Artifact Creature — Myr
When Myr Retriever dies (is put into the graveyard from the battlefield), return another target artifact card from your graveyard to your hand.
|Want (2)||Gwynloc , booradleypwns|
Combos Browse all
- Heartless Summoning + Myr Retriever + Myr Retriever
- Kuldotha Forgemaster + Myr Retriever
- Krark-Clan Ironworks + Myr Retriever
|Commander / EDH||Legal|
Myr Retriever occurrence in decks from the last year
Latest Decks as Commander
Myr Retriever Discussion
3 weeks ago
Sorry for the triple post, but the concept of the deck really has me hooked, so I kept on finding new cards:
Lumengrid Augur seems to be a pretty cool draw engine here.
Artificer's Intuition: Just wtf?
Mirrodin Besieged is a great wincon.
Riddlesmith: Another pretty neat draw engine.
1 month ago
The cards haven't all arrived yet, but thanks to what turned out to be a fortunate series of events I managed to get my hands on a Sol Ring and a Worn Powerstone, which are now in! In the deck's first revision, I have taken out a Mountain and Myr Retriever. At least in playtesting it wasn't retrieving as much as I wanted it to and having it just sit there on the battlefield or my hand when I'd rather have a mana rock was not ideal.
Not sure if removing a land was the best idea, but it'll probably be fine with all the ramp in the deck (especially now that there's better ramp). Overall I'm really happy with the amount of cards in each category and unless I change my mind while playing, I think from now on I'll only be replacing cards by cards that do the same thing (removing ramp for better ramp, interaction for better interaction, dragons for better dragons, etc, while keeping the total number of each card type the same).
Also took the time to clean out the Maybeboard a little. There's more cards in there than I could ever add to the deck even if budget wasn't an issue, so some cutting is definitely necessary, haha.
1 month ago
3 months ago
4 months ago
Have you thought of Akiri, Line-Slinger partner with Silas Renn, Seeker Adept artifact creatures buff Akiri so does sials. Plus using things things like Aether Spellbomb buff akiri until you need to use it and you can pull things back from the graveyard with things like Myr Retriever and Skeleton Shard these are all commons an uncommons plus a alot of draw and fetch lands from common and uncommon artifacts
4 months ago
If you manage to get 2 Heartless Summoning and Solemnity out, Geralf's Messenger ability would trigger infinity duo to getting -2/-2 for Heartless Summoning and no Counter from Undying cause of Solemnity.
Sorry for my bad english...
4 months ago
So you might think if adding even more mana rocks like Mind Stone, Thran Dynamo, Hedron Archive, Worn Powerstone, Blinkmoth Urn, Everflowing Chalice, Gilded Lotus, Palladium Myr, or Iron Myr. You should be ramping as much as possible, you could even consider Extraplanar Lens if budget is no concern. You could consider cards like Myr Retriever, Goblin Welder, Buried Ruin, Goblin Engineer, Junk Diver, purphorous, bronze-blooded or Daretti, Scrap Savant to bring artifacts back from the graveyard. You could consider Mystic Forge, Planar Bridge, or Kuldotha Forgemaster for getting artifacts out of your deck and onto the battlefield. Darksteel Forge, Soul of New Phyrexia, or Eldrazi Monument so you're killing your artifacts only when you want to. Unwinding Clock it's good if you combine it with flash from Shimmer Myr or Vedalken Orrery. Ugin, the Ineffable or Foundry Inspector to reduce the casting cost of your artifacts without affecting the cmc. You could go full ham on some big artifact creatures like Myr Battlesphere, Meteor Golem, Duplicant, Ancient Stone Idol, Mycosynth Golem, Darksteel Colossus, Blightsteel Colossus, Platinum Angel, or Platinum Emperion just to name a few. Other ideas might be Hellkite Tyrant to steal your opponents artifacts Mycosynth Lattice to turn your non-artifacts into artifacts, Illusionist's Bracers or Kurkesh, Onakke Ancient to copy bosh's abilities, Swiftfoot Boots and/or Lightning Greaves to protect your big guy, Voltaic Key or Manifold Key to untap your rocks, or Mind's Eye or incidental card draw. Some lands to think about are Myriad Landscape, Darksteel Citadel, and Phyrexia's Core but not much else.
As per suggestions to take out : Catalyst Elemental, Destructive Digger, Forge Armor, Walking Atlas, Nahiri's Wrath, Wily Goblin (use Dockside Extortionist), Azor's Gateway Flip, Furious Rise, Generator Servant, Pirate's Pillage, Scarecrone, Filigree Familiar just to name a few.
I would like to start by saying I'm not trying to say your deck is bad, just trying to give you a lot of ideas to go off of and pointing out things that don't really go with the theme of the deck, which is ramp super hard, drop a bunch of big threats, drop bosh and kill opponents. Secondly, I am not a competitive deck builder by any means, I just use the data I have and suggest the things I like. I actually like seeing gosh in the command zone.
4 months ago
Also, do you have some type of sacrifice outlet or other way to destroy Myr Retriever on your own if needed? I see you mention him to salvage necessary artifacts if they're in your graveyard, but without a way to kill him yourself a savvy opponent may just refuse to let him die.