Kitchen Finks

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Uncommon
Modern Masters (MMA) Uncommon
Shadowmoor (SHM) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Kitchen Finks

Creature — Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Kitchen Finks Discussion

Rorolith on Healing deck

3 weeks ago

Serra Ascendant , Rest for the Weary , Martyr of Sands , Beacon of Immortality , Words of Worship . if your willing to add green Heroes' Reunion , Kitchen Finks , and Armadillo Cloak . if you include higher power creatures you could include Feed the Clan . Baneslayer Angel , Divinity of Pride .

I am not saying you should add all of these, and they are all just options.

wisegreenbean on Yawgmoth Chord

3 weeks ago

The white splash for just deputy and shalai seems like a lot. The blue splash for just deputy, void grafter, and negates is likewise a lot. The deputy is pretty replaceable in the form of Reclamation Sage and lil black revolt lad, whereas the shalai/void boi is mostly replaceable in the form of Spellskite , which gets you out of two ambitious splash colors. Whatever those 2x Negate are for, I'm sure green black offers something to hedge that matchup. There's just no way that the serious mode version of this deck has those splashes when you're still trying to go GG on 2 and BBB on 3.

Also of note, there appear to 5 Kitchen Finks . juuuuuuuuuuuuuudge.

DeRotto17 on V A L U E T O W N

4 weeks ago

@ jesmister ... "just some creatures that don't have too much value"

I've play-tested with other cards like Eternal Witness , Collected Company , Loxodon Smiter , and Birds of Paradise just to name a few, but currently am content with where this deck is at and how it fares in competition.

If you can't see any sort of value in this deck I'd recommend getting your eyes checked, or at least turning your brain on before posting another clueless comment like that :)

McDuckington on mono-w

1 month ago

Dryad Militant , Kitchen Finks and Dismember are not allowed in a mono-white commander deck.

Dismember might because it doesnt technically use black mana, it uses phyrexian, but the first two definitly cannot stay.

Caerwyn on Counter Wits

1 month ago

To start, I would say 240 cards is the sweet spot for a Battle of Wits deck. That gives you a relatively decent buffer zone, allowing you to reliably have 200 cards in-hand once you are ready to cast BoW (accounting for an opening hand of 7 cards, use of fetch lands, and card draw). Conveniently, this is also the equivalent of building a 60 card singleton deck, and that's probably the best way to go about designing your deck's proportions--think like you're building a 60-card singleton deck, then multiply everything by four.

I would for sure add copies of Gitaxian Probe , Street Wraith , and Manamorphose , as each allows you to dig through your deck for free.

With regards to tutors, you should absolutely run them. You have access to a whole host of great cards, such as the 1/2 mana Black tutors, which are necessary to find your singular copy of BoW.

The biggest problem I see with this deck is that it is a bit of a one-trick-pony, though this is probably not as big of a deal in a format where vintage-era tutors are usable. Ideally, you will want to run another backup plan in case something is getting in the way of BoW. My recommendation would be an infinite persist combo. With three moving pieces (persist creature + something to nullify the persist + sacrifice outlet) persist chains are not generally the easiest combos to assemble. However, what sets them apart from other combos is the diversity of options you have. With 240 cards, diversity is important--it means you're more likely to draw into one of your combo pieces, and you can always tutor for the ones you don't have (particularly since you're in an unrestricted format and can run the whole set of 1-mana tutors).

For creatures, you have Kitchen Finks , Murderous Redcap , and Safehold Elite . For enablers, you have Solemnity and Melira, Sylvok Outcast , and any number of cards that confer a +1/+1 counter when a creature ETBs. For outlets, you have all manner of 1-CMC creatures like Viscera Seer , or damage-dealers, like Blasting Station . (These are all modern-legal options, you'll want to do a search for vintage-era cards to see if there's anything more efficient).

enpc on Building a Verdurous Gearhulk Deck

1 month ago

I don't think you'd want to waste deck slots with proliferation type effects - I would have thought an 8/8 should either be the biggest thing on the board, or you're in the possition where you're already boned so it doesn't matter.

Personally I would build the deck as white/green, using a bunch of dorks and then have stuff like Kitchen Finks , with the list topping out at a few gearhulks. If you leverage dorks, then you can either dump a bunch of counters across all of them (if you're concerned about single target removal) or you can drop an 8/8 with trample quickly and then turn sideways with it.

Going creature heavy means you can lean on cards like Lead the Stampede for digging power. It also means that if you do want to dump more counters on your stuff, then you have access to Gavony Township which is going to do more work by itself than a proliferate effect.

Stick a couple of Path to Exile s in the list and you've got something that kind of works.

psionictemplar on I wish i had a life

1 month ago

Thanks for the comment angrath. I do like the Melira idea and i do plan on picking up more eladamris wnen i get the chance. As far as ulamog goes, it seems like a win more kind of thing over multiple turns. With emrakul I can nearly win in one swing.

On a side note, I am testing the 4th copy of Giver of Runes in place of a Kitchen Finks and switching a staff for the more synergistic Duskwatch Recruiter  Flip.

I kept running into the problem of mana production but nothing to do with it.

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Kitchen Finks occurrence in decks from the last year

Modern:

All decks: 0.16%

Commander / EDH:

All decks: 0.0%