Walking Ballista

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

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Trade

Have (2) Azdranax , sonnet666
Want (5) Flunatic , Astrocomical , Mortiferus_Rosa , QuillFancyson , MarkTaylorTSax

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Walking Ballista occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Golgari: 0.11%

Modern:

All decks: 0.31%

Green: 4.54%

Legacy:

All decks: 0.46%

Walking Ballista Discussion

phDaemon on Ultra Competitive Meren Stax - The Unholy Bible

3 days ago

ToolisMaynard You can generate infinite mana with Necro Ooze by tapping and untapping him for infinite mana if you have Devoted Druid and Channeler Initiate in graveyard same turn he hits the board, which is another line of winning with Walking Ballista in graveyard.

I'm working on a flash-hulk list with the King as commander that will have similar combos but it's more fuel than nuanced. Players hate on you hardcore when they know you're a combo player, and this deck doesn't show itself to be a combo deck until it drops a stax piece to lock up the board and combos off at some point after that.

Traitor_Kratos on Big Black Deck (K'rrik)

3 days ago

multimedia

Insidious Dreams is a card I was unaware of and has made it to the top of my buylist. That card with Bolas's Citadel out is a win. Entomb will be great for my Gravecrawler combo as well. I'm mostly not putting in most reanimating spells because I'm not really using many creatures for combos. I am however considering picking up a Yawgmoth's Will to recast combo pieces which have been removed. The top is definitely on my buylist as well.

The only reason I went for Zombie Infestation over Dreadhorde Invasion was because I could make the zombies at any given moment. I know Invasion is a better card for the most part though. I might play around with it in my deck for a while.

Mikaeus, the Unhallowed is another one I've been debating to play around with as well. I think if I do throw it in, it makes sense to add Walking Ballista with it.

multimedia on Big Black Deck (K'rrik)

3 days ago

Hey, your deck is already pretty damn competitive. Well done making it.

Some ideas to make it more competitive is fast reanimation for Vilis or Razaketh as well as other win condition combos. Ways to tutor for and put Gravecrawler into your graveyard can speed up the Altar combo. I think Dreadhorde Invasion would be a good addition so would Bitterblossom.

Cards to consider adding:

The combos are Mikaeus + Ballista + Seer or Carrion Feeder to kill opponents with damage from Ballista. Bolas's Citadel + Aetherflux + Top to kill opponents with Aetherflux.

If interested in adding these cards then I offer more advice of what cards to cut. Good luck with your deck.

NinjaBunny01 on The Immortal King: The Fable of Oloro [Primer]

3 days ago

flyinggrizzlybear Thanks, glad you like it. I am trying to decide how I want to "code" it and what items are relevant, so I don't really have a timeframe for when that will be done. As for the Stoneforge Mystic and the equipments, they don't help the decks goal or advance it. Cards like those are better suited towards more voltron/equipment style decks. In this deck, I would have to remove some of my control or life gaining advantage cards to add them in. Thanks for the suggestions though, I greatly appreciate any feedback!

GhostChieftain The win con in the mainboard right now is Debt to the Deathless and Felidar Sovereign as the instant win. The general strategy is to disable my opponent's plans for as long as possible then finish it off with one of the two, or grind it out with my bigger creatures. You are correct about the avg cmc being on the higher end, but I designed the main board to allow me the ability to play with non cEDH decks and not be overbearing. This makes the mainboard a little slower for cEDH. The sideboard is what I am looking at if power increase is needed. Adding in cards like Walking Ballista with the mainboarded Heliod, Sun-Crowned makes and infinite damage outlet while cards like Linvala, Keeper of Silence disables commanders like Thrasios, Triton Hero and Trickbind stops Protean Hulk. So I am looking into enhancing the decks power from my sideboard if needed. I am open to making direct swaps into the mainboard as there are cards like Divinity of Pride that aren't doing as much as other cards in the deck. I am on the lookout for cards to change things like that out for something with lower cmc. As for the Ad Nauseam, I would have to think about other cards to add in to the deck as well. It isn't as good alone, and the deck that you linked to is built more around it. I did have it in the sideboard along with Angel's Grace and Laboratory Maniac, but found that the deck doesn't run well trying to accomplish that combo and it is easily disrupted. I am looking for lower costing cmc variations to cards in the deck if you have anymore suggestions though. Thanks for the feedback, I greatly appreciated it.

