Walking Ballista

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

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Trade

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Printings View all

Set Rarity
Double Masters (2XM) Rare
Secret Lair (SLD) Rare
Aether Revolt (AER) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Walking Ballista Discussion

StopShot on Infinite Combo Help

1 day ago

Expensive solution: Auriok Salvagers + Lion's Eye Diamond

Cheap solution: Auriok Salvagers + Lotus Petal + Training Grounds OR Heartstone

Enduring Renewal would also work when combo'd with any of the creatures listed here. Hangarback Walker, Phyrexian Marauder, Shifting Wall, Stonecoil Serpent, Walking Ballista. You would be able to infinitely cast these creatures for 0 mana.

Omniscience_is_life on Kruphix Control help

1 week ago

Hellooooo

This forum is to solicit help on a deck I'm working on, a Kruphix, God of Horizons control build on a very loose budget (basically, don't push Force of Will).

Deck link here--https://tappedout.net/mtg-decks/kruphix-says-ni-in-your-general-direction/.

BASICally, the goal of the deck is to generate an absolutely unnecessary excess of resources, namely cards and mana, and then keep my opponent from trying to do the same... with big fancy X-spell permission spells! I'm short about a billion cards right now, so don't be shy with suggestions :)

Win-cons at the moment: (willing to change) Walking Ballista, Helix Pinnacle.

Also: I know I COULD make the deck more powerful by changing the strategy up a little, but PLEASE don't suggest ways to "improve" the strategy--this doesn't need to be a cEDH Control deck. Thanks!

MagicMarc on Colorless/Blue Artifact Final Deck

1 week ago

Now that you have a smaller list you can work on rounding out your deck strategy. As well as making adjustments needed to help your deck win games.

First, the elephant in the room; People are not pleased if If you can create infinite mana in a deck, but then cannot win on the turn you can do it. Or worse, don't even have any direct way of using that mana to win the game.

You need to add at least 1 way to win with infinite mana and you need ways to find it reliably every game you play. Infinite mana by itself cannot win a game. So you need to add cards like any of the following:

Winning with Artifacts you can find with Tinker: cards like Walking Ballista, Rocket Launcher, Goblin Cannon, Whetwheel, or using something like Staff of Domination and a creature that taps to damage or mill.

Winning with Blue you can find with Mystical Tutor: Cards like Stroke of Genius, Blue Sun's Zenith, Prosperity, Braingeyser or similar.

Even Ambassador Laquatus.

Just add a couple copies of any of these chards to the deck so that when you find yourself with infinite mana you can win the game immediately.

Mizori on Kydele, Chosen of Kruphix, Kiora, Master of Deep

1 week ago

Umbral Mantle, Sword of the Paruns, Staff of Domination, Paradox Engine are my main kydele untaps.

Gemstone Array, Magus of the Candelabra are transform colourless into coloured mana.

Psychosis Crawler, Walking Ballista, Stroke of Genius, Fascination, Increasing Confusion, Helix Pinnacle are all game enders.

The rest are cards I figured would fit nicely or are extra mana generation in case Kydele can't get off the ground.

abby315 on Ashaya, Combo-Queen of the Wild

2 weeks ago

Thirdtrader Thanks for the suggestions! Ilysian Caryatid is a great include; totally missed that. I'm not 100% the list needs another infinite mana win combo, but I do like Walking Ballista for flexibility, so I'll try it out!

Oloro_Magic on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

2 weeks ago

Flooremoji:

In practice there is no real difference between Ethereal Haze, Holy Day, and Darkness. Technically speaking Ethereal Haze does a little more in it's ability to turn off proactive activations of abilities some creatures have, i.e. Walking Ballista and others, but this isn't really something that ever comes up.

As for the mana argument, on average you are more likely to have access to white mana earlier and quicker (most players have the one Swamp be a second Plains to better illustrate this) but even then the difference isn't that profound and really my decision has come down to art in this case, I was more inclined to Ethereal Haze right now as I have played the others.

I will say though that sometimes having it be a white card is advantageous. Just by virtue of Ad Nauseam costing means that our combo is more intensive in that respect. Perhaps there could be a scenario where we have to fog and win that turn (I can't brainstorm what that would look like, perhaps our opponent is gaining a lot of life and we have no Thassa's Oracle left in the deck, ergo, we have to win with Lightning Storm in response to them gaining the life; more likely perhaps our opponent has Heliod, Sun-Crowned + Walking Ballista or Vizier of Remedies + Murderous Redcap + sac outlet about to be online, in this case we would have to win that turn in response anyway but Ethereal Haze shuts off some trickery I suppose), in this very specific circumstance we would want the fog that doesn't use the more intensive color necessary for our combo. Again though this is a wild hypothetical and very unlikely, really this is a matter of mana and art.

Vale,

Oloro

liamk585-mtg on Too Many Elves (Marwyn Commander)

2 weeks ago

Yeah that would be cool. My other outlets are Joraga Warcaller, Ezuri, Renegade Leader's second ability, and I was thinking about running Helix Pinnacle. I'll see if I can fit Helix Pinnacle and Walking Ballista in my deck. Thanks!

Sultai_Sir on Too Many Elves (Marwyn Commander)

2 weeks ago

I know that those combo with Marwyn, but by infinite mana outlet, I mean a way to draw your deck, or ping everyone for infinite, etc. Sorry if I was unclear. Personally, I would suggest Walking Ballista, it's as bland as porridge, but it gets the job done.

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