top with The Reality Chip or Mystic Forge and Foundry Inspector/Etherium Sculptor all you to draw your deck, you can combo with Aetherflux Reservoir

Hullbreaker Horror and Tidespout Tyrant can combo with your mana rocks, Jin can help too to basically bounce the field and lock them out.

patrickd117 on Maelstrom Wanderer Chaos Reigns Supreme!

5 months ago

I'd cut: Chancellor of the Spires for Diluvian Primordial. - Diluvian is slightly worse in 1v1 since you can't combo with an opponent's rite of replication, but I've been seeing that less anyway. Acidic Slime Conquering Manticore Mindclaw Shaman - This is really bad in 1v1 imo. Rattleclaw Mystic - I just don't think this is very good. Heat Shimmer just isn't very good imo. Spelltwine - you don't have enough good targets in you deck.

I'd add Phyrexian Metamorph - I think this is a must play with Tezzeret. Genesis Ultimatum Etalia. Primal Storm seems like the most obvious add, since it's cheap and absurdly strong with haste.

HuskyMatusky on Vial Smash a Thousand Faces *PRIMER*

6 months ago

Don't most of your clone effects immediately die due to legendary rule if your goal is to copy Vial Smasher the Fierce?

I think Phyrexian Metamorph, Clever Impersonator, Clone, Cryptoplasm, Sakashima's Student, Stunt Double, Spark Double and Mirage Mirror all don't ignore legendary rule and therefore one of your Vial Smasher the Fierce will die.

Also while just excellent cards in general Lightning Greaves and Swiftfoot Boots kind of backfire if your goal is to copy Vial Smahser.

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