Artifact Creature — Construct
Walking Ballita enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.
|Have (2)||Eldritch_Morningstar ,|
|Want (5)||_Peavey , metalmagic , Newersni3 , BX223Hunter , andimtg|
Printings View all
|Secret Lair (SLD)||Rare|
|Aether Revolt (AER)||Rare|
Combos Browse all
- Mikaeus, the Unhallowed + Walking Ballista
- Dramatic Reversal + Isochron Scepter + Walking Ballista
- Mikaeus, the Unhallowed + Pitiless Plunderer + Walking Ballista
- Corpse Knight + Mikaeus, the Unhallowed + Walking Ballista
- Blasting Station + Mikaeus, the Unhallowed + Walking Ballista
- Altar of Dementia + Mikaeus, the Unhallowed + Walking Ballista
- Archangel of Thune + Spike Feeder + Walking Ballista
- Archangel of Thune + Walking Ballista
- Greater Good + Mikaeus, the Unhallowed + Walking Ballista
- Archangel of Thune + Bruse Tarl, Boorish Herder + Walking Ballista
|Commander / EDH||Legal|
Walking Ballista occurrence in decks from the last year
All decks: 0.31%
All decks: 0.46%
Commander / EDH:
All decks: 0.05%
Walking Ballista Discussion
1 hour ago
It is basically any of the mono-black Ashnod's Altar infinite mana loops plus the scythe. Unfortunately of half the Ashnod's Altar loops I know are not mono black. I guess that technically you could also do the Mikaeus, the Unhallowed loops with Triskelion and Walking Ballista, but those already have a win condition without the altar and scythe.
5 hours ago
@RambIe I have to agree with here, when it comes down to it, the reason that Food Chain is powerful isn't because it is a two card, six mana combo, but because if you have a couple dorks it gives you 4 mana to spend on squee and go infinite. It is a busted card with or without the combo, and most of the wincons it can use are only wincons because you got infinite mana with it (Walking Ballista, or Impact Tremors style loops with the FC combo).
Now I do love you and the decks you build for a reason here, and think you bring a valuable argument to the table, and I get your point, there is no reason that Reznorboy has to build Food Chain. Competitive viability isn't the goal of most EDH players, and that's okay.
2 days ago
3 days ago
Animar with 4 counters on him makes Ancestral Statue free to cast. Each time you cast Ancestral Statue Animar gets another counter and you return a nonland permanent you control to it's owner's hand, use that ability to return Ancetral Statue back to your hand. You can keep casting and bouncing Ancestral Statue as many times as you want to put as many +1/+1 counters on Animar as you want.
When you have a number of +1/+1 counters on Animar equal to at least twice the total life of your opponents then you cast Walking Ballista with X being half the number of counters on Animar. It enters with enough +1/+1 counters on it for you to keep using its third ability until everyone else is dead.
This combo fits in the Damage, P/T and ETB sections. It can also go in the Infinite Life section if you replace Walking Ballista with Essence Warden.
1 week ago
I stick to the rules, in all honesty, but a lot of that is because I play cEDH mostly.
For any normal game with my casual playgroups (they sorta disbanded/are on hiatus for the quarantine) of course, I let a friend run Jace, the Mind Sculptor, and even use Paradox Engine as a commander (it was eldrazi-storm-artifact-cannon and won ~turn 4 every game) with no care. Whenever it gets too awkward or weird or busted, people stop playing them, and change decks. Parhelion would honestly probably be closer to the Mentor of the Meek EDH deck that was played only a few times, never winning, but being fun to play against.
Sadly that deck never won so it was changed for the new Heliod when it came out, I think they went all Walking Ballista combo, etc.
1 week ago
In commander, having cheap and instant speed interaction is preferable to slower spells with more value. As such use something like Disenchant and Swords to Plowshares over Solemn Offering. Especially if you add something like Sunforger to the equation. When you run few interaction spells and little card draw, a good rule of thumb is to play cards that answer a wide variety of spells rather than specific ones. So play cards like Chaos Warp or Generous Gift (removes anything from the board, even lands!) over cards like Lightning Helix (only hits creatures and is limited to small ones).
Boros isn't exactly known for their awesome card draw. Wheel of Fortune is not worth the pricetag in this deck, unless you already just have a spare copy, I would not include it. It most likely helps an opponent more than you, and it actually leads to a lot of unfun games if played early, since one or two players might just get completely manascrewed. It is good in Storm, but this is not Storm ;) Try to leverage your commander instead. There are a ton of Arcane Encyclopedia-esque cards. My personal favorite is Phyrexian Portal, a great political card.
Consider whether you want Basalt Monolith in your deck. It is far and away the best card in your deck as it allows you to immediately go infinite. But is this the gameplay you are seeking? If you want this you can jam in Gamble, Enlightened Tutor, Planar Bridge, Hoarding Dragon etc. Also Grim Monolith is a second Basalt Monolith but better. Avoid cards that only function as infinite mana outlets like Energy Bolt, try to find cards like Walking Ballista.
There are generally better mana rocks out there than the ones you are playing. I don't like to have my mana rocks take up the same turn as my commander, so maybe replace Boros Locket and Commander's Sphere with Talisman of Conviction, Boros Signet and Mind Stone.
1 week ago
Kinnan, Bonder Prodigy EDH decklist Sorry for the link, but the code didn't work for this deck.
Here's my competitive deck with Kinnan, Bonder Prodigy at the helm. Generate infinite mana, then activate Kinnan until Thrasios, Triton Hero hits the battlefield, then draw your library and cast Thassa's Oracle. Also with infinite mana, you can win with an infinitely large Walking Ballista or Finale of Devastation.
Let me know your thoughts in the comments below! I look forward to everyone's feedback.
1 week ago
The first few years of playing more competitive EDH, my LGS implemented a maximum 3 iterations of any infinite combo during league matches played for prize pools, so to semi-circumvent this and ensure my combo would win the game without truly being infinite, I became very fond of Necrotic Ooze + Phyrexian Devourer + Triskelion or Walking Ballista, since it is limited to the CMC of your library. Total CMC of the deck was just under 200, so it was always good to kill three other players instantly. Still holds a special place for me.
Otherwise I’m with Gidgetimer...all of them!