Ezuri, Claw of Progress

Ezuri, Claw of Progress

Legendary Creature — Elf Warrior

Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander 2015 (C15) Mythic Rare

Combos Browse all



Format Legality
Leviathan Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Oathbreaker Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

Ezuri, Claw of Progress occurrence in decks from the last year

Ezuri, Claw of Progress Discussion

Molesto-the-Egregious on Mecha-Spacegodzilla

1 month ago

jrippa no problem! I actually ran into a similar problem with Kira, Great Glass-Spinner once upon a time as well. Had her in an Ezuri, Claw of Progress deck, but her ability made it so I couldn't use my commander's ability... learned the hard way. lol. happy brewing!

Voke1012 on prime speaker of my hulk child

1 month ago

hey i noticed some basic stuff missing

mana - Botanical Sanctum - Hinterland Harbor - Wirewood Lodge - Emergence Zone

artifacts - Thornbite Staff - Lightning Greaves - Thousand-Year Elixir

other - Spectral Sailor - Laboratory Maniac - Ezuri, Claw of Progress - Sage of Hours - Emerald Charm i hope my suggestions help you in some way

arcane_trouper on MagicalHacker - List of All Anti-Infinite Cards

1 month ago

Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.

7293 Deadeye Navigator + Peregrine Drake

6255 Exquisite Blood + Sanguine Bond

4652 Kiki-Jiki, Mirror Breaker + Zealous Conscripts

4545 The Gitrog Monster + Dakmor Salvage

3688 Basalt Monolith + Rings of Brighthearth

3073 Demonic Consultation + Thassa's Oracle

2990 Demonic Consultation + Jace, Wielder of Mysteries

2957 Niv-Mizzet, Parun + Curiosity

2658 Mikaeus, the Unhallowed+ Triskelion

2445 Niv-Mizzet, the Firemind + Curiosity

2410 Grand Architect + Pili-Pala

2370 Demonic Consultation + Laboratory Maniac

2333 Mindcrank + Bloodchief Ascension

2315 Worldgorger Dragon + Animate Dead

2242 Umbral Mantle + Priest of Titania

2132 Niv-Mizzet, Parun + Ophidian Eye

2129 Mindcrank + Duskmantle Guildmage

2010 Godo, Bandit Warlord + Helm of the Host

1957 Aurelia, the Warleader + Helm of the Host

1852 Dualcaster Mage + Twinflame

1809 Deadeye Navigator + Palinchron

1673 Worldgorger Dragon + Dance of the Dead

1714 Traumatize + Fraying Sanity

1689 Necrotic Ooze + Buried Alive

1679 Exquisite Blood + Vizkopa Guildmage

1662 Umbral Mantle + Elvish Archdruid

1598 High Alert + Axebane Guardian

1558 Combat Celebrant + Helm of the Host

1532 Ad Nauseam + Angel's Grace

1523 Niv-Mizzet, the Firemind + Ophidian Eye

1514 Traumatize + Keening Stone

1483 Mindcrank + Syr Konrad, the Grim

1466 Eldrazi Displacer + Peregrine Drake

1429 Staff of Domination + Priest of Titania

1388 Kiki-Jiki, Mirror Breaker + Felidar Guardian

1390 Fleet Swallower + Fraying Sanity

1358 Worldgorger Dragon + Necromancy

1311 Aggravated Assault + Sword of Feast and Famine

1302 Grim Monolith + Power Artifact

1304 Reiterate + Mana Geyser

1279 Umbral Mantle + Karametra's Acolyte

1263 Heliod, Sun-Crowned + Walking Ballista

1245 Sage of Hours + Ezuri, Claw of Progress

1251 Exquisite Blood + Cliffhaven Vampire

1239 Time Sieve + Thopter Assembly

1227 Fleet Swallower + Keening Stone

1231 Necrotic Ooze + Entomb

1223 Food Chain + Eternal Scourge

1218 Aggravated Assault + Savage Ventmaw

1225 Kiki-Jiki, Mirror Breaker + Combat Celebrant

1170 Najeela, the Blade-Blossom + Nature's Will

1167 Basalt Monolith + Power Artifact

1188 Aggravated Assault + Neheb, the Eternal

1155 Helm of Obedience + Rest in Peace

1153 Exquisite Blood + Defiant Bloodlord

1112 Niv-Mizzet, Parun + Tandem Lookout

1107 Kiki-Jiki, Mirror Breaker + Deceiver Exarch

1103 Devoted Druid + Vizier of Remedies

1087 Freed from the Real + Incubation Druid

1076 Umbral Mantle + Marwyn, the Nurturer

960 Najeela, the Blade-Blossom + Cryptolith Rite

1025 Splinter Twin + Zealous Conscripts

1011 Niv-Mizzet, the Firemind + Tandem Lookout

1008 Kiki-Jiki, Mirror Breaker + Pestermite

joegroetjes on Yaaasova Slay Queen

2 months ago

Wow i love this deck! I'm returning to MTG after a number of years and i've been looking for a commander to build around for the last few weeks - I think this is something for me. I like the idea of using pod and vannifar to build this deck around. Im thinking of including Protean Hulk for a Ezuri, Claw of Progress and Sage of Hours infinite turn combo, using Yasova's ability to steal creatures to sac with Vannifar/pod! Do you have any suggestions? thanks

HELLcaster19 on Making Waves

3 months ago


Nice deck!

With the amount of small creatures you have in the deck, and your commander being who she is, something like Ezuri, Claw of Progress might be a good fit here. Not only that, it will add in an additional way of working with your Sage of Hours for the extra turns.

Caustic Caterpillar is also another neat little creature that does the same thing as your Viridian Zealot without the added in the casting cost :)

Saiyamax on Edric's Home for Evasive Weenies

3 months ago

Also, this really makes me think of Ezuri, Claw of Progress, though he's a little pricy

Unlife on Edh Dilemma

3 months ago

Narset, Enlightened Master-starting out you can have a very random deck, that can sometimes win, but is usually based on what you rip off the top. As you upgrade, you can add things such as tutors and combos, so the deck's competitiveness increases with minor modifications.

Ezuri, Claw of Progress-a fairly straightforward deck with a lot of fun utility creatures to pick from but again you add things as the groups skill level progresses and suddenly the deck is tearing through games

Sultai-not a commander recommendation specifically, but the sultai color have a lot of flexibility in terms of which direction they can go and their power level, all the way from basic toolbox to cEDH if you want to go that high. For something on the more fun end using mutate, see the shameless self promotion below

Sultai Genetics

Most decks can start out fairly simple, straightforward and basic and be upgraded to increase their competitiveness. Same advice I give everyone is start with a theme, then pick a commander that fits what you want to play.

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