Felidar Retreat

Felidar Retreat

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

  • Create a 2/2 white Cat Beast creature token.
  • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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Printings View all

Set Rarity
Zendikar Rising (ZNR) Rare

Combos Browse all

Tokens

Legality

Format Legality
Limited Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
Brawl Legal
Legacy Legal
Pre-release Legal
Standard Legal
Leviathan Legal
Vintage Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Arena Legal
Commander / EDH Legal
Unformat Legal

Latest Decks as Commander

Felidar Retreat Discussion

android_12x on Budget Akiri Equipment

7 hours ago

Cool deck! Currently in the middle of building one myself.

As for suggestions, I'd decrease my artifact count down to somewhere between 20 to 25. I'd include 3-5 board wipes, ramp/draw/recursion - Valakut Awakening  Flip, Faithless Looting, Gift of Estates, Felidar Retreat, and Sevinne's Reclamation.

Have you thought about including Sword of the Animist and Sword of Sinew and Steel? If not, they great for ramp and the latter is the best budget sword to get.

Murphy77 on A Basic Guide to Selesnyan Counting

3 days ago

The 3 Felidars from Zendikar Rising combine in an interesting fashion. Felidar Retreat generates +1/+1 counters and gives your creatures vigilance. Prowling Felidar generates counters with landfall but quickly becomes a powerful attacking creature. Frondland Felidar allows you to tap any creature with vigilance to tap a creature that your opponent controls.

Iridescent Hornbeetle and Scute Swarm then generate loads of tokens that can take +1/+1 counters, gain vigilance and tap, to tap your opponent's creatures. Hopefully this will leave your bigger creatures with no blockers

kraizor on Omnath, Locus of Creation feat. Landfall!

4 days ago

Update 17th of September:

1. Phylath, World Sculptor: I figured out, that at the time I can cast this guy, I have more than enough basic lands under my control, which means I can get enough tokens.
I replaced this for "Spoiler" Rampaging Baloths as this one gives me ETB tokens which I can pump as I need it.
2. Ancient GreenwardenTwo Landfall triggers in addition to playing lands out of your graveyard? 6 mana is huge, though worth the costs.
3. Tunneling Geopede: I honstely underestimated the power of this guy. One damage for each landfall trigger adds up and can close out games out of nowhere.
4. Moraug, Fury of Akoum. A powerhouse when it gets rolling. We are winning games with this, if unanswered.
5. Felidar Retreat: This card surprised me a lot in playtesting. Not only is it better than Zendikar's Roil but it is also more versatile at is gains us an overrun-esque effect.
6. Rude Awakening: I earlier removed this card from my deck, due to it feeling like a win more card, though I realized that I was too greedy and only wanted to use this card for its entwine costs.
After more testing it feels more like a better Mirari's Wake due to its versatility. More mana? No Problem. Trying to finish? No Problem. Trying to finish, but need just a bit more mana? No Problem.
1. Mirari's Wake: Exchanged for Rude Awakening as it is more versatile and technically give me the same benefits.
2. Coiling Oracle: Too often a swing and a miss. Not necessarily bad, but was not convinced from this one anymore.
3. Ghostly Flicker: Not sure about this one, as it is additional protection and can benefit mana if blinking Gaea's Cradle.
Will see how it pans out and if cutting it was a mistake. 4. Ramunap Excavator: Exchanged for Ancient Greenwarden. Also not sure about this one, as it ensures early land drops. Though, do not have problems with this early on most of the time.
5. Rampaging Baloths: Cutted for Phylath, World Sculptor as it benefits my deckstyle more.
6. Dig Through Time: Were not able to cast this card for its delve costs most of the time, as lands in the graveyard are often more valuable than in other decks.

1. Eternal Witness As is tradition, have to mention, that I want to play her.