Ezuri, Claw of Progress

Ezuri, Claw of Progress

Legendary Creature — Elf Warrior

Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

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Legality

Format Legality
Casual Legal
Commander / EDH Legal
Duel Commander Legal
Leviathan Legal
Limited Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Oathbreaker Legal
1v1 Commander Legal
2019-10-04 Legal
Legacy Legal
Vintage Legal
Custom Legal

Ezuri, Claw of Progress occurrence in decks from the last year

Ezuri, Claw of Progress Discussion

LordBlackblade on Moving Back To EDH, Looking …

6 days ago

I would obviously recommend any of the decks on my profile (clearly I think they’re fun!).

More specifically, my Ezuri, Claw of Progress deck is hands-down my most fun to play. It’s primarily an aggro deck (though I use the term loosely), it also has a few neat technical things it can do. To me it hits the sweet spot of power and complexity in EDH.

Fallerup on bowjob

3 weeks ago

thank you. To answer your question: I might honestly just put Fynn in the 99 of some deck that runs deathtouch creatures instead, I'm thinking Jorn, God of Winter  Flip. I actually forgot to make the fynn deck hidden. If you are looking for infect, I suggest going Simic, Golgari or even Sultai. if you go Sultai and Don't want to go Voltron, you could go for Damia, Sage of Stone . just know, if you play infect, they will try to kill you first, which is why I personally don't have one myself. Seton druid tribal is one of my favorite decks along with my The Locust God deck and Edgar Markov . Winota, Joiner of Forces can also be really busted. I love that one too. the next deck I plan to do is Lathril, Blade of the Elves , I've already bought the precon and I am gonna test it out to see what works and what doesn't and upgrade accordingly. oh and in case you were wondering, other good infect commanders are the following: Ezuri, Claw of Progress and Volrath, the Shapestealer . Ezuri can make your Blighted Agent huge and kill someone with 1 or 2 hits by putting counters on it. in that deck you run all the blue and green infect creatures, scryfall is your friend. with Volrath, you want to be playing Evasive infect creatures that you then put a counter on a turn Volrath into, so again Blighted Agent is a very good card there. same with Phyrexian Crusader and Plague Stinger . The reason I broght up Damia, Sage of Stone is that she's just a really good value commander in sultai colors, she draws you cards, the other 2 kill faster.

Fallerup on Fallerup

3 weeks ago

oh and in case you were wondering, other good infect commanders are the following: Ezuri, Claw of Progress and Volrath, the Shapestealer . Ezuri can make your Blighted Agent huge and kill someone with 1 or 2 hits by putting counters on it. in that deck you run all the blue and green infect creatures, scryfall is your friends. with Volrath, you want to be playing Evasive infect creatures that you then put a counter on a turn Volrath into, so again Blighted Agent is a very good card there. same with Phyrexian Crusader and Plague Stinger . The reason I boght up Damia, Sage of Stone is rthat she's just a really good value commander in sultai colors, she draws you cards, the other 2 kill faster.

brendo214 on All My Homies Hate Public Knowledge (Morph EDH)

1 month ago
  • Cyclonic Rift gets used way too much in my play group so I opt to not include it in any of my decks and I don't think its even necessary seeing as I have tools to make it unblockable.
  • The point of Teferi, Mage of Zhalfir and my other flash cards are to ensure I can get a free morph out on each of my opponents turns using Kadena, Slinking Sorcerer, so I want to ensure that the flash is recurrable. Considering that, Emergence Zone is not something I would want. I don't have any big one-turn flash plays that can win me the game so it wouldn't be good for that either
  • Ezuri, Claw of Progress is one of my infinite combo pieces so I absolutely am not getting rid of it
  • This is also a control combo deck so I'm not interested in using Forsaken Monument and Beastmaster Ascension to make my morph creatures big. Swinging with a lot of big creatures isn't my goal and I don't want it to become that
  • I don't think I need signets, I prefer mana fixing through lands rather than artifacts and I'm not in a rush to get my commander out on t2 (it's not the level the deck is intended to be playing at).
  • I intend to replace Temple of Mystery with Rejuvenating Springs at some points
  • Ancient Tomb is currently $40 and I don't want to spend that much on one single land

