Walking Ballista

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature, player or planeswalker.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Walking Ballista Discussion

enpc on Henzie Hulk CEDH

14 hours ago

Mikaeus, the Unhallowed + Walking Ballista by itself doesn't form an infinite combo, while Ballista gets a +1/+1 counter, it also gets a static +1/+1 from Mike meaning that it won't die from removing all counters. You need to fetch something like Viscera Seer in addition (which comes to more than 6 mana), so you need to add Phyrexian Delver to your list to provide the intermediate step of getting it and seer, and then reanimate Hulk and sac it to get ballista and Mike.

shadow63 on Hamza +1/+1 counters

1 week ago

let me just reiterate your card choices aren't wrong. these suggestions are going to be because maybe we have different play styles or different metas. like i really try to keep my removal as flexible as possible and my +1/+1 counter deck is atraxa . Armorcraft Judge its unreliable and is a bad top deck. Avatar of the Resolute it just doesnt scale well to edh. Custodi Soulbinders paying 3 mana just to make a 1/1 is'nt very exciting. Fertilid ive used this one alot and in my games i almost never used it to ramp it was just a vanilla creature.

Return to Dust is just awkward i much pefer Heliod's Intervention. Ruinous Intrusion 4 mana to blow up 1 artifact or enchantment isn't worth it even if does give you a few counters. Lifecrafter's Bestiary with so few creatures its not great. with more creatures in here it could be great. Celestial Judgment there will be games where it will give you the win but there will be games where someone just has something huge out that this just misses or youll have to blow up more of your own stuff then an opponents Hour of Reckoning this is only good in a token deck.

some replacements creatures. Park Heights Maverick, Loyal Guardian, Forgotten Ancient, Walking Ballista, Pir, Imaginative Rascal, Steelbane Hydra, Evolution Sage, Conclave Mentor. non creatures Hardened Scales, Austere Command, Damning Verdict, Tome of Legends, Coalition Relic, Vastwood Surge

Misconception on Zaxara, the Exemplary | X Gon' Give It to Ya

1 week ago

Once again thank you so much KongMing ^-^/

I have added Biomass Mutation right away since I really love the card! Especially since it's an Instant, I'm sure it can become a suprise kill.

I have thought about Iridescent Hornbeetle since I do have one in my collection, but I'm not sure if it will stick well enough to the table in my Pod to be worth the 5 mana... Probably gonna playtest it anyways tho!

Idk why but Plaxcaster Frogling is hilarious to me xD Love the lil' Dude! I'll have to see how the deck does with the protection I currently have but I'm happy to have some backup options for sure!

Walking Ballista used to be in the list but ultimately ended up simply being a flavour cut.

KongMing on Zaxara, the Exemplary | X Gon' Give It to Ya

1 week ago

Spent some time thinking about some more adds.

Biomass Mutation could be a great way to give a big buff across your board, since so many of your hydras (including your tokens) are base 0/0. Instant-speed on it make it a great way to take someone down by surprise. (Just realized you already have this one! xP)

Iridescent Hornbeetle only activates on your end step, but you have a lot of sorcery-speed and creature X spells that would still activate it when Zaxara is out. Basically is just adds more efficiency - now in addition to getting an X/X hydra, you also get X 1/1 insects on end step.

Plaxcaster Frogling might help to give you some more evasion.

Since you're going infinite with mana anyways, how about Walking Ballista as a mana sink to finish the game?

rambunctiousOrator on it's a deck alright

4 weeks ago

Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.

  • You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
  • Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.

As for lands, use this mana base.


How would I change your win condition...well you are trying to do knight tribal...

Consider these cards:

Remove these cards:

-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn

Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions

Homelessguy on [PRIMER]Parley Girl cEDH

1 month ago

They're good suggestions. I just prefer the Gaea's Herald spells can't be countered cuz it can protect walking ballista and heliod and stoneforge Mystic. And for one mana more it's never really a problem.

I'm too afraid to give everyone else at the table haste so I prefer to use Thousand-Year Elixir.

And The druid is good but I feel that I get more Mana through the creatures themselves. I'm sure there's a couple that it can definitely help with but not enough that I think it's needed for the deck.

Chord of Calling really just gets heliod because Walking Ballista would just die when it hits the field

StopShot on Mono Red infinite combos???

1 month ago

Birgi, God of Storytelling  Flip + Hazoret's Monument + Grinning Ignus

Someone already mentioned a variation of this, but with these three cards you can generate infinite colorless mana and draw as many cards as you need. (You'll also have a free red mana floating at any given point in time.) You then draw into your wincon which will be either Cogwork Assembler, Comet Storm, Conflagrate, Fireball, Meteor Shower or Walking Ballista.

You could also make Blasting Station, Fiery Bombardment, Goblin Bombardment, Makeshift Munitions, Mask of Immolation, Mortarpod or Weaponize the Monsters a wincon here. With your infinite colorless mana you could just cast your commander, sacrifice her to deal a damage and then recast and repeat. Birgi, God of Storytelling  Flip will refund whatever red mana you spend throughout any of these processes.

Squee_Spirit_Guide on G/W +1/+1 counters

1 month ago

If you aren't trying to keep the deck budget take a look at Walking Ballista and/or Hangarback Walker.

If you are trying to keep it budget I'm partial to Mowu, Loyal Companion :) Llanowar Reborn could be useful as a one- or two-of as well.

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