Decimate

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Penny Dreadful Legal
Premodern Legal
Vintage Legal

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment and target land.

seshiro_of_the_orochi on Potassium!!! (Kibo, Uktabi Prince)

2 weeks ago

Asgeren: Thanks a lot for the comment and upvote. Your suggestions are very fitting, I actually cut Decimate just yesterday, but it's one of these cards that flow in and out of decks of mine all the time. The other two would be pretty cool, as well. I'll put all three of them on the maybeboard, for now.

Asgeren on Potassium!!! (Kibo, Uktabi Prince)

2 weeks ago

This deck looks hilarious and very fun to play! Was instantly gonna suggest Vandalblast, but I can see you already have that and many other goodies :) Decimate always lives up to it's name. Fiery Confluence is a nice multi-use spell. Bane of Progress a little pricey but only one more than vandalblast, and you potentially get a big boost with it :)

Epicurus on Ramos the Mutated Lord

1 month ago

+1 just because I love Mutate! Hahaha, don't even know if this deck is good or not, but it definitely could be, and looks fun as hell either way.

I can make some suggestions, but take them with a grain of salt. I really believe that I would have to actually play the deck to determine what it needs, what it doesn't need, and what might be helpful to add or cut in order to improve it.

First, here's a list of cards that are generally good for a Ramos deck:

Shielding Plax - gives Ramos Hexproof, puts two +1/+1 counters on him, and draws a card.

Maelstrom Nexus - Puts five counters on Ramos with one spell, grants free casting.

Corpsejack Menace - Speeds up access to Ramos's mana ability.

Zacama, Primal Calamity - Castable using Ramos's ability, and in my experience one of the best things to do so with.

Horned Kavu - Two colors for feeding Ramos, allows you to recast something, and has the added bonus in this deck of possibly allowing you to re-mutate stuff.

Next, I think that you need more early ramp. Here are some suggestions for that, starting with the most obvious choices:

Cultivate

Birds of Paradise

Noble Hierarch

Ilysian Caryatid

Fellwar Stone

To help facilitate some of these inclusions, here are some suggested cuts:

Thrun, the Last Troll - You have enough targets to Mutate without this, and removing him lowers your mana curve.

Lore Drakkis - Yeah, I know, that would make one less Mutate trigger, but it really doesn't do much of anything else for you. You don't have many instants and/or sorceries.

Krenko, Tin Street Kingpin - I understand why you may want him (he generates blockers, and you are vulnerable to go-wide strategies), but I think he's just unnecessarily raising your curve. By the time you can cast him, you'll probably have a lot of other spells you'd rather cast with that mana. If your meta dictates that you require defense against go-wide, there are better choices. Crawlspace, Lightmine Field, Silent Arbiter/Dueling Grounds.

Fertilid - Absolutely a waste of mana. There are a million things you're better off with than this.

Geist of Saint Traft - I'm actually torn on this one, but I really believe that it falls into the same category as Thrun. You'll likely have other good targets for mutation, though the Flying and Hexproof combination is a good one. I'd still consider your mana curve when deciding whether to keep it.

The Ozolith - Other than Ramos and Crystalline Giant, I really don't see how this is incredibly useful. It's genuinely a good card, but I don't see enough here to justify its inclusion.

Zendikar Resurgent - Too high of a cost. By the time you can cast it, this deck shouldn't need it. If you want to keep the draw effect, you're better off with Chulane, Teller of Tales.

Windgrace's Judgment - Pure jank. I take it your meta is mostly multiplayer? Even so, you'd probably benefit much more from some kind of cheaper, targeted removal. However, if you're so inclined, Decimate for one less mana, or Ruinous Ultimatum for a much more beneficial effect.

Finally, your land base could use an upgrade. That's probably obvious, and likely due to budget restrictions. I get it, land can be what makes a deck expensive to build, and casual decks sometimes aren't worth the money. However, you have a lot of lands on your list that ETB tapped, and that is disconcerting. Pain lands and check lands are the cheapest way to remedy this problem (albeit, the check lands are way more effective if you have shock lands and/or triomes, and furthermore aren't exactly inexpensive either).

I hope I didn't explode your brain, hahaha. If anything, take all of this as proof that I really want this deck to be awesome!

Cheers!

PickleNutz on Werewolf Commander Deck

1 month ago

Master of the Wild Hunt, Somberwald Beastmaster, and Decimate may be fun to try out. Somberwald giving tokens deathtouch makes it way easier to sneak in damage. MotWH adds some recurring removal.

NV_1980 on Ook Ook Bananas!

1 month ago

I think Decimate would fit in really well with this deck as well, or maybe Hull Breach, so that you can also get some more enchantment-destruction going. I think Mycosynth Lattice might be overdoing it a bit, in terms of creating artifacts for you to destroy, but I don't know what your thoughts on this are ...

MTGBurgeoning on Jenson Carthalion WUBRG Tribal

3 months ago

No argument about Decimate! As long as we've got four legal targets when casting the spell, that sorcery is aces! I thought about Fallaji Wayfarer, since it IS all colors. It's only a 2/4 for , and I'm not sure how valuable its convoke ability is in a deck whose creatures want to turn sideways for the purposes of attacking, rather than convoking. Perhaps some gameplay may prove its worth. I plan to include Spirit of Resistance as soon as a copy becomes available. That card is amazing in a WUBRG build. Thanks for the feedback and suggestions! All is appreciated!!

SufferFromEDHD on Gallia - Endless Shenanigans

3 months ago

Decimate is a really solid removal spell that might be worth a spot.

Nostalgic Dreams + Glint-Horn Buccaneer is deliciously evil. I have never utilized this synergy before. I think I'm going to test this out in a few of my R/G builds.

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