Crymic on Simic Wincondancy

4 days ago

Shrieking Drake + Doubling Season = instant win in combo with it. I usually like to also have Sneaky Nissa, Voice of Zendikar or Freyalise, Llanowar's Fury sending over unsuspecting tokens to assign +1/+1's on to another important things. My usual combo win is just with Sage of Hours + Walking Ballista.

Jack32226 on Rot and Ruin (Muldrotha EDH)

5 days ago

Deyosyf - Thank you for commenting!

While I do think the Squandered Resources combo with World Shaper is pretty nifty, I personally don't see myself getting much value out of Squandered Resources without World Shaper already on the field. With various fetchlands and other lands that sac themselves, I typically don't have to worry about having plenty of lands to play out of the graveyard already. On top of that, I'm not a huge fan of World Shaper if the deck doesn't have any sac outlets, which mine doesn't currently have. In the right deck this is a powerful combo, but for mine I don't have enough free deckslots to fit all of the needed cards in.

Gravebreaker Lamia is a card I've considered since it is quite good, but the problem is that it's not repeatable. With Sidisi, Undead Vizier, Sidisi can exploit herself so you can play her every turn without a problem. Combined with Animate Dead this is a powerful and cheap tutor effect (without Animate Dead, I probably wouldn't be running her). For Gravebreaker, I don't see the discount effect to be good enough to warrant running the card.

I do think Walking Ballista could be included in the deck, it's certainly not a bad card. The main issue I have with it is that it's kind of boring, haha. But yeah, especially in the right meta, Walking Ballista is very good for cleaning up small creatures, while still being an effective combo finisher. In my current meta, there's not a lot of small enough creatures, so I've just decided not to run it.

I will replace Growth Spiral with Coiling Oracle, I'm not actually sure why I hadn't thought of Oracle since I already own the card. So thanks for bringing it to my attention. I will test out Risen Reef to see if it's worth the extra mana. I feel like it's probably worth it, but I'll try to verify that before adding it to the deck.

As for Secrets of the Dead, it's not quite as attractive as Mystic Remora and Rhystic Study since it requires Muldrotha on the field to do much of anything. But I do still think it's worth running all 3. One of the main goals of this deck is to replay removal/interaction over and over again with Muldrotha, and Secrets of the Dead synergizes with this game plan perfectly. It might not be a card for every deck, but for mine it definitely puts in work every time I play it.

Deyosyf on Rot and Ruin (Muldrotha EDH)

5 days ago

Squandered Resources can help ramp you early game by allowing you to sacrifice a few lands to play Muldrotha early. Then late game you can use it (and any other land sacrifice outlet) to combo with World Shaper. The Mending of Dominaria is an "OK" alternate to World Shaper but The Mending of Dominaria takes too long unless you have a way to proliferate.

Gravebreaker Lamia is a direct replacement for Sidisi, Undead Vizier I guess its worse because its an entomb instead of a tutor, but you already have support with Eternal Witness and Tamiyo, Collector of Tales and the added benefit is you can play it without having to have another creature around for exploitation. the cost reduction is well worth it as well.

Walking Ballista you already want to dump mana into X spells this card is a great way to manage and control boards early. Its an artifact and a creature so you can use muldrotha to cast it two times in a turn and it can be used as a kill con from the grave yard without needing anything other than muldrotha to make it a viable option.

Growth Spiral - you have two better creature options than this card; Coiling Oracle or Risen Reef. You have 3 other elemental creatures in the list already so risen reef might be worth the extra 1 generic mana over the coiling oracle. especially looking at how much you're likely to be replaying Shriekmaw and Mulldrifter. however oracle lets the land enter untapped. its a trade off I'm not sure which is better.

Secrets of the Dead - between Mystic Remora and Rhystic Study you don't really need the secrets of the dead.

ToffMcSoft on Heliod Sun-Crowned

6 days ago

Walking Ballista - Pretty much an auto include in any deck running Heliod.

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