
Walking Ballista
Artifact Creature — Construct
Walking Ballita enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.
Trade
Have (2) | Azdranax , gildan_bladeborn |
Want (5) | wychwood31 , PenguinVenom228 , Xona , Tyrker , Lovet0209 |
Combos Browse all
- Mikaeus, the Unhallowed + Walking Ballista
- Dramatic Reversal + Isochron Scepter + Walking Ballista
- Mikaeus, the Unhallowed + Pitiless Plunderer + Walking Ballista
- Corpse Knight + Mikaeus, the Unhallowed + Walking Ballista
- Blasting Station + Mikaeus, the Unhallowed + Walking Ballista
- Altar of Dementia + Mikaeus, the Unhallowed + Walking Ballista
- Archangel of Thune + Spike Feeder + Walking Ballista
- Archangel of Thune + Walking Ballista
- Greater Good + Mikaeus, the Unhallowed + Walking Ballista
- Archangel of Thune + Bruse Tarl, Boorish Herder + Walking Ballista
Legality
Format | Legality |
Duel Commander | Legal |
Gladiator | Legal |
Modern | Legal |
Legacy | Legal |
Unformat | Legal |
Tiny Leaders | Legal |
Leviathan | Legal |
Highlander | Legal |
2019-10-04 | Legal |
Custom | Legal |
Vintage | Legal |
Casual | Legal |
Historic | Legal |
Block Constructed | Legal |
Pioneer | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Oathbreaker | Legal |
Arena | Legal |
1v1 Commander | Legal |
Limited | Legal |
Walking Ballista occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Walking Ballista Discussion
Last_Laugh on
Animorph, IT'S MORPHING TIME
1 week ago
Cloudstone Curio is amazing with morph creatures.
Walking Ballista is your best finisher here. Especially if you run Ancestral Statue as the above poster recommended. If you add these 2 cards, also add Weird Harvest to tutor the combo up. Shrieking Drake is another option that's a bit fairer than Statue if you're avoiding infinite combos.
Cloud of Faeries, Peregrine Drake, Stadium Vendors, Great Whale, and Palinchron are worth their weight in gold in Animar.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
Spirits on
Arahbo, Xenagos... for Cats EDH
2 weeks ago
Thinking of the following changes:
Seek Glory (Or whatever! from Kaldheim) | Replacing Archangel of Thune to Tutor Heliod, Sun-Crowned
Time of Need | Replacing Spike Feeder to Tutor Heliod, Sun-Crowned
Armored Skyhunter | Replacing Regal Caracal
Recruiter of the Guard | Replacing Greater Good to Tutor Walking Ballista
Feline Sovereign | Replacing Aura Shards to increase cat count (will decrease with land)
Branchloft Pathway Flip | Replacing Leonin Arbiter to increase land count (cats increased above)
Mortlocke on Kaldheim Spoilers: FINALLY, infect has …
2 weeks ago
RambIe, you didn't say anything about Walking Ballista in your initial statement. Now if you said "This card seems great in decks that focus on +1/+1 counters and use Walking Ballista as a wincon." then to that point - I think it would be a nice fit, but I still think this card is much better in decks that have Infect/Poison as core mechanics.
RambIe on Kaldheim Spoilers: FINALLY, infect has …
2 weeks ago
most the Omnath, Locus of Mana decks ive seen use Walking Ballista as the win con and already use counter doublers to speed it up how would Vorinclex, Monstrous Raider be any diffrent?
DementedChaos01 on
Mayaels hydras
2 weeks ago
I'd recommend taking out Elvish Spirit Guide replacing it with Knotvine Mystic
I would also take out Molten Hydra and replacing it with Walking Ballista
wallisface on What can a good deck …
3 weeks ago
Nsuper the common Modern combos that I can think of right now are:
-
Devoted Druid combo, using Devoted Druid, Vizier of Remedies, and then usually Walking Ballista.
-
Storm decks, using Grapeshot, and then a billion spells that gain mana, draw cards, and recast stuff from the grave.
-
Goblins have a combo in Conspicuous Snoop and Boggart Harbinger, by then fiddling with the top of their deck to put Kiki-Jiki, Mirror Breaker and Sling-Gang Lieutenant on top.
-
more i'm forgetting
-
Outside of combo, I would think most burn, aggro, and mill decks can close out and win the game regularly between turns 2-5 (mill less so if it's doing it with control-elements). When I say "aggro" I'm thinking Hardened Scales, Infect, Prowess, Dredge, "Hammer Time".
-
Tron often also can force the opponent to scoop on turn 3 or 4 if they can get Tron going on T3 and drop some BS like Karn.
RambIe on Ad Nauseam Wincons
3 weeks ago
quote - RNR_Gaming "RambIe - you should be building around Ad Nauseam you're not just putting a random 20+ cards in your hand."
quote - gatotempo "Ad Nauseam usually comes down on t3, draws 20-30 cards, and puts of mana rocks into play. I then use a couple of tutors to find Skirge Familiar, then discard a bunch of cards to have ~20 mana. "
im not building a deck.. im trying to provide a solution to a current issue,
you don't have to Ad Nauseam to all 3 peaces of the combo - out of the 20 cards you only need 1 or 2 peaces of the combo and tutors for the rest which is why i'm also suggestion the use of Living Death because now it can be tutored to the grave yard also leaving a lot of redundancy to fetch
even though Mikaeus, the Unhallowed + Walking Ballista + Viscera Seer is a three card combo
it only takes two cards to fire off Buried Alive & Living Death
Ender666666 on
Ctrl-G | The Art of Mono Green Control
3 weeks ago
Well for me, Kenrith's Transformation, and it's ilk are excellent, semi permanent removal of commanders and enchantments to boot, so definite auto includes.
Walking Ballista is a recent addition replacing the Hurricane effects and eliminating the need for fear of them killing us too