Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact Creature — Phyrexian Shapeshifter
( can be paid with either or 2 life)
You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
1 month ago
So, right now, Commander included, you've got 126 cards. Seeing as you're only 26 over the cap, this shouldn't be too bad.
On the other side of the coin, Brokers Hideout, Obscura Storefront, Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Esper Panorama, and Bant Panorama are all cheaper fetch lands that you could use.
Drawing mana late game can be a dead draw a lot of the time, so being able to remove that excess from your deck can be a really nice tool to have, so you can draw just what you want. Maybe take out cards that are fast, but not necessary such as, Skycloud Expanse, Sea of Clouds, Mishra's Factory, and Crawling Barrens.
Potential Land List Show
1x Ancient Den
1x Buried Ruin
1x Mech Hangar
1x Power Depot
1x Flood Plain
Changing it to this (or a list of just 35 mana), should bring us down to 122 cards.
For the rest, I’d say Ondu Inversion Flip, Access Denied, Tezzeret the Seeker, Tezzeret, Artifice Master, Phyrexian Metamorph, Cultivator's Caravan, Invoke Justice, and An Offer You Can't Refuse, all mostly because they’re too expensive.
That leaves you with 109
Okay, so, this decklist is surprisingly tight for being 30~ cards over and I don’t know where to kick the last 9 off. Maybe Artificer Class? Maybe some of the creatures/vehicles? Idunno, good luck.
3 months ago
4 months ago
Yes, it will. A token's copiable characteristics are the ones it was created with. Because the token is not Legendary, any copies of it will also not be Legendary.
Also, copy effects take into account the special effects of other copy effects that the object being copied is already subject to. For example: if you use Phyrexian Metamorph to copy a Runeclaw Bear, any copy of that copy will also be an Artifact.
4 months ago
4 months ago
Altered Ego, Spark Double, Stunt Double, Progenitor Mimic, Dack's Duplicate, Vesuvan Shapeshifter, Phyrexian Metamorph, Clever Impersonator, Sakashima's Student, Sakashima's Protege, Irenicus's Vile Duplication
6 months ago
Mill spells typically need to get at least 8 cards to be worth it, otherwise losing the card from your hand/resources just isn’t worth it. I would suggest ditching both of Dream Twist and Compelling Argument.
Mill decks typically only want the crabs as their creatures. Phyrexian Metamorph feels weak just because it’s going to be coming down sooo late in the game, and so unlikely to provide much value. While Snapcaster Mage is good in a lot of blue decks, it really has no place in Mill… i’d suggest ditch both.
You currently have no interaction. Letting your opponent do what they want is going to cause you major problems - a mill-decks strategy should always be to find a way to prevent the opponent getting a quick win, and milling them thereafter… we’re terrible at winning “races”. Stuff like Fatal Push and Inquisition of Kozilek would go a long way here, as well as a playset of either Surgical Extraction or Extirpate.
Your sideboard looks really un-optimal at the moment. 16 is too many sideboard cards (limit is 15). The two Crypt Incursion should be mainboard. The creatures are all really bad sideboard choices. I think you should focus your sideboard in dealing with problem matchups/cards instead of trying to do some kind of transformative creatute-thing
7 months ago
After reading your comment taking another look at your deck, I realized it has 70 cards. While, as I said, I don't intend to change your deckbuilding style, you should basically never go above 60 cards, unless your deck runs Yorion, Sky Nomad or Battle of Wits.
Your deckbuilding guidelines are quite interesting. Here's a few things I'd like to mention regarding them:
First, a compliment so it doesn't like I'm just criticizing everything. What you mentioned about legendary creatures is basically the correct way to play with them, in most cases. Too many can brick you and too few makes them hard to draw.
While, in some cases, it's good a backup windocondition, that does not apply to every archetype, Infect included. Because of the Infect keyword, the literally doesn't care about the opponent's life total. So, when you suddenly try to change to hit their life total with one or two creatures that don't have Infect, you're basically starting everything from scratch in the middle of a game. This goes into my next point which is your fear of hate cards.
I completely understand some cards that can shut your deck down are scary, but I feel like you're letting your fear get in the way of your deck. I'll use my deck as example. My manabase is almost completely made of nonbasic lands, yet Blood Moon doesn't scare me. Why? I have Thoughtseize and Inquisition of Kozilek. If that's not enough, then I also have Ratchet Bomb in my sideboard. Melira, Sylvok Outcast? Fatal Push, Damn, Collective Brutality and Liliana of the Veil all deal with it. My point is there multiple ways to deal with threats that don't force you into an extremely narrow path. Also, if you're playing Modern, no one will use Back to Basics because it's not legal. This also goes into my next point, which is the mana effiency.
Despite you saying you like to be mana effienct, a lot of cards here aren't. As I mentioned, some of them basically do nothing. Some actually do, but are overcoste, even in you examples. Sage's Row Denizen is very inefficient because mill decks like to turbo mill (which is something I personally don't like). This means the best mill creatures are Ruin Crab and Hedron Crab. When we come fo poisoning opponents, that's why Hand of the Praetors sees basically zero play outside of commander. Usually people just cast a Glistener Elf turn 1 and a Scale Up turn 2. Also, you're looking at the ratio, but not the usefulness of the creature. Sure, Cystbearer costs the same, manawise, as a Rot Wolf, but is incredibly worse.
If you want to follow this path of winning bast cast infect creatures with the hand on the field, then:
Ichor Rats gives one by itself, making it two with the Hand.
Blight Mamba is a two mana creature that protects itself.
If you want to add a huge bomb, Phyrexian Swarmlord is going to capitalize really easily on all the counters your opponent already has.
I understand if the above mentioned are a bit above your budget. A lot of these Infect cards haven't had a reprint yet.
I love when people go for nonstandard builds of decks. I hope you cam improve this without sacrificing too much of your own style.
8 months ago
Changes, 19 Mar 2022: -1 Phyrexian Metamorph, +1 Jin-Gitaxias, Progress Tyrant. J-G just fits right in here. Plenty of artifacts, instants, and sorceries to quickly make his initial 7 mana worth it, and his second ability is exactly mean enough to be on-theme here. I was getting away from counter magic in this deck, but coming as a passive ability is just fine. The metamorph was selected for removal because J-G is gonna be doing part of his copying job himself, and Clever Impersonator does the same job slightly better if I really need it.