Rhythm of the Wild

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Rhythm of the Wild

Enchantment

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Blackheart426 on Ur....Dragons?

2 weeks ago

Love this! Have you considered Garruk's Uprising and Ferocity of the Wilds for helping with card draw and chump blockers? Boros Charm is always a nice thing to have in hand to deal with board wipes. Rhythm of the Wild, because speed and nobody likes having their biggies countered lol. Fellwar Stone, Shadow in the Warp, and Chromatic Lantern are good for expensive decks (though you know I'm a sucker for the lantern lol). What do you think about Ganax, Astral Hunter, Thunderbreak Regent and Korlessa, Scale Singer? A lot of recommendations, sorry lol

Votecat on The Queen's Egg

3 weeks ago

Depending on the meta I might cut Carpet of Flowers , Mystic Remora / Rhystic Study , Delay , or Swan Song for Root Sliver . I agree that with the addition of Root Sliver and the use of Cavern of Souls, Rhythm of the Wild does become redundant and even with riot isn’t a particularly attractive choice.

I would definitely agree that Intruder Alarm is a very risky play and only provides consistent value in specific metas.

I personally use Dregscape Sliver solely as a low mana recursion win con and usually wouldn’t see any long term value returns from Yawgmoth's Will.

I agree with your assessment of Urborg, Tomb of Yawgmoth, and Yavimaya, Cradle of Growth. I will usually only use them if the color isn’t being played in the pod.

Although I do like having an additional mana loop win con, I probably wouldn’t run Ashnod's Altar if I didn’t also run Morophon, the Boundless. Thank you for the thorough reply.

Mortlocke on The Queen's Egg

4 weeks ago

Hello Votecat, thanks for commenting on my page. Just as a side note, you can tag the cards you reference by using:

[[card:Sliver Overlord]]

I have thoughts on every card suggestion you made, and i'll address them individually. Root Sliver is on permanent standby for me. Depending on the nature of my meta (Rather, when I actually get one - RL has its challenges) i'd find a way to work it in, but I'm uncertain on what i'd cut - what would you cut from my list to make room? Rhythm of the Wild is a great card, however it's unnecessary as Slivers do all of the things this Enchantment can do - but better. Why be confined by Riot? Having to choose Haste or a +1/+1 counter? Besides, dedicating so many resources to countering one form of interaction is just unnecessary with the inclusion of Cavern of Souls and the potential inclusion of Root Sliver.

Intruder Alarm I have my own issues with - namely that it's a dead card in hand until you have all the combo pieces on board to fully take advantage of it before an opponent does. The effect can very easily backfire - and has backfired on me personally - and has forever soured my take on the card. Also, keep in mind if you are ever in a mirror match, there is always a chance the opponent can out maneuver you with the exact same pieces. This simply makes me miss Paradox Engine that much more. The printing of Urza, Lord High Artificer made the banning of Paradox Engine essential if players were going to use him - so I forever hate on Urza, who personally ruined my fun with one of my favorite cards.

The comparison of Dregscape Sliver and Yawgmoth's Will is like a 9MM vs. a Nuclear Bomb. YawgWill is leagues beyond the potential of what Dregscape has to offer - you can play a land, any spell that isn't a Sliver, oh and a Sliver, until the end of turn out of your graveyard. The best part is that said Sliver doesn't get exiled at the end of turn. There is a very good reason why this card is on the reserved list. I'm not going to be swapping out YawgWill anytime soon.

Urborg, Tomb of Yawgmoth and Yavimaya, Cradle of Growth are both good cards - within context. Urborg is kind of meh outside of a monoblack or 2 color deck that also utilizes Cabal Coffers - and doesn't have access to Green. Yavimaya, Cradle of Growth on the otherhand is uh...meh? Slivers aren't a Lands matter deck and there aren't any Slivers that gain +X/+X for each Forest I control - though that would be sweet. Honestly, these lands would do more harm than good as fixing the manabases of my opponents is something I generally want to avoid.

Ashnod's Altar is not the most optimal choice unless the commander is Sliver Queen herself. Without the other combo pieces on board, Altar just kind of sits there as an optional sac outlet that could potentially ramp you - but to take full advantage you would absolutely need Quick Sliver on board. Again, it's a good card for Sliver Queen the commander, but in a Sliver Tribal deck i'm just not convinced.

Crowd Lands - first time i've heard Bondlands being referred to as that. Cool. I don't always play this deck in a pod so having lands that always come in tapped is simply not ideal. I lean more toward the Shadowmoor/Eventide Filterlands e.g. Flooded Grove, Cascade Bluffs, etc. if I were to swap out my Revised Dual Lands.

Thanks for commenting by the way, please leave a +1 if you like as I will be doing the same on your deckpage.

chitinous approval ensues

parksplace on the ol sack nd back

4 weeks ago

While I won't speak to lands Grumgully, the Generous and Rhythm of the Wild are combo fiends for persist decks if you are willing to sprinkle in red.

Basically every time you sac a persist creature they come back with the -1/-1 and a +1/+1 counter which just removes the prior counter. This means you can sacrifice the persist creatures infinitely. Pretty much the same as what you are building with Vizer Of Remedies for example.

Housegheist on Miirym's Dragon Tempest

2 months ago

First advice: I personally find Genesis Ultimatum and Majestic Genesis either too high in cmc or too clunky in pips.

Rhythm of the Wild does only give your nontokens haste. If you‘re using it for the counter-protection it‘s okay if it fits your meta.

I would highly recommend mass removal… Cyclonic Rift, Chain Reaction and Blasphemous Act are great (the last two act as win condition with Wrathful Red Dragon.

Monster Manual can cheat some dragons into play in instant speed.

I‘m nit a big fan of Firkraag in a Miirym list. I personally would swap it for Klauth, Unrivaled Ancient. 7 CMC 4/4 doesn‘t look like much but the mana he produces is enormous!

Maybe you find room for a protective mana-rock with Jade Orb of Dragonkind. A very flavourful decision in a dragon deck.

Andramalech on Naya Midrange

3 months ago

Really like this build. Consider revisiting this with new cat tribal stuff like:

And more potentially coming in Dominaria United. This is a fire build where a few newer pieces such as these could make all the difference.

Andramalech on Wicker Man (Stung By Bees)

3 months ago

This is incredible! Had something in Jund colors a minute ago doing this. However, Volcano Hellion can reaaaaaaally ramp up those numbers when you target Hornet Nest. Even the slightest bit of lifegain could turn the tide for you, with a few bodies to spare. A spot for Klothys, God of Destiny could do some work, producing some mana ramp value. With Rhythm of the Wild on the field... things could get even crazier. Really love what you've done though!

*Did not realize it was for Pioneer, my bust

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