Thanks for the recommendations though! All the other ones you gave were pretty good, I'll consider adding them for sure

1empyrean on Picking the right precon

2 months ago

Without really knowing what kind of decks and playstyles you prefer, the best I can do is suggest Swell the Host, the Ezuri, Claw of Progress deck.

Of all the decks listed, I think it is most likely to perform consistantly and give you a good experience with commander. The other decks are all good, so whatever you pick should be fine, especially since you seem to already know why you want to try them. The Call of Spirits deck is probably the weakest right out of the box, though.

My first 2 precons were both graveyard type decks because that's just what I enjoy, and almost every deck I build has lots of graveyard interaction. Consider what you enjoy most and what you build most often.

TheGiftedBard on Picking the right precon

2 months ago

Hi?!

I’m fairly new to the game and new to edh, my apologizes if I’m not in the right section.

I’m currently looking at the precons and there’s a few I’d like to try but right now I think that getting just one is probably smarter in case I end up not liking the format.

In all the precon I looked at, these are the one that my lgs still have. I’m gonna list them one by one with a quick reason why I’m interested by them.

Commander - Devour for Power - The Mimeoplasm: I do like the idea of dumping stuff in my graveyard to basically make my commander into whatever I need for a particular situation, I recently bought a small collection with a Sheoldred, Whispering One, Mortivore, Golgari Grave-Troll, Lhurgoyf and Hermit Druid.

Commander - Political Puppet - Zedruu the Greathearted: The idea of casting curses on my opponents and giving them creatures to screw them over seems terribly funny and diabolical. Switching my Steel Golem for Ulamog, the Infinite Gyre would be a win for me even if I end up losing the game.

Commander 2015 - Call the Spirits - Daxos the Returned: Building an enchantment deck seemed fun and I also have cards like Sorin Markov with his -3 and cards line Debt to the Deathless or Exsanguinate in my collection for alternative way of winning the game.

Commander 2015 - Seize Control - Mizzix of the Izmagnus: It’s probably not the main goal of the deck but casting instant and sorcery with Talrand, Sky Summoner or Murmuring Mystic and having Crackling Drake on the board to swoop in with a bunch of flying drakes and birds on the board made me laugh.

Commander 2015 - Swell the Host - Ezuri, Claw of Progress: Ezuri just looked so badass and flooding the bord with a bunch of 2 and 1 power creatures and adding stuff like Craterhoof Behemoth and Beastmaster Ascension or using Triumph of the Hordes or even buffing them up with Ezuri + some proliferate triggers looked like sometimes that could be very scary for the table.

Sorry for the long post but There’s so many choices that I got lost and confused on what could be better a first deck.

Thanks for the help.

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

2 months ago

sam171z

Nesting Grounds isn’t repeatable, so I wouldn’t want to dedicate a land slot to it.

Unfortunately The Ozolith is underwhelming here. It only works if a permanent leaves with a counter on it, which means undying and persist would not trigger. As far as saving counters and using them, it doesn’t really enable any combos. It might let us enable a persist creature to combo if it already had a -1/-1 counter on it, but that’s really niche. It’s just too slow and doesn’t help in any meaningful way. Personally I’d rather put it in my Ezuri, Claw of Progress deck.

Unlife on Ezuri and Biowaste Blob

3 months ago

I'm looking to upgrade some of my EDH decks and I think Biowaste Blob could fit in my Ezuri, Claw of Progress deck. The question is, would I still get ETB triggers when I start getting 3+ copies of Biowaste Blob? At which point during the ETB effect does the lord effect kick in, would I get an experience counter or no? Thanks in advance